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Morning Blue (talk | contribs) (Well, here we go with the other big page I dreaded coming back to.) |
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* Location test dates: April 18th to 24th, 2012 | * Location test dates: April 18th to 24th, 2012 | ||
* Release dates: September 19th, 2012 (cabinets), September 25th, 2012 (upgrade) | * Release dates: September 19th, 2012 (cabinets), September 25th, 2012 (upgrade) | ||
* Soundtrack release dates: | * Soundtrack release dates: | ||
** beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.1: | ** beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.1: | ||
*** Japanese release: February 27th, 2013 | *** Japanese release: February 27th, 2013 | ||
*** International release (iTunes): March 6th, 2013 | *** International release (iTunes): March 6th, 2013 | ||
** Content of the cancelled Vol.2 | ** Content of the cancelled Vol.2 album was released as the second CD of the ''[[AC SPADA|beatmania IIDX 21 SPADA]] ORIGINAL SOUNDTRACK'' on December 25th, 2013. | ||
* Slogan: 輪音転奏。 (rinnetensou.) Next Link Various Tunes Change the World [ TRI ] For The Future !!! | |||
== General Information / Changes == | == General Information / Changes == | ||
* First beatmania IIDX game | * tricoro is a combination of tri(angle) and color, in reference to the game's triple color scheme of red, blue, and yellow. | ||
* First beatmania IIDX game under KONAMI's [[e-amusement|eAMUSEMENT]] Participation system; | ** The three events across tricoro also reference each respective color in this order. | ||
* First beatmania IIDX game in HD. | |||
* First beatmania IIDX game under KONAMI's [[e-amusement|eAMUSEMENT]] Participation system; if the game cannot connect to an eAMUSEMENT network, it will not start up. | |||
* Gameplay interface is overhauled. | * Gameplay interface is overhauled. | ||
** First beatmania IIDX game to have the video window be in 4:3 aspect ratio. | ** First beatmania IIDX game to have the video window be in 4:3 aspect ratio. | ||
** In Single | ** In Single, if there is only one player present, and the opposite side column is not being used for TARGET SCORE, it will be removed to display the background video at a larger size. | ||
* Changes to the results screen: | * Changes to the results screen: | ||
** Results screen pics return. | ** Results screen pics return. | ||
** | ** Notecounts no longer shown on song results. | ||
** Music now plays on result screens. | ** Music now plays on result screens. | ||
** The difficulty and level of the song you | ** The difficulty and level of the song you played are displayed. | ||
* New songs have black backgrounds with yellow text. | * New songs have black backgrounds with yellow text, as opposed to having white backgrounds. Old songs retain the traditional white text for returning songs. | ||
** All old songs now use the Commador Wide Normal font as well on the splash screen before a song (except | ** ''All'' old songs now use the Commador Wide Normal font as well on the splash screen before a song, (except those with unique title cards). | ||
* First beatmania IIDX arcade game since their respective debuts with no new songs by [[DJ Mass MAD Izm*]], [[Youhei Hiroshige|DJ Command]], or [[PRASTIK DANCEFLOOR]]. | * First beatmania IIDX arcade game since their respective debuts with no new songs by [[DJ Mass MAD Izm*]], [[Youhei Hiroshige|DJ Command]], or [[PRASTIK DANCEFLOOR]]. | ||
** First beatmania IIDX game since [[Kiyoshi Murai|Seiya Murai]]'s debut with no new song by him on the default songlist. | ** First beatmania IIDX game since [[Kiyoshi Murai|Seiya Murai]]'s debut with no new song by him on the default songlist. | ||
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* [[Make A Difference]], [[SABER WING]], [[sakura storm]], [[Sweet Sweet Love Magic|Sweet Sweet ♡ Magic]], and [[Sakura|桜]] now have their videos from the DanceDanceRevolution series. | * [[Make A Difference]], [[SABER WING]], [[sakura storm]], [[Sweet Sweet Love Magic|Sweet Sweet ♡ Magic]], and [[Sakura|桜]] now have their videos from the DanceDanceRevolution series. | ||
* Modifier selection is overhauled: | * Modifier selection is overhauled: | ||
** | ** ASSIST option screen is offered by default; only ASSIST modifiers can be selected on this screen (EASY, 5KEYS, AUTO SCRATCH, and LEGACY NOTE). | ||
** A more traditional modifier screen is also available | ** A more traditional modifier screen is also available, divided into four categories (STYLE, GAUGE, ASSIST, and RANGE), the first three of which can be cycled up and down by using the top and bottom key rows respectively. | ||
** A new options screen, called "detailed options" (詳細オプション), is introduced for selecting a ghost type, and options previously only accessible through codes (JUDGE among others). | ** A new options screen, called "detailed options" (詳細オプション), is introduced for selecting a ghost type, and options previously only accessible through codes (JUDGE among others). | ||
** You can cycle through these options screens with the Effect Change and VEFX buttons. | ** You can cycle through these options screens with the Effect Change and VEFX buttons. | ||
* | * First arcade beatmania IIDX game to allow the player to change the timing offset. | ||
* HI-SPEED can now only be changed by holding Start in-game; it is no longer available from the modifier screen. | |||
** | ** HI-SPEED range is now 0.5 to 4.0, and values now correspond to the speed multiplier applied to chart, meaning HS 1.0 is equivalent to no HI-SPEED in previous IIDX games. (Multiplier values for HI-SPEED mods in previous versions can be found [[IIDX_General_Info#What are the actual values of the high-speed settings.3F|here]].) | ||
** With | ** With floating HI-SPEED enabled (by pressing the Effects button), you can set HI-SPEED with the turntable in .01 increments from 0.5 to 10.0. Doing so in conjunction with an active SUDDEN+ and/or LIFT will cause the lane cover to adjust in order to maintain the current green number. | ||
*** Floating HI-SPEED is not available without switching out of the beginner option screen. | *** Floating HI-SPEED is not available without switching out of the beginner option screen. | ||
*** Should the song change tempo, holding Start and then moving the turntable will correct the Hi- | *** Should the song change tempo, holding Start and then moving the turntable will correct the Hi-SPEED setting to match the original green number. | ||
** With | ** With floating HI-SPEED disabled, you can increase and decrease HI-SPEED by .5 increments with the black and white keys respectively within the same range. | ||
** This is the first release since [[CS 6th style|6th style CS]] to feature LOW-SPEED | ** This is the first release since [[CS 6th style|6th style CS]] to feature LOW-SPEED. | ||
* You can now switch the score graph and movie's locations by pressing the Start button on the side opposite the one you are playing on. | * You can now switch the score graph and movie's locations by pressing the Start button on the side opposite the one you are playing on. | ||
* The current beatmania IIDX font for a note combo is first used in this game, replacing the font used from [[AC 9th style| | * The current beatmania IIDX font for a note combo is first used in this game, replacing the font used from [[AC 9th style|9th style]] to [[AC Lincle|Lincle]]. | ||
* Players can now see how they rank on a specific song against other players in the same arcade. | * Players can now see how they rank on a specific song against other players in the same arcade. | ||
* ''Today's Featured Songs'' introduced. Every day | * ''Today's Featured Songs'' introduced. Every day three songs are marked as "featured", and playing them rewards you bonus DELLAR. The featured songs are chosen under a certain criteria which changes weekly every Wednesday. | ||
* | * EXTRA STAGE is renamed to LIMIT BURST. Only the first LIMIT BURST song, [[Sol Cosine Job 2]], is an original song; all others are BEMANI crossovers from other BEMANI titles. | ||
* First beatmania IIDX game with no | * First beatmania IIDX game with no EXPERT. | ||
* Various older songs had their overlays removed from their videos due to the overhauled interface. Full list [http://bemaniwiki.com/index.php?beatmaniaIIDX%2020%20tricoro%2F%B5%EC%B6%CA%CA%D1%B9%B9%C5%C0#v8f5ba73 here]. | * Various older songs had their overlays removed from their videos due to the overhauled interface. Full list [http://bemaniwiki.com/index.php?beatmaniaIIDX%2020%20tricoro%2F%B5%EC%B6%CA%CA%D1%B9%B9%C5%C0#v8f5ba73 here]. | ||
* STEP UP mode returns, and has been heavily overhauled. | * STEP UP mode returns, and has been heavily overhauled. | ||
* The Vol.1 soundtrack is the first beatmania IIDX soundtrack to receive a release outside of Japan. | * The Vol.1 soundtrack is the first beatmania IIDX soundtrack to receive a digital release outside of Japan. | ||
** Some of the tracks on the international version of the soundtrack are tagged differently from their counterparts in the Japanese version. | ** Some of the tracks on the international version of the soundtrack are tagged differently from their counterparts in the Japanese version. | ||
* First beatmania IIDX game to feature a storyline explained throughout the main game events. The | * First beatmania IIDX game to feature a storyline explained throughout the main game events. The Lincle Kingdom and Lincle Princess events from Lincle are considered canon to this story. | ||
* First beatmania IIDX game to have different | * First beatmania IIDX game to have different layers for BGM, adding more instruments on the transitions as you progress through the menus. | ||
* System | * System BGM is composed by [[Naoyuki Sato|猫叉Master]]. | ||
** System voice is provided by a friend of his, while a different menu voice is provided by [[ALT]]. | |||
* eAMUSEMENT support for beatmania IIDX 20 tricoro ended on December 27th, 2013. | * eAMUSEMENT support for beatmania IIDX 20 tricoro ended on December 27th, 2013. | ||
* Total | * Total songs: 787 | ||
== Staff Information == | == Staff Information == | ||
* Director: Kenji Watanabe | * Director: Kenji Watanabe | ||
* Sound producer: [[Takayuki Ishikawa|dj TAKA]] | * Sound producer: [[Takayuki Ishikawa|dj TAKA]] | ||
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* [[beatmania IIDX 20 tricoro Full Songlist]] | * [[beatmania IIDX 20 tricoro Full Songlist]] | ||
= | = Initial Songlist = | ||
{{IIDX Songlist Header| | {{IIDX Songlist Header| | ||
{{IIDX Songlist Category|Default Songs}} | {{IIDX Songlist Category|Default Songs}} | ||
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}} | }} | ||
=== LIMIT BURST === | = LIMIT BURST = | ||
beatmania IIDX 20 tricoro's EXTRA STAGE system is renamed to LIMIT BURST. With the sole exception of [[Sol Cosine Job 2]], all of its songs are boss songs from other BEMANI games not crossed over before to beatmania IIDX. | |||
Each LIMIT BURST song, in addition to requiring the EXTRA STAGE to be unlocked and the first three stages consisting of songs from a specific subset of songs, has four different phases of unlock conditions. Each phase, except for Phase 4, has a minimum total difficulty and clear status requirement. Phases for each song cycle every week until Phase 4 (except for [[Timepiece phase II]]). Failing ''any'' stage will prevent LIMIT BURST from appearing, even if you meet requirements. | |||
* Phase 1: | |||
** NORMAL and HYPER not available. | |||
** ANOTHER: combined total difficulty of at least 33, all songs with FULL COMBO. | |||
* Phase 2: | |||
** NORMAL not available. | |||
** HYPER: combined total difficulty of at least 27, all songs HARD CLEAR or above. | |||
** ANOTHER: combined total difficulty of at least 33, all songs with EX-HARD CLEAR or above. | |||
* Phase 3: | |||
** NORMAL chart: combined total difficulty of at least 18, any clear rate. | |||
** HYPER chart: combined total difficulty of at least 27, CLEAR or above. | |||
** ANOTHER chart: combined total difficulty of at least 33, HARD CLEAR or above. | |||
* Phase 4: | |||
** All charts: No difficulty or clear requirement. | |||
'''02/18/2013 UPDATE:''' To unlock the charts of the LIMIT BURST songs in STANDARD mode, you need to buy ''Devil Cards'' and ''Angel Cards'' using Dellars. If you played them as LIMIT BURST Extra Stages, you can unlock them by using Devil Cards; otherwise, you have to use the more expensive Angel Cards.<br> | |||
=== [[Sol Cosine Job 2]] (beatmania IIDX LIMIT BURST) === | |||
* '''Current Phase: 4''' | |||
* All three stages must be ONE MORE EXTRA STAGE songs from previous beatmania IIDX games. ''([[Kakumei|革命]], [[xenon]], [[quasar]], [[One More Lovely]], [[Piano kyousoukyoku dai 1 ban "Sasoribi"|ピアノ協奏曲第1番"蠍火"]], [[Mei|冥]], [[Nageki no ki|嘆きの樹]], [[Fascination MAXX]], [[Sense 2007]], [[PARANOiA ~HADES~|PARANOiA ~HADES~]], [[TROOPERS]], [[MENDES]], [[3y3s]], [[Himiko|卑弥呼]], [[Colorful Cookie]], [[Fuchinkan CANDY|不沈艦CANDY]], [[BITTER CHOCOLATE STRIKER]], [[Bad Maniacs]], [[Almagest]], [[Shakunetsu Beach Side Bunny|灼熱Beach Side Bunny]], [[DIAVOLO]], and [[Tenkuu no yoake|天空の夜明け]].)'' | |||
** '''NOTE:''' [[Plan 8]] does not count. | |||
* Card prices: | |||
** NORMAL chart: 5000 dellars (Devil Cards), 20000 dellars (Angel Cards) | |||
** HYPER chart: 10000 dellars (Devil Cards), 40000 dellars (Angel Cards) | |||
** ANOTHER chart: 15000 dellars (Devil Cards), 60000 dellars (Angel Cards) | |||
=== [[New Decade IIDX Edition]] ([[AC DDR X2|DanceDanceRevolution X2]] LIMIT BURST) === | |||
* '''Current Phase: 4''' | |||
* All three stages must be transplants from the [[DanceDanceRevolution Information|DanceDanceRevolution]] series or remixes of DanceDanceRevolution songs. ''([[bag]], [[Kakumei|革命]], [[Fascination MAXX]], [[PARANOiA ~HADES~|PARANOiA ~HADES~]], [[switch]], [[sakura storm]], [[B4U]], [[SABER WING]], [[Hana ranman -Flowers-|華爛漫 -Flowers-]], etc.)'' | |||
** '''NOTE:''' If you play 革命, Fascination MAXX and PARANOiA ~HADES~ in one playthrough, the LIMIT BURST song will be defaulted to Sol Cosine Job 2, as they are also One More Extra Stage songs. | |||
* Card prices: | |||
** NORMAL chart: 5000 dellars (Devil Cards), 20000 dellars (Angel Cards) | |||
** HYPER chart: 10000 dellars (Devil Cards), 40000 dellars (Angel Cards) | |||
** ANOTHER chart: 15000 dellars (Devil Cards), 60000 dellars (Angel Cards) | |||
=== [[neu]] ([[AC pnm 15|pop'n music 15 ADVENTURE]] LIMIT BURST) === | |||
* '''Current Phase: 4''' | |||
* All three stages must be transplants from the [[pop'n music Information|pop'n music]] series or remixes of ''pop'n music'' songs. ''([[ULTRA HIGH-HEELS~I JUST WANNA TELL YOU|ULTRA HIGH-HEELS]], [[Glorious Days]], [[GRADIUS -FULL SPEED-]], [[Raspberry Heart (English version)|Raspberry♡Heart (English version)]], [[Votum stellarum]], [[MOON]], [[fffff|ƒƒƒƒƒ]], [[Rin to shite saku hana no gotoku|凛として咲く花の如く]], [[Kurokami midareshi shura to narite|黒髪乱れし修羅となりて]], [[Kagachi|蛇神]], [[ZETA ~sosuu no sekai to chouetsusha~|ZETA~素数の世界と超越者~]], [[Fantasia]], [[Sorrows]], [[Sayonara heaven|サヨナラ・ヘヴン]], [[Jack]], [[Ubertreffen|Übertreffen]], [[High School Love]], [[Nijiiro|虹色]], and [[STARS (Re-tuned by HAL) -IIDX EDITION-|STARS☆☆☆ (Re-tuned by HΛL) -IIDX EDITION-]].)'' | |||
* Card prices: | |||
** NORMAL chart: 5000 dellars (Devil Cards), 20000 dellars (Angel Cards) | |||
** HYPER chart: 10000 dellars (Devil Cards), 40000 dellars (Angel Cards) | |||
** ANOTHER chart: 15000 dellars (Devil Cards), 60000 dellars (Angel Cards) | |||
=== [[Hollywood Galaxy]] ([[AC RB|REFLEC BEAT]] LIMIT BURST) === | |||
* '''Current Phase: 4''' | |||
* All three stages must be transplants from the [[REFLEC BEAT Information|REFLEC BEAT]] series. ''([[Broken]], [[Sakura Reflection]], [[SPECIAL SUMMER CAMPAIGN!]], [[Survival Games]], [[THE FALLEN]], [[Thunderbolt]], [[Wuv U]], [[Chuuka kyuukou|中華急行]], [[Castle on the Moon]], [[Flip Flap]], [[HAERETICUS]], [[quaver|quaver♪]], [[TITANS RETURN]], [[Beautiful receipt|ビューティフル レシート]], and [[FLOWER]].)'' | |||
** '''NOTE:''' [[Stay my side]] does not count. | |||
* Card prices: | |||
** NORMAL chart: 5000 dellars (Devil Cards), 20000 dellars (Angel Cards) | |||
** HYPER chart: 10000 dellars (Devil Cards), 40000 dellars (Angel Cards) | |||
** ANOTHER chart: 15000 dellars (Devil Cards), 60000 dellars (Angel Cards) | |||
=== [[JOMANDA]] ([[AC jb copious|jubeat copious]] LIMIT BURST) === | |||
* '''Current Phase: 4''' | |||
* All three stages must be transplants from the [[jubeat Information|jubeat]] series. ''([[532nm]], [[AIR RAID FROM THA UNDAGROUND]], [[ALBIDA]], [[bass 2 bass]], [[Evans|Evans -prototype- / Evans]], [[IN THE NAME OF LOVE]], [[Love km|Love♥km]], [[Special One]], [[STELLAR WIND]], [[Far east nightbird]], [[I'm so Happy]], [[Snow Goose]], [[WONDER WALKER]], [[yellow head joe]], [[Kagerou (Kanako Hoshino)|陽炎]], and [[FLOWER]].)'' | |||
* Card prices: | |||
** NORMAL chart: 5000 dellars (Devil Cards), 20000 dellars (Angel Cards) | |||
** HYPER chart: 10000 dellars (Devil Cards), 40000 dellars (Angel Cards) | |||
** ANOTHER chart: 15000 dellars (Devil Cards), 60000 dellars (Angel Cards) | |||
=== [[DAY DREAM]] ([[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]] LIMIT BURST) === | |||
* '''Current Phase: 4''' | |||
* All three stages must be transplants from the [[GITADORA Information|GuitarFreaks & DrumMania]] series or remixes of GuitarFreaks & DrumMania songs. ''([[Agnus Dei]], [[Himawari|ヒマワリ]], [[Concertino in Blue]], [[Kagonotori ~nishiki~|カゴノトリ~弐式~]], [[CaptivAte~sabaki~|CaptivAte~裁き~]], [[Darling my LUV]], [[Mirage residence|ミラージュ・レジデンス]], [[CaptivAte~sabaki~(SUBLIME TECHNO MIX)|CaptivAte~裁き~(SUBLIME TECHNO MIX)]], [[Kodomo no rakugaki chou|子供の落書き帳]], and [[Tamayura|たまゆら]].)'' | |||
* Card prices: | |||
** NORMAL chart: 5000 dellars (Devil Cards), 20000 dellars (Angel Cards) | |||
** HYPER chart: 10000 dellars (Devil Cards), 40000 dellars (Angel Cards) | |||
** ANOTHER chart: 15000 dellars (Devil Cards), 60000 dellars (Angel Cards) | |||
=== [[Timepiece phase II]] ([[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]] LIMIT BURST) === | |||
==== Original Version ==== | |||
* '''Current Phase: 3''' | |||
* You must have unlocked [[Tamayura|たまゆら]] (from Ω-ATTACK SECTOR B). | |||
* All three stages must be [[Hirofumi Sasaki|佐々木博史]] songs. ''([[Concertino in Blue]], [[Kodomo no rakugaki chou|子供の落書き帳]] and [[Tamayura|たまゆら]].)'' | |||
** '''NOTE:''' Although the three songs are also transplants from the ''GuitarFreaks & DrumMania'' series, DAY DREAM will not be accessible if you unlock Timepiece phase II. | |||
* Card prices: | |||
** NORMAL chart: 5000 dellars (Devil Cards), 10000 dellars (Angel Cards) | |||
** HYPER chart: 10000 dellars (Devil Cards), 20000 dellars (Angel Cards) | |||
** ANOTHER chart: 15000 dellars (Devil Cards), 30000 dellars (Angel Cards) | |||
==== CN Ver. ==== | |||
* '''Current Phase: 3''' | |||
* Meet the same conditions needed to play the original version of Timepice phase II, but also: | |||
** The remaining time when selecting the 1st STAGE song '''must''' end on 2 seconds (e.g. 2, 12, 22 seconds). | |||
** The remaining time when selecting the 2nd STAGE song '''must''' end on 8 seconds (e.g. 8, 18, 28 seconds). | |||
** The remaining time when selecting the 3rd STAGE song '''must''' end on 7 seconds (e.g. 7, 17, 27 seconds). | |||
* Card prices: | |||
** NORMAL chart: 5000 dellars (Devil Cards), 10000 dellars (Angel Cards) | |||
** HYPER chart: 10000 dellars (Devil Cards), 20000 dellars (Angel Cards) | |||
** ANOTHER chart: 15000 dellars (Devil Cards), 30000 dellars (Angel Cards) | |||
{{IIDX Songlist Header| | {{IIDX Songlist Header| | ||
{{IIDX Songlist Category|<strong>LIMIT BURST</strong>|bg=#DCE0E0|}} | {{IIDX Songlist Category|<strong>LIMIT BURST</strong>|bg=#DCE0E0|}} | ||
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What happens during your first two stages has no influence on whether or not a normal extra stage is attainable, so you could, for example, fail the first two stages with a ''DJ VIP Pass'' and still obtain an Extra Stage as long as you met the conditions on the final stage. | What happens during your first two stages has no influence on whether or not a normal extra stage is attainable, so you could, for example, fail the first two stages with a ''DJ VIP Pass'' and still obtain an Extra Stage as long as you met the conditions on the final stage. | ||
== LEGEND CROSS (tricoro / RED) == | == LEGEND CROSS (tricoro / RED) == |