Jubeat Markers: Difference between revisions

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''Information taken from [https://w.atwiki.jp/jubeat/pages/1984.html jubeat@Wiki].''
''Information taken from [https://w.atwiki.jp/jubeat/pages/1984.html jubeat@Wiki].''
= How to choose a marker =
Depending on which marker you choose, pressing, visibility/perception, and speed will be different. Because each marker has individual differences, you should aim for a marker that suits you from the beginning animation until the perfect animation. In comparison to other rhythm games, markers are comparable to "HI-SPEED" options.
Currently known order for reaction time is as follows:<br>
Long ← Fireworks, knit, Gauge, Shutter, Flower, Touch, Mirror ball → short
(Please add as soon as you know the position where other markers will fit)
Basically, the further right you go, the markers become more difficult to react to and are much faster. These types of markers are better suited for advanced players. The markers to the left of the scale are slower, better for beginners are easier to read/react to.
There are many different markers but most of them fall under similar sub categories. Most markers are based off of the markers introduced in the first few games, so for simplicity sake we will refer to these sub catagories as: ''Cyber'', ''Shutter'', ''Ripples'', ''Left Right'', ''Instant'', ''Gauge'', ''Ring'', and ''Yubiko'' types. For reference, check the lists down below to see what each type's direction consists of.


= jubeat =
= jubeat =
HOW TO CHOOSE A MARKER
Depending on which marker you choose, pressing, visibility/perception, and Hi-speed will be different.
Because each marker has individual differences, you should aim for a marker that suits you from the beginning animation until the perfect animation.
In comparison to other types of rhythm games, markers are comparable to "Hi Speed" options.
Currently known order for reaction time is as follows
Long ← fireworks, knit, gauge, shutter, flower, touch, mirror ball → short
*Please add as soon as you know the position where other markers will fit
Basically, the further right you go, the markers become more difficult to react to and are much faster. These types of markers are better suited for advanced players. The markers to the left of the scale are slower, better for beginners are easier to read/react to.
There are many different markers but most of them fall under similar sub catagaories. Most markers are based off of the markers introduced in the first few games, so for simplicity sake we will refer to these sub catagories as: Cyber, Shutter, Ripples, Left Right, Instant, Gauge, Ring, and Yubiko types. For reference, check the lists down below to see what each type's direction consists of.
== Cyber ==
== Cyber ==
[[Image:Cyber marker banner.png|right]]
[[Image:Cyber marker banner.png|right]]