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;CRITICAL | ;CRITICAL | ||
:A judgement that indicates perfect accuracy. | :A judgement that indicates perfect accuracy. | ||
;EFFECTOR | |||
:An effector is a sound effect that varies across difficulties, which are produced whenever long FX notes are held, ANALOG chains being followed, or pressed with special FX chips. Various effects include Low-PassFilter, High-PassFilter, BitCLASHER, SideChain, ShortDelay, TapeScratch, WoBBLE and MashUp. Some effector may also produce gimmicks such as a Stop or tempo changes. | |||
;ERROR | ;ERROR | ||
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;MAXIMUM | ;MAXIMUM | ||
:The fourth tier of difficulty targeting players aimed for expert players. Only new songs added after HEAVENLY HAVEN have this difficulty; they have a MXM notation colored white, and typically ranges from levels 16 to 20 with 14 being the lowest possible level. | :The fourth tier of difficulty targeting players aimed for expert players. Only new songs added after HEAVENLY HAVEN have this difficulty; they have a MXM notation colored black-white, and typically ranges from levels 16 to 20 with 14 being the lowest possible level. | ||
;NEAR | ;NEAR | ||
:A judgement that indicate the note has been hit slightly off-beat. NEARs are worth half the points for a CRITICAL, and they do not appear for LONG notes or Analog Chains. | :A judgement that indicate the note has been hit slightly off-beat. NEARs are worth half the points for a CRITICAL, and they do not appear for LONG notes or Analog Chains. | ||
;NEMESYS Crew | |||
:A group of characters featured in the game with [[RASIS]] being the main protagonist of the SOUND VOLTEX series. Most originals have characters featured in the jackets, while others are used for character profiles. | |||
;NOVICE | ;NOVICE |
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