AC SPADA: Difference between revisions

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== General Information / Changes ==
== General Information / Changes ==
* Theme: medieval and swords
* Theme: medieval and swords
* If playing by yourself, it's now possible to sort between Single and Double charts in STANDARD/FREE/HAZARD on any stage by pressing 3 on the keypad. Double credit price is also gone.
* When playing individually, it is now possible to sort between Single and Double charts in STANDARD/FREE/HAZARD on any stage by pressing 3 on the keypad. Likewise, Double play prices no longer charged, much like DanceDanceRevolution's Joint Premium feature.
** STEP UP and CLASS are not allowed, however.
** STEP UP and CLASS are not allowed, however.
** The Single/Double selection window still appears before selecting game modes for RIVAL setting purposes, as switching between Single and Double does ''not'' switch rival settings.
** The Single/Double selection window still appears before selecting game modes for RIVAL setting purposes, as switching between Single and Double does ''not'' switch rival settings.
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* SPADA is the first game since [[AC Resort Anthem|Resort Anthem]] where its initial location test was not held in April, and the first to have its location test more than a year after the last one ([[AC tricoro|tricoro]] on April 2012).
* SPADA is the first game since [[AC Resort Anthem|Resort Anthem]] where its initial location test was not held in April, and the first to have its location test more than a year after the last one ([[AC tricoro|tricoro]] on April 2012).
** SPADA is also the first beatmania IIDX game since Resort Anthem not released in September.
** SPADA is also the first beatmania IIDX game since Resort Anthem not released in September.
* SPADA is the first beatmania IIDX game to have its OST release date announced ''before'' the game itself is out.
* SPADA is the first beatmania IIDX game to have its OST release date announced prior to the game's release.
** The first OST and the game have the shortest gap between releases of any beatmania IIDX game.
** The first OST and the game have the shortest gap between releases of any beatmania IIDX game.
* SPADA's title music is currently the longest one in a beatmania IIDX game at 1:33.
* SPADA's title music is currently the longest one in a beatmania IIDX game at 1:33.
* Changes to the game menu:
* The default announcer is a male one voiced by Project B-. The announcer may react negatively should the wrong password be inputted upon insertion of the [[e-amusement|eAMUSEMENT]] pass.
** Default announcer is a male one voiced by Project B-. The announcer may react negatively should the wrong password be inputted upon insertion of the [[e-amusement|eAMUSEMENT]] pass.
* The default system BGM is composed by [[Naoyuki Sato|猫叉Master]].
** New category introduced: "MY FAVORITE". You can add songs to this category by pressing the VEFX button during the result screen of the song you have played.  
* "MY FAVORITE" category folder is added, which contains the player's favorite songs by pressing the VEFX button during the result screen of the song you have played.
*** Songs in this category will have a special image tag next to the title in the result screen.
*** Songs in this category will have a special image tag next to the title in the result screen.
*** The feature saves the specific difficult level of a song. You can still select difficulties in the category folder.
*** The feature saves the specific difficulty of a song. You can still select difficulties in the category folder.
*** Only 20 songs can be registered.
*** Up to 20 songs can be registered.
** The 1 button on the numeric keypad now changes difficulties, other than the VEFX one.
** The 1 button on the numeric keypad now changes difficulties, other than the VEFX one.
** The 2 button on the numeric keypad opens the song sorting window, other than the black key.
** The 2 button on the numeric keypad opens the song sorting window, other than the black key.
*** With the 2 button it's possible to sort songs when a category folder is open.
*** With the 2 button it's possible to sort songs when a category folder is open.
*** Sort types VERSION, BPM, DIFFICULTY TYPE and MY BEST are gone.
*** Sort types VERSION, BPM, DIFFICULTY TYPE and MY BEST are removed.
** Logos of beatmania IIDX games appear next to the genres of their respective songs.
** Logos of beatmania IIDX games appear next to the genres of their respective songs.
* Result screen has been overhauled:
* Result screen has been overhauled:
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* First beatmania IIDX game to have an unlock event, named ''Spada†leggendaria'', with songs exclusively made by commissioned artists.
* First beatmania IIDX game to have an unlock event, named ''Spada†leggendaria'', with songs exclusively made by commissioned artists.
* LEGGENDARIA difficulty level introduced. It can only be accessed with [[PASELI]].
* LEGGENDARIA difficulty level introduced. It can only be accessed with [[PASELI]].
** A folder, "LEGGENDARIA" is added, which contain charts containing the "†LEGGENDARIA" (future games with simply "†") monikers. These charts are generally a more difficult variant of ANOTHER charts.
** A folder, "LEGGENDARIA" is added, which contain charts containing the "†LEGGENDARIA" (future games with simply "†") monikers and had a magenta color font. These charts are generally a more difficult variant of ANOTHER charts.
** It was first introduced in the [[CS DJ TROOPERS|console release of DJ TROOPERS]] as Black ANOTHER charts.
** It was first introduced in the [[CS DJ TROOPERS|console release of DJ TROOPERS]] as Black ANOTHER charts.
** These charts separate from other folders and played as ANOTHER. These changes remain until the difficulty's inclusion beginning [[AC HEROIC VERSE|HEROIC VERSE]].
** These charts separate from other folders and played as ANOTHER. These changes remain until the difficulty's inclusion beginning [[AC HEROIC VERSE|HEROIC VERSE]].
* First beatmania IIDX game to have doors for gameplay transitions, similar to [[DanceDanceRevolution Information|DanceDanceRevolution]] series.
* First beatmania IIDX game to have doors for gameplay transitions, similar to [[DanceDanceRevolution Information|DanceDanceRevolution]] series.
* PASELI features, accessed through collectibles named V-Discs, have been added to STANDARD and STEPUP modes on April 23rd, 2014 for Japanese machines only (Asian and Korean cabinets are not affected since they do not support PASELI).
* PASELI features, accessed through collectibles named V-Discs, have been added to STANDARD and STEPUP modes on April 23rd, 2014.
** Coin users won't be able to access EXTRA STAGE or level 11/12 charts on STEPUP mode.
** Coin users won't be able to access EXTRA STAGE or level 11/12 charts on STEPUP mode.
** For each PASELI play session, you obtain seven V-Discs. Seven are needed to access EXTRA STAGE.
** For each PASELI play session, you obtain seven V-Discs. Seven are needed to access EXTRA STAGE.
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** With PASELI, you can use your final beatmania IIDX 20 tricoro scores as a pacemaker ghost.
** With PASELI, you can use your final beatmania IIDX 20 tricoro scores as a pacemaker ghost.
** With PASELI, Dellar obtained from play sessions is multiplied by 1.5.
** With PASELI, Dellar obtained from play sessions is multiplied by 1.5.
** Since Asian and Korean cabinets do not support PASELI, these changes are not applied.
** The changes are only present in the Japanese version of the game, since Asian and South Korean versions do not support PASELI.
* Key sound volume is now lowered when two players are playing.
* Key sound volume is now lowered when two players are playing.
* First beatmania IIDX game since [[AC 6th style|6th style]] not to feature a ONE MORE EXTRA STAGE.  
* First beatmania IIDX game since [[AC 6th style|6th style]] not to feature a ONE MORE EXTRA STAGE.  
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