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== General Information / Changes == | == General Information / Changes == | ||
* Theme: medieval and swords | * Theme: medieval and swords | ||
* | * When playing individually, it is now possible to sort between Single and Double charts in STANDARD/FREE/HAZARD on any stage by pressing 3 on the keypad. Likewise, Double play prices no longer charged, much like DanceDanceRevolution's Joint Premium feature. | ||
** STEP UP and CLASS are not allowed, however. | ** STEP UP and CLASS are not allowed, however. | ||
** The Single/Double selection window still appears before selecting game modes for RIVAL setting purposes, as switching between Single and Double does ''not'' switch rival settings. | ** The Single/Double selection window still appears before selecting game modes for RIVAL setting purposes, as switching between Single and Double does ''not'' switch rival settings. | ||
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* SPADA is the first game since [[AC Resort Anthem|Resort Anthem]] where its initial location test was not held in April, and the first to have its location test more than a year after the last one ([[AC tricoro|tricoro]] on April 2012). | * SPADA is the first game since [[AC Resort Anthem|Resort Anthem]] where its initial location test was not held in April, and the first to have its location test more than a year after the last one ([[AC tricoro|tricoro]] on April 2012). | ||
** SPADA is also the first beatmania IIDX game since Resort Anthem not released in September. | ** SPADA is also the first beatmania IIDX game since Resort Anthem not released in September. | ||
* SPADA is the first beatmania IIDX game to have its OST release date announced | * SPADA is the first beatmania IIDX game to have its OST release date announced prior to the game's release. | ||
** The first OST and the game have the shortest gap between releases of any beatmania IIDX game. | ** The first OST and the game have the shortest gap between releases of any beatmania IIDX game. | ||
* SPADA's title music is currently the longest one in a beatmania IIDX game at 1:33. | * SPADA's title music is currently the longest one in a beatmania IIDX game at 1:33. | ||
* | * The default announcer is a male one voiced by Project B-. The announcer may react negatively should the wrong password be inputted upon insertion of the [[e-amusement|eAMUSEMENT]] pass. | ||
* The default system BGM is composed by [[Naoyuki Sato|猫叉Master]]. | |||
** | * "MY FAVORITE" category folder is added, which contains the player's favorite songs by pressing the VEFX button during the result screen of the song you have played. | ||
*** Songs in this category will have a special image tag next to the title in the result screen. | *** Songs in this category will have a special image tag next to the title in the result screen. | ||
*** The feature saves the specific | *** The feature saves the specific difficulty of a song. You can still select difficulties in the category folder. | ||
*** | *** Up to 20 songs can be registered. | ||
** The 1 button on the numeric keypad now changes difficulties, other than the VEFX one. | ** The 1 button on the numeric keypad now changes difficulties, other than the VEFX one. | ||
** The 2 button on the numeric keypad opens the song sorting window, other than the black key. | ** The 2 button on the numeric keypad opens the song sorting window, other than the black key. | ||
*** With the 2 button it's possible to sort songs when a category folder is open. | *** With the 2 button it's possible to sort songs when a category folder is open. | ||
*** Sort types VERSION, BPM, DIFFICULTY TYPE and MY BEST are | *** Sort types VERSION, BPM, DIFFICULTY TYPE and MY BEST are removed. | ||
** Logos of beatmania IIDX games appear next to the genres of their respective songs. | ** Logos of beatmania IIDX games appear next to the genres of their respective songs. | ||
* Result screen has been overhauled: | * Result screen has been overhauled: | ||
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* First beatmania IIDX game to have an unlock event, named ''Spada†leggendaria'', with songs exclusively made by commissioned artists. | * First beatmania IIDX game to have an unlock event, named ''Spada†leggendaria'', with songs exclusively made by commissioned artists. | ||
* LEGGENDARIA difficulty level introduced. It can only be accessed with [[PASELI]]. | * LEGGENDARIA difficulty level introduced. It can only be accessed with [[PASELI]]. | ||
** A folder, "LEGGENDARIA" is added, which contain charts containing the "†LEGGENDARIA" (future games with simply "†") monikers. These charts are generally a more difficult variant of ANOTHER charts. | ** A folder, "LEGGENDARIA" is added, which contain charts containing the "†LEGGENDARIA" (future games with simply "†") monikers and had a magenta color font. These charts are generally a more difficult variant of ANOTHER charts. | ||
** It was first introduced in the [[CS DJ TROOPERS|console release of DJ TROOPERS]] as Black ANOTHER charts. | ** It was first introduced in the [[CS DJ TROOPERS|console release of DJ TROOPERS]] as Black ANOTHER charts. | ||
** These charts separate from other folders and played as ANOTHER. These changes remain until the difficulty's inclusion beginning [[AC HEROIC VERSE|HEROIC VERSE]]. | ** These charts separate from other folders and played as ANOTHER. These changes remain until the difficulty's inclusion beginning [[AC HEROIC VERSE|HEROIC VERSE]]. | ||
* First beatmania IIDX game to have doors for gameplay transitions, similar to [[DanceDanceRevolution Information|DanceDanceRevolution]] series. | * First beatmania IIDX game to have doors for gameplay transitions, similar to [[DanceDanceRevolution Information|DanceDanceRevolution]] series. | ||
* PASELI features, accessed through collectibles named V-Discs, have been added to STANDARD and STEPUP modes on April 23rd, 2014 | * PASELI features, accessed through collectibles named V-Discs, have been added to STANDARD and STEPUP modes on April 23rd, 2014. | ||
** Coin users won't be able to access EXTRA STAGE or level 11/12 charts on STEPUP mode. | ** Coin users won't be able to access EXTRA STAGE or level 11/12 charts on STEPUP mode. | ||
** For each PASELI play session, you obtain seven V-Discs. Seven are needed to access EXTRA STAGE. | ** For each PASELI play session, you obtain seven V-Discs. Seven are needed to access EXTRA STAGE. | ||
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** With PASELI, you can use your final beatmania IIDX 20 tricoro scores as a pacemaker ghost. | ** With PASELI, you can use your final beatmania IIDX 20 tricoro scores as a pacemaker ghost. | ||
** With PASELI, Dellar obtained from play sessions is multiplied by 1.5. | ** With PASELI, Dellar obtained from play sessions is multiplied by 1.5. | ||
** | ** The changes are only present in the Japanese version of the game, since Asian and South Korean versions do not support PASELI. | ||
* Key sound volume is now lowered when two players are playing. | * Key sound volume is now lowered when two players are playing. | ||
* First beatmania IIDX game since [[AC 6th style|6th style]] not to feature a ONE MORE EXTRA STAGE. | * First beatmania IIDX game since [[AC 6th style|6th style]] not to feature a ONE MORE EXTRA STAGE. |
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