Beatmania IIDX Dan Courses: Difference between revisions

→‎beatmania IIDX Dan Courses: added modifier restrictions
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(→‎beatmania IIDX Dan Courses: added modifier restrictions)
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The difficulty level of the highest rank course cleared is often used as an indicator of the overall strength of the player.
The difficulty level of the highest rank course cleared is often used as an indicator of the overall strength of the player.


Modeled after the Dan (段) and Kyu (級) system for many martial art schools, players are ranked from 7th Kyu (the initiate level; 5th Kyu on Double Play prior to [[AC copula|copula]]) all the way through 10th Dan (the highest rank attainable).<br>
Modeled after the Dan (段) and Kyu (級) system for many martial art schools, players are ranked from 7th Kyu (the initiate level; 5th Kyu on Double Play prior to [[AC copula|copula]]) all the way through 10th Dan (the highest rank attainable). Each rank consists of a course of four songs (three on Double Play prior to copula). Unlike EXPERT mode, the following modifiers are only allowed while playing Dan courses:
Each rank consists of a course of four songs (three on Double Play prior to copula).  
* Style: Normal or MIRROR (introduced in [[AC PENDUAL|PENDUAL]] on certain days only; or when attempting Eisei/Kiwami courses on even-numbered courses)
* Gauge: HARD (default) or EX-HARD (introduced in [[AC Lincle|Lincle]] when PASELI was paid; unavailable in Eisei/Kiwami courses)
* HI-SPEED (can be set during a song)
** Note for the first two modifiers, these can be stacked.


Dan courses are available up to 8th Dan during the game's initial release, while 9th and 10th Dan courses were added after a certain time, followed by Chuuden (中伝) and Kaiden (皆伝).
Dan courses are available up to 8th Dan during the game's initial release, while 9th and 10th Dan courses were added after a certain time, followed by Chuuden (中伝) and Kaiden (皆伝).
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* Double Play courses for 7th kyu and 6th kyu were added.
* Double Play courses for 7th kyu and 6th kyu were added.
* Double Play courses were extended to 4 songs each.
* Double Play courses were extended to 4 songs each.
* MIRROR and EX-HARD gauge can now be freely used without certain days or using PASELI.


''For the Dan Courses in CS beatmania IIDX games, please see the [[beatmania IIDX CS Dan Courses]] page; for the Dan Courses reprised in CLASSIC Courses, please see the [[beatmania IIDX CLASSIC CLASS Dan Courses]].''
''For the Dan Courses in CS beatmania IIDX games, please see the [[beatmania IIDX CS Dan Courses]] page; for the Dan Courses reprised in CLASSIC Courses, please see the [[beatmania IIDX CLASSIC CLASS Dan Courses]].''
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