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BCulture65 (talk | contribs) (→beatmania IIDX Dan Courses: added modifier restrictions) |
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The difficulty level of the highest rank course cleared is often used as an indicator of the overall strength of the player. | The difficulty level of the highest rank course cleared is often used as an indicator of the overall strength of the player. | ||
Modeled after the Dan (段) and Kyu (級) system for many martial art schools, players are ranked from 7th Kyu (the initiate level; 5th Kyu on Double Play prior to [[AC copula|copula]]) all the way through 10th Dan (the highest rank attainable). | Modeled after the Dan (段) and Kyu (級) system for many martial art schools, players are ranked from 7th Kyu (the initiate level; 5th Kyu on Double Play prior to [[AC copula|copula]]) all the way through 10th Dan (the highest rank attainable). Each rank consists of a course of four songs (three on Double Play prior to copula). Unlike EXPERT mode, the following modifiers are only allowed while playing Dan courses: | ||
Each rank consists of a course of four songs (three on Double Play prior to copula). | * Style: Normal or MIRROR (introduced in [[AC PENDUAL|PENDUAL]] on certain days only; or when attempting Eisei/Kiwami courses on even-numbered courses) | ||
* Gauge: HARD (default) or EX-HARD (introduced in [[AC Lincle|Lincle]] when PASELI was paid; unavailable in Eisei/Kiwami courses) | |||
* HI-SPEED (can be set during a song) | |||
** Note for the first two modifiers, these can be stacked. | |||
Dan courses are available up to 8th Dan during the game's initial release, while 9th and 10th Dan courses were added after a certain time, followed by Chuuden (中伝) and Kaiden (皆伝). | Dan courses are available up to 8th Dan during the game's initial release, while 9th and 10th Dan courses were added after a certain time, followed by Chuuden (中伝) and Kaiden (皆伝). | ||
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* Double Play courses for 7th kyu and 6th kyu were added. | * Double Play courses for 7th kyu and 6th kyu were added. | ||
* Double Play courses were extended to 4 songs each. | * Double Play courses were extended to 4 songs each. | ||
* MIRROR and EX-HARD gauge can now be freely used without certain days or using PASELI. | |||
''For the Dan Courses in CS beatmania IIDX games, please see the [[beatmania IIDX CS Dan Courses]] page; for the Dan Courses reprised in CLASSIC Courses, please see the [[beatmania IIDX CLASSIC CLASS Dan Courses]].'' | ''For the Dan Courses in CS beatmania IIDX games, please see the [[beatmania IIDX CS Dan Courses]] page; for the Dan Courses reprised in CLASSIC Courses, please see the [[beatmania IIDX CLASSIC CLASS Dan Courses]].'' |
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