Tomorrow Perfume: Difference between revisions

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(→‎Video Production Information: Added English translation; feel free to make any necessary changes)
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* Tomorrow Perfume's unique title card was removed from arcade titles in [[AC 9th style|beatmania IIDX 9th style]]. Also, it was not kept in [[CS 7th style|beatmania IIDX 7th style CS]].
* Tomorrow Perfume's unique title card was removed from arcade titles in [[AC 9th style|beatmania IIDX 9th style]]. Also, it was not kept in [[CS 7th style|beatmania IIDX 7th style CS]].
* Tomorrow Perfume has an alternate chart in [[CS DS Fusion|Dancing Stage Fusion CS (PS2)]]'s MISSION mode Challenge #89.
* Tomorrow Perfume has an alternate chart in [[CS DS Fusion|Dancing Stage Fusion CS (PS2)]]'s MISSION mode Challenge #89.
* Tomorrow Perfume is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from December 4th, 2019, after purchasing its NORMAL, HYPER, and ANOTHER charts with [[CS INFINITAS/BIT unlocks|BITs]].
* Tomorrow Perfume is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from December 4th, 2019, after purchasing its charts with [[CS INFINITAS/BIT unlocks|BITs]].
* Tomorrow Perfume also appears as one of the background music selectable to play during Accel Rave Time (アクセルレイブタイム) in ''SEVEN'S BEAT'' (セブンスビート), a KONAMI medal redemption game.
* Tomorrow Perfume also appears as one of the background music selectable to play during Accel Rave Time (アクセルレイブタイム) in ''SEVEN'S BEAT'' (セブンスビート), a KONAMI medal redemption game.


== Song Production Information ==
== Song Production Information ==
=== dj TAKA ===
=== dj TAKA ===
This is it, the produced medley theme of 6th style.<br>
This is a medley of some 6th style songs that I produced.<br>
It seems that everyone requested to make the song that debuted on 6th as a playable song, you know, the one that played for the mode and music selection, the opening, the ending, and everything else. We combined all of them into one song.<br>
I received requests from everyone to make certain 6th songs as playables songs, so instead of that I combined them into a one song using the phrases from the mode select, song select, opening, and ending songs.<br>
Originally, when we looked at the image of 6th style, this was a generally known BGM. In my point of view, it's the uprising song that looks like it goes up to the heavens, which was made even more apparent by [[Yoshiaki Heshiki|HES]]'s wonderful presentation. And after receiving his initial interface designs, this song came to be how it was.<br>
These songs originally existed as BGM, where they appeared while looking at game screens, so the refreshing and heavenly image from [[Yoshiaki Heshiki|HES]]'s interface designs led to this kind of song.<br>
As for the production music I made for [[AC 5th style|5th style]], you'd think that these both had a small relation, even though we didn't intend to made them connection. But, it seemed like it worked, with the concept of going to the opening to the ending with both themes. We went from the original song, and just went with the flow to create a standardized image with both of these themes.<br>
The BGM I made up to [[AC 5th style|5th style]] was composed without any connection, but for 6th style the concept was to attempt to create a flow from the opening to the ending music, and make a unified image with the design.
But we succeeded! In the attempt that we wanted to renew 6th style's fantastic image.


== CS Information Data ==
== CS Information Data ==
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== Video Production Information ==
== Video Production Information ==
=== VJ GYO ===
=== VJ GYO ===
This song is a musical medley from 6th style, using its theme of "THE PRIMARY VIVID IIDX" as a motif, so if you can feel the spotlight covered dance floor, while swinging and dancing with a stick-shaped, luminous body... It's an experimental movie created with this desire.<br>
This song is a musical medley of 6th style's BGM, using its theme of "THE PRIMARY VIVID IIDX" as a motif, so this is an experimental movie to make you the spotlight covered dance floor, while swinging and dancing with a stick-shaped, luminous object... that was what I wanted.<br>
Should I call it a "hypnotic and supportive(?)" video, which accelerates the human body movement freely in another direction from that of an "immersive(?)" video?... It's too difficult.<br>
Should I call it a "hypnotic support (?)" movie, which accelerates the human body movement freely in another direction from that of an "immersive (?)" video?... it's too difficult<br>
However, I want to pursue that type of movie.
But that is the type of movie that I'd want to pursue.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==