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** As of April 23rd, 2010, it has been automatically unlocked into Standard Mode. | ** As of April 23rd, 2010, it has been automatically unlocked into Standard Mode. | ||
* four-leaf is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from May 2nd, 2017, after purchasing its charts with [[CS INFINITAS/BIT unlocks|BITs]]. | * four-leaf is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from May 2nd, 2017, after purchasing its charts with [[CS INFINITAS/BIT unlocks|BITs]]. | ||
* four-leaf is available in [[CS GD Konasute|コナステ GITADORA]] as part of the ''' | * four-leaf is available in [[CS GD Konasute|コナステ GITADORA]] as part of the '''Konasute GITADORA HISTORY PACK vol.10''' (コナステ GITADORA HISTORYパック vol.10). | ||
== Song Production Information == | == Song Production Information == | ||
=== beatmania IIDX === | === beatmania IIDX === | ||
==== Sis Bond Chit ==== | ==== Sis Bond Chit ==== | ||
Initially, I was commissioned for this series, but only for [[Kigonshu|one song]].<br> | |||
However, in these circumstances, I had to make another song.<br> | However, in these various out-of-control circumstances, I had to make another song.<br> | ||
As originally planned, I wanted to make a song that was melodious yet racing.<br> | As originally planned, I wanted to make a song that was melodious yet racing.<br> | ||
I made | It's been a long time since I made a song that has a classic feels of a J-rock melody (even though the lyrics are entirely in English). | ||
Perhaps since this song came out the way I liked it, [[Yoshitaka Nishimura|DJ Yoshitaka]] was very happy with the results.<br> | Perhaps since this song came out the way I liked it,<br> | ||
In his circumstance, I could understand how he felt | [[Yoshitaka Nishimura|DJ Yoshitaka]] was very happy with the results.<br> | ||
I really did not want to be in his shoes at that time.<br> | In his circumstance, I could understand how he felt, so I really did not want to be in his shoes at that time.<br> | ||
He didn't know that he was going to have the misfortune of unexpected visits from other producers after all of this. | |||
[[Takayuki Ishikawa|dj TAKA]] | [[Takayuki Ishikawa|dj TAKA]] was smiling at the song, and the whole story behind it. | ||
So, this song isn't exactly what would be considered DJ material.<br> | So, this song isn't exactly what would be considered DJ material.<br> | ||
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== Video Production Information == | == Video Production Information == | ||
=== beatmania IIDX === | |||
==== tQy ==== | |||
Early in the production of [[Kigonshu]], I was told by the IIDX team, "I have another project to be done."<br> | |||
And they also said that "I can do whatever I want with this project."<br> | |||
It is not often that people say, "You can do this thing as you like." (It's tru~e.)<br> | |||
So, I made a short film, as if it was my "first short film as a director," and I put in whatever I wanted just for my own personal sake. | |||
It was my first time directing a film, so it was a little bit cringeworthy, and a little bit odd.<br> | |||
(The [[Kito_ni_tsugu|Kito]] and Kigonshu videos are basically the same lyric-wise, so I was only a co-director at best.) | |||
I would like to thank everyone at the Kobe office for their cooperation in the filming.<br> | |||
The camera was so blurry that we had to reshoot,<br> | |||
So I had to apologize for any inconvenience that I might've caused. (No good!). | |||
The "Winter Twins" that came along with "Kigonshu" were delivered just in time, but ended up causing a lot of trouble for the production staff in Roppongi.<br> | |||
Even so, I hope IIDX players enjoyed it as much as possible. | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
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