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m (→Sis Bond Chit: I have no idea what Asaki meant by パンツを脱いだり, so I'll leave the English translation of it alone.) |
m (→Video Production Information: Source: https://web.archive.org/web/20160417204347/http://www.konami.jp:80/bemani/bm2dx/bm2dx14/) |
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== Video Production Information == | == Video Production Information == | ||
=== beatmania IIDX === | |||
==== tQy ==== | |||
Early in the production of Kigonshu, I was told by the IIDX team, "I have another project to be done."<br> | |||
And they also said that "I can do whatever I want with this project."<br> | |||
It is not often that people say, "You can do this thing as you like." (It's tru~e.)<br> | |||
So, I made a short film, as if it was my "first short film as a director," and I put in whatever I wanted just for my own personal sake. | |||
It was my first time directing a film, so it was a little bit cringeworthy, and a little bit odd.<br> | |||
(The lyrics of "Kito" and "Kigonshu" are basically the same lyric-wise, so I was only a co-director at best.) | |||
I would like to thank everyone at the Kobe office for their cooperation in the filming.<br> | |||
The camera was so blurry that we had to reshoot,<br> | |||
So I had to apologize for any inconvenience that I might've caused. (No good!). | |||
The "Winter Twins" that came along with "Kigonshu" were delivered just in time, but ended up causing a lot of trouble for the production staff in Roppongi. | |||
Even so, I hope IIDX players enjoyed it as much as possible. | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
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