Reunion: Difference between revisions

1,253 bytes added ,  29 March 2013
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=reunion=
= reunion =


==Song Information==
== Song Information ==
[[File:RB reunion.PNG|thumb|reunion's REFLEC BEAT album art.]]
[[File:RB reunion.PNG|thumb|reunion's REFLEC BEAT album art.]]
Artist: Tatsh<br>
Artist: Tatsh<br>
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Length: 2:03<br>
Length: 2:03<br>
Genre: CYBER WALTZ<br>
Genre: CYBER WALTZ<br>
VJ: ??? (overlays by [[MAYA]])<br>
VJ: [[XTC]] (overlays by [[Maya Takamura|MAYA]])<br>
First Music Game Appearance: [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]<br>
First Music Game Appearance: [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[REFLEC BEAT]]
* [[REFLEC BEAT]]
* [[REFLEC BEAT plus]] Music Pack 15
* [[REFLEC BEAT plus]] Music Pack 15
* [[REFLEC BEAT +]] KONAMI MUSIC PACK 07


==Lyrics==
== Lyrics ==


Unknown.
<pre>I WAS IN A FOREST
INFINITY SHOW WE MEAN
I THOUGHT MY LOVE THIS SO
FEEL YOUR BE HIM BROKEN
REASON WHO WITH NO TIME
I CAN BE TOUCH YOUR FAITH
I WILL TURN YOU WILL FOLLOW
NOTHING FROM NOTHING TO</pre>


==Song Connections/Remixes==
== Song Connections / Remixes ==
* The Normal, Hyper, and Another versions of reunion sound slightly different from one another.
* The NORMAL, HYPER and ANOTHER chart versions of reunion sound slightly different from one another.
* The OST version is slightly different from the game version, but it's based on the HYPER version.
* The OST version of reunion is slightly different from the game version, and it's based on the HYPER version.
* A long version of this song, ''reunion <Platinum Long Version>'', appears on Tatsh's ''MATERIAL'' album.
* A long version of reunion, titled ''reunion <Platinum Long Version>'', appears on Tatsh's ''MATERIAL'' album.


==Trivia==
==Trivia==
* reunion marks Tatsh's first IIDX appearance since [[CS DistorteD|beatmania IIDX 13 DistorteD CS]].
* reunion marks Tatsh's first beatmania IIDX appearance since [[CS DistorteD|beatmania IIDX 13 DistorteD CS]].
* The characters [[Killer]] and [[Licht]] appear in the movie.
* The characters [[Killer]] and [[Licht]] appear in reunion's overlays.
** They also appear in the REFLEC BEAT album art.
** They also appear in the REFLEC BEAT album art.
* The scratch sound is always the same except at 1:10 (on the Another version, it's the second phase of X-Drill).
* The scratch sound is always the same except at 1:10 (on the ANOTHER version, it's the second phase of X-Drill).
* reunion is one of the beatmania crossovers in REFLEC BEAT as part of Lincle Link 1. It is unlocked by clearing all Normal Level 6 and below songs in the Resort Anthem folder (except the REFLEC BEAT crossovers) in [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]] or [[AC Lincle|beatmania IIDX 19 Lincle]].
* reunion is one of the beatmania IIDX crossovers in REFLEC BEAT as part of Lincle Link 1. It is unlocked by clearing all NORMAL Level 6 and below songs in the Resort Anthem folder (except the REFLEC BEAT crossovers) in [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]] or [[AC Lincle|beatmania IIDX 19 Lincle]].
** As of 6/27/2012, it can be unlocked in [[REFLEC BEAT limelight]] by reaching Glass Level 17 (as part of Lincle Link 5). It is the 4th Lincle Link 1 song in REFLEC BEAT to be unlocked this way.
** As of 6/27/2012, it can be unlocked in [[REFLEC BEAT limelight]] by reaching Glass Level 17 (as part of Lincle Link 5). It is the 4th Lincle Link 1 song in REFLEC BEAT to be unlocked this way.


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== Difficulty & Notecounts==
== Difficulty & Notecounts==
beatmaniaIIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd] and [http://textage.cc Textage.cc].)<br>
beatmania IIDX difficulty rated from 1 to 12.<br>
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd] and [http://textage.cc Textage.cc].)


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
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|-
|-
| beatmania IIDX 18 Resort Anthem&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|8 || style="background:#eeee77;"|11 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|8 || style="background:#eeee77;"|11 || style="background:#FB607F;"|12
| beatmania IIDX 18 Resort Anthem&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|8 || style="background:#eeee77;"|11 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|8 || style="background:#eeee77;"|11 || style="background:#FB607F;"|12
|}
=== REFLEC BEAT ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="3"|Level
|-
!style="background:#9999ee;"|Basic
!style="background:#9999ee;"|Medium
!style="background:#9999ee;"|Hard
|-
| Notecounts || style="background:#5bff14;"|233 || style="background:#ffed4a;"|400 || style="background:#ff0000;"|526
|-
| REFLEC BEAT&rarr;Present || style="background:#5bff14;"|3 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|9
|-
| REFLEC BEAT plus || style="background:#5bff14;"|3 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|9
|-
| REFLEC BEAT + || style="background:#5bff14;"|3 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|9
|}
|}