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== ぼくらの宇宙戦争 (tricoro / YELLOW) == | == ぼくらの宇宙戦争 (tricoro / YELLOW) == | ||
The ''ぼくらの宇宙戦争 (Our War of the Worlds) | The ''ぼくらの宇宙戦争'' (Our War of the Worlds) unlock system, introduced on March 21th, 2013, is an after-play, RPG-style mini-game that involves defeating alien bosses in order to unlock new songs. | ||
The event requires players to be registered to a store. Once a store is chosen, players cannot change it to another one anymore. The progression of the event is store-based - if a player unlocks a song in a specific store, other players registered to said store can play the song too. Bosses' HP carry as well. | The event requires players to be registered to a store. Once a store is chosen, players cannot change it to another one anymore. The progression of the event is store-based - if a player unlocks a song in a specific store, other players registered to said store can play the song too. Bosses' HP carry as well. | ||
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The strength of the boss increases in proportion to the amount of players registered to a store. The amount of damage dealt to the boss depends on the player's Score on a song, on the difficulty level of a song and on the mood of the boss, which appears to be completely random and shown by the three different types of "smiley" faces appearing on the boss selection screen. If you win a Rival Battle, the amount of damage dealt to the boss will be doubled. | The strength of the boss increases in proportion to the amount of players registered to a store. The amount of damage dealt to the boss depends on the player's Score on a song, on the difficulty level of a song and on the mood of the boss, which appears to be completely random and shown by the three different types of "smiley" faces appearing on the boss selection screen. If you win a Rival Battle, the amount of damage dealt to the boss will be doubled. | ||
The sword icon on the screen represents the Critical Gauge. Once filled, in the successive boss assault the damage dealt will be greater (players can | The sword icon on the screen represents the Critical Gauge. Once filled, in the successive boss assault the damage dealt will be greater (players can make their own "critical attacks" in the eAMUSEMENT website). Critical Gauge is filled faster by playing songs from different IIDX versions within the same play session. | ||
It is possible to gain random bonuses during the boss attack section, that carry to all the players of a store. These are: | It is possible to gain random bonuses during the boss attack section, that carry to all the players of a store. These are: |
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