AC GFDM V7: Difference between revisions

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{{DISPLAYTITLE:GuitarFreaks V7 & DrumMania V7}}
{{GFDM}}
{{GFDM}}


== General Information ==
= GuitarFreaks V7 & DrumMania V7 =
* Release Date: March 25, 2010
 
== Release Information ==
* Release date: March 25th, 2010
* Slogan: Strum the guitar! / Beat the drum!
* Slogan: Strum the guitar! / Beat the drum!
* Continuation of the GF/DM V series and classic GF/DM play.
 
* Released concurrently with [[AC GFDM XG|GF/DM XG]], featuring many of the same songs found in GF/DM V7 with new cabinets and gameplay.
== General Information / Changes ==
* First games in the series since V3 not to have a game subtitle.
* Released concurrently with [[AC GFDM XG|GuitarFreaks XG & DrumMania XG]], featuring some of the songs from that game.
* First games in the series since [[AC GFDM V3|GuitarFreaks & DrumMania V3]] with no game subtitle.
* First GuitarFreaks game since [[AC GF|the original GUITARFREAKS]] to not have any new Long Version songs.
* First games to not contain a new song from [[TERRA|TЁЯRA]] since their debut in the series.
* First games in the series to feature videos with video overlays.
* First games in the series to feature videos with video overlays.
* First GF/DM game since [[AC GF1|GUITARFREAKS]] not to introduce any new Long Version songs.
* One of the few games in the series without any difficulty changes to songs from the previous games.
* One of the few games in the series without any difficulty changes to songs from the previous games.
* New songs: 47
* [[e-amusement|eAMUSEMENT]] support for GuitarFreaks V7 & DrumMania V7 ended on April 30th, 2011.
* Total number of songs: ??
* Total songs: 610 (GuitarFreaks: 603, Drummania: 604)


== Staff Information ==
== Staff Information ==
Unknown.
= Full Song List =
*[[GuitarFreaks V7 & DrumMania V7 Full Song List]]
= New Songs =
== Default Songs ==
{{GFDM Songlist Header|
{{GFDM Songlist Category|KONAMI originals}}
{{GFDM Song|[[Believing]]|[[Yasuhiro Abe|阿部靖広]]|171|18|35|65|22|40|53|24|36|-|23|43|55}}
{{GFDM Song|[[Blue planet]]|[[Yoshihiko Koezuka|Trick]] [[Mutsuhiko Izumi|Trap]]|137|30|53|74|42|54|75|40|50|-|44|54|76}}
{{GFDM Song|[[Confession (Takao Nagatani)|Confession]]|[[Takao Nagatani]]|165|15|36|72|17|40|53|15|41|-|19|43|56}}
{{GFDM Song|[[Deep Forest]]|[[Kozo Nakamura]]|175|26|48|74|31|63|70|29|39|-|32|65|71}}
{{GFDM Song|[[Egocentricity]]|[[Thomas Howard Lichtenstein]]|130|27|48|64|18|32|41|15|24|-|19|34|42}}
{{GFDM Song|[[HYPER JET LAND]]|[[Mutsuhiko Izumi|泉 陸奥彦]]|229|46|55|73|37|60|76|35|53|-|39|62|77}}
{{GFDM Song|[[Piranha]]|[[Asaki|Rotten Blotch]]|140|23|48|58|20|32|45|22|30|-|22|34|47}}
{{GFDM Song|[[You've Got 2 Get Me]]|[[Sota Fujimori]] feat. [[RIO]]|148|26|47|77|28|65|78|30|52|-|31|67|79}}
{{GFDM Song|[[Taiyou no hana|太陽の花]]|[[DAIHEI]]|186|15|33|66|15|33|52|15|35|-|16|36|54}}
{{GFDM Songlist Category|Licensed Songs}}
{{GFDM Song|[[Blue Feather]]|BINECKS|170|16|28|55|12|24|43|14|26|-|13|26|45}}
{{GFDM Song|[[LAST TRAIN]]|knotlamp|190|15|42|67|15|32|48|11|23|-|16|33|49}}
{{GFDM Song|[[Reality Lost]]|fade|180|22|34|63|18|40|54|14|24|-|21|44|55}}
{{GFDM Song|[[Two Hurt]]|DELUHI|138|16|51|70|32|71|80|28|53|-|35|73|82}}
{{GFDM Song|[[WILD CREATURES]]|LIV MOON|167|20|34|64|17|43|61|15|45|-|19|45|62}}
{{GFDM Song|[[WILL]]|jealkb|172|18|33|56|18|30|49|16|32|-|19|33|52}}
{{GFDM Song|[[Asakara yoru ni|朝から夜に]]|The cold tommy|193|14|31|63|15|40|51|12|33|-|16|42|53}}
{{GFDM Song|[[Kimi machi sky|キミマチスカイ]]|Camvas|144|13|24|57|13|35|44|13|42|-|14|36|46}}
{{GFDM Song|[[Japanese rock fighter|ジャパニーズ ロック ファイター]]|アンダーグラフ|154|15|30|58|16|42|50|12|27|-|18|45|51}}
{{GFDM Song|[[Shinjitsu to tousou TRUTH AND STRUGGLE|真実と闘争 TRUTH AND STRUGGLE]]|DAITA|176|17|33|61|20|45|65|18|34|-|21|47|71}}
{{GFDM Song|[[Ningen shinkaron|人間進化論]]|ピロカルピン|140|12|32|51|11|17|40|12|20|-|12|18|42}}
{{GFDM Song|[[Mona Lisa|モナリザ]]|FUZZY CONTROL|138|12|30|61|15|45|59|17|45|-|16|46|60}}
{{GFDM Song|[[Loretta|ロレッタ]]|音速ライン|226|21|41|67|19|46|65|15|43|-|20|48|66}}
{{GFDM Songlist Category|Licensed Covers}}
{{GFDM Song|[[GO-ON]]|(UVERworld)|145|19|30|56|16|44|56|12|28|-|17|45|56}}
{{GFDM Song|[[My SunShine]]|(ROCK'A'TRENCH)|155|16|30|50|15|23|40|14|21|-|16|24|41}}
{{GFDM Song|[[Stairway Generation]]|(Base Ball Bear)|153|10|23|55|12|34|62|13|24|-|13|36|65}}
{{GFDM Song|[[Trickster]]|(水樹奈々)|174|15|34|64|14|27|50|12|33|-|16|29|53}}
{{GFDM Song|[[Ayumi|歩み]]|([[Daichi Watanabe|GReeeeN]])|90|10|29|37|13|26|39|14|22|-|16|28|40}}
{{GFDM Song|[[Ichigo|いちご]]|(ゆず)|162|20|31|48|15|29|44|18|30|-|17|30|47}}
{{GFDM Song|[[Uso|嘘]]|(シド)|180|12|46|72|14|27|43|19|26|-|15|30|44}}
{{GFDM Song|[[Kimagure romantic|気まぐれロマンティック]]|([[Megumi Tatsumi|いきものがかり]])|170|12|28|52|11|18|41|11|30|-|12|20|42}}
{{GFDM Song|[[Kimi wo mamotte Kimi wo aishite|君を守って 君を愛して]]|(サンボマスター)|138|10|24|65|13|49|65|16|45|-|14|50|66}}
{{GFDM Song|[[Sorairo days|空色デイズ]]|([[Chie Nakamaru|中川翔子]])|174|15|28|53|16|21|37|14|29|-|17|22|38}}
}}
== GitaDora Point (GDP) Unlocks ==
Players can earn GitaDora Points (GDP) for clearing songs in Standard and Battle Mode when using a [[e-amusement|e-AMUSEMENT PASS]]. The amount of points awarded per song is based on the following formula:
*GDP = Song Difficulty Level x Song Rank (SS = 5, S = 4, A = 3, B = 2, C and lower = 1)
*A minimum of 100 points is earned per playthrough so long as the player passes at least the first stage on the playthrough.


* Unknown.
Initially there is a limit of 10000 GDP that can be earned, but this limit increased over time.


==Full Song List==
After earning a set amount of points, the following songs unlock:
*[[GuitarFreaks & DrumMania V7 Full Song List]]


==New Songs==
{{GFDM Songlist Header|
{{GFDM Songlist Category|Initial limit of 10000 GDP set on March 25th, 2010}}
{{GFDM Songlist Category|Unlocked at 2000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[Sky]]{{from|[[AC GFDM V6|GuitarFreaks V6 & DrumMania V6 BLAZING!!!!]]}}|[[Mutsuhiko Izumi]]|160|24|36|62|31|41|56|30|33|40|32|43|58}}
{{GFDM Songlist Category|Unlocked at 5000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[Hunter~doushitemo hoshiimono~|Hunter~どうしても欲しいもの~]]|[[Megumi Tatsumi|達見恵]] featured by [[Hiroaki Sano|佐野宏晃]]|196|21|32|70|21|53|68|17|50|-|24|55|69}}
{{GFDM Songlist Category|Unlocked at 10000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[Hoshifuri|ほしふり]]|[[Sanae Shintani|Sana]]|155|29|50|61|24|44|58|26|35|-|27|45|59}}
{{GFDM Songlist Category|Limit increased to 25000 GDP on May 14th, 2010}}
{{GFDM Songlist Category|Unlocked at 15000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[I Want It All]]|[[Ben Franklin|Benjamin Franklin]]|135|16|34|63|14|21|30|12|20|-|15|22|31}}
{{GFDM Songlist Category|Unlocked at 20000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[Keep Ur Dreams]]|Mac Nobuka|124|11|29|58|23|54|68|20|31|-|24|55|69}}
{{GFDM Songlist Category|Unlocked at 25000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[Sky Runner]]|[[Motoaki Furukawa|古川もとあき]]|150|25|45|73|21|52|74|28|48|71|23|54|75}}
{{GFDM Songlist Category|Limit increased to 40000 GDP on August 2nd, 2010}}
{{GFDM Songlist Category|Unlocked at 30000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[Eau Rouge]]|Yosuke Onishi|220|34|54|72|56|65|79|29|50|-|66|73|84}}
{{GFDM Songlist Category|Unlocked at 35000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[Before Daybreak]]|[[Yasuhiro Taguchi|TAG]]|141|31|56|80|27|56|71|31|75|-|28|58|72}}
{{GFDM Songlist Category|Unlocked at 40000 GDP|bg=#aaaaee|color=#000}}
{{GFDM Song|[[Ascetic]]|QUIXOTIK Meets [[Shuichi Kobori|kobo]]|220|48|66|82|21|40|73|26|35|58|23|48|75}}
}}


=== Konami Originals ===
= EXTRA RUSH =
*[[Believing]] / [[Yasuhiro Abe|阿部靖広]]
*[[Blue planet]] / [[Yoshihiko Koezuka|Trick Trap]]
*[[Confession]] / Takao Nagatani
*[[Deep Forest]] / [[Kozo Nakamura]]
*[[Egocentricity]] / [[Thomas Howard Lichtenstein]]
*[[HYPER JET LAND]] / [[Mutsuhiko Izumi|泉 陸奥彦]]
*[[Piranha]] / [[Asaki|Rotten Blotch]]
*[[You've Got 2 Get Me]] / [[Sota Fujimori]] feat.RIO
*[[Taiyou no Hana|太陽の花]] / DAIHEI


=== Licensed Songs ===
== EXTRA/ENCORE STAGE Requirements ==
*[[Blue Feather]] / BINECKS
* EXTRA STAGE: Obtain a net total of 0 points over a playthrough, where for a given song:
*[[LAST TRAIN]] / knotlamp
** SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points, E = -9 points.
*[[Reality Lost]] / fade
When accessed, an Extra Stage-specific song may be played in addition to any song on the regular song list.
*[[Two Hurt]] / DELUHI
* ENCORE STAGE: Obtain a set percentage of Perfects on an EXTRA STAGE-specific song (marked in red on the song list) without using any Auto modes. The percentage is dependent on Encore/Hyper Encore Chance being available.
*[[WILD CREATURES]] / LIV MOON
** Normal requirement = 95%, Encore Chance = 90%, Hyper Encore Chance = 75%.
*[[WILL (jealkb)|WILL]] / jealkb
When accessed, the ENCORE STAGE (and only the ENCORE STAGE) will be made playable up to the highest difficulty level played on EXTRA STAGE.
*[[Asakara Yoru ni|朝から夜に]] / The cold tommy 
* PREMIUM ENCORE STAGE: Obtain a set percentage of Perfects on an EXTRA STAGE-specific song (marked in red on the song list) without using any Auto modes. The percentage is dependent on Encore/Hyper Encore Chance being available.
*[[Kimi Machi Sky|キミマチスカイ]] / Camvas 
** Normal requirement = 98%, Encore Chance = 95%, Hyper Encore Chance = 85%.
*[[Japanese Rock Fighter|ジャパニーズ ロック ファイター]] / アンダーグラフ
When accessed, the PREMIUM ENCORE STAGE (and only the PREMIUM ENCORE STAGE) will be made playable up to the highest difficulty level played on EXTRA STAGE.
*[[TRUTH AND STRUGGLE|真実と闘争 TRUTH AND STRUGGLE]] / DAITA 
*[[Ningen Shinka Ron|人間進化論]] / ピロカルピン
*[[Mona Lisa|モナリザ]] / FUZZY CONTROL
*[[Loretta|ロレッタ]] / 音速ライン


=== Licensed Covers ===
== EXTRA RUSH Levels ==
*[[GO-ON]] / UVERworld
Note: When the machine is on LOCAL MODE or is not connected to e-amusement, the EXTRA RUSH Level is set to Level 1.
*[[My SunShine]] / ROCK'A'TRENCH
*[[Stairway Generation]] / Base Ball Bear
*[[Trickster]] / 水樹奈々
*[[Ayumi|歩み]] / GReeeeN
*[[Ichigo|いちご]] / ゆず
*[[Uso|嘘]] / シド
*[[Kimagure Romantic|気まぐれロマンティック]] / いきものがかり
*[[Kimi wo Mamotte, Kimi wo Aishite|君を守って 君を愛して]] / サンボマスター
*[[Sorairo Deizu|空色デイズ]] / 中川翔子


===Revival Songs===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
*[[BRE∀K DOWN! (GF&DM STYLE)]] / [[BeForU]]
!style="background:#9999ee; text-align: center;"|EXTRA LV
*[[☆shining☆ (GF&dm style)]] / [[Riyu Kosaka|りゆ]]&[[Noria|のりあ]]
!style="background:#9999ee; text-align: center;"|Duration
*[[Himawari|ヒマワリ]] / [[Riyu Kosaka|RIYU]] from [[BeForU]]
|-
|1||March 25th - March 31st, 2010
|-
|2||April 1st - 14th, 2010
|-
|3||April 15th - May 5th, 2010
|-
|4||May 6th - 19th, 2010
|-
|5||May 20th - June 2nd, 2010
|-
|6||June 3rd - 16th, 2010
|-
|7||June 17th - 30th, 2010
|-
|8||July 1st - 14th, 2010
|-
|9||July 15th - August 4th, 2010
|-
|10||August 5th - 18th, 2010
|-
|11||August 19th - September 1st, 2010
|-
|12||September 2nd - 15th, 2010
|-
|13||September 16th - 29th, 2010
|-
|14||September 30th, 2010 - April 30th, 2011
|}


===GitaDora Point (GDP) Unlocks===
== Unlocking EXTRA RUSH STAGEs ==
New to GF/DM V7, players earn GitaDora Points (GDP) for cleared songs in Standard and Battle Mode. After earning a set amount of points, the following songs unlock. As of 5/14/2010, the maximum obtainable GDP is 25000.  
Before reaching a designated EXTRA RUSH Level, the EXTRA RUSH STAGEs can be unlocked into Standard play by obtaining a specific percentage of Perfects on the song. These percentages are listed below:


*[[Sky]] / [[Mutsuhiko Izumi]] (2000 GDP)
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
*[[Hunter ~Doushitemo Hoshii Mono~|Hunter~どうしても欲しいもの~]] / [[Megumi Tatsumi|達見恵]] featured by [[Hiroaki Sano|佐野宏晃]] (5000 GDP)
!style="background:#9999ee; text-align: center;"|Legend:
*[[Hoshifuri|ほしふり]] / [[Sanae Shintani|Sana]] (10000 GDP)
*[[I Want It All]] / [[Ben Franklin|Benjamin Franklin]] (15000 GDP)
*[[Keep Ur Dreams]] / Mac Nobuka (20000 GDP)
*[[Sky Runner]] / [[Motoaki Furukawa|古川もとあき]] (25000 GDP)


==Extra Rush Information==
|style="background:#FFC7C7;"|EXTRA STAGE
===Extra/Encore Stage Requirements===
|style="background:#A1FAA1;"|ENCORE STAGE
*Extra Stage: Obtain a net total of 0 points over a playthrough, where for a given song:
|style="background:#FF4500;"|PREMIUM ENCORE STAGE
**SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points, E = -9 points.
|}
When accessed, an Extra Stage-specific song may be played in addition to any song on the regular songlist.
*Encore Stage: Obtain a set percentage of Perfects on an Extra Stage-specific song (marked in red on the songlist) without using any Auto modes. The percentage is dependent on Encore/Hyper Encore Chance being available.
**Normal requirement = 95%, Encore Chance = 90%, Hyper Encore Chance = 75%.
When accessed, the Encore Stage (and only the Encore Stage) will be made playable up to the highest difficulty level played on Extra Stage.


===Extra Rush Stages===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
GF/DM V7 is currently at Extra Level 7 as of 6/17/2010.
!style="background:#9999ee; text-align: center;"|Song
!style="background:#9999ee; text-align: center;"|LV 1
!style="background:#9999ee; text-align: center;"|LV 2
!style="background:#9999ee; text-align: center;"|LV 3
!style="background:#9999ee; text-align: center;"|LV 4
!style="background:#9999ee; text-align: center;"|LV 5
!style="background:#9999ee; text-align: center;"|LV 6
!style="background:#9999ee; text-align: center;"|LV 7
!style="background:#9999ee; text-align: center;"|LV 8
!style="background:#9999ee; text-align: center;"|LV 9
!style="background:#9999ee; text-align: center;"|LV 10
!style="background:#9999ee; text-align: center;"|LV 11
!style="background:#9999ee; text-align: center;"|LV 12
!style="background:#9999ee; text-align: center;"|LV 13
!style="background:#9999ee; text-align: center;"|LV 14
|-
|Sonne||colspan=2 style="background:#FFC7C7;"|Clear to unlock||colspan=13|Unlocked by default
|-
|三毛猫JIVE&ジャイブ||style="background:#FFC7C7;"|98%||style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=11|Unlocked by default
|-
|KAISER PHOENIX||style="background:#A1FAA1;"|Playable only||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=9|Unlocked by default
|-
|Shake and Shout!!||-||style="background:#A1FAA1;"|Playable only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=7|Unlocked by default
|-
|Limitless Possibility||-||-||-||style="background:#A1FAA1;"|Playable only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=5|Unlocked by default
|-
|Excavation Damage||-||-||-||-||-||style="background:#A1FAA1;"|Playable only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||style="background:#FFC7C7;"|85%||style="background:#FFC7C7;"|80%
|-
|photon||-||-||-||-||-||-||-||style="background:#A1FAA1;"|Playable only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%|| style="background:#FFC7C7;"|90%||style="background:#FFC7C7;"|85%
|-
|CALAMITY PHOENIX||-||-||-||-||-||-||-||-||-||style="background:#A1FAA1;"|Playable only||colspan=2 style="background:#A1FAA1;"|98%||style="background:#A1FAA1;"|95%||style="background:#A1FAA1;"|90%
|-
|MODEL DD9||-||-||-||-||-||-||-||-||-||-||-||style="background:#FF4500;"|Playable only||style="background:#FF4500;"|98%||style="background:#FF4500;"|95%
|}


*[[Sonne]] / [[Asaki|あさき]] (Extra Level 1-2 Extra Stage)
== EXTRA RUSH STAGEs ==
*[[Mikeneko JIVE & Jive|三毛猫JIVE&ジャイブ]] / [[Hideyuki Ono|小野秀幸]] (Extra Level 1-4 Extra Stage)
''GuitarFreaks V7 & DrumMania V7 are currently at EXTRA RUSH Level 14 as of September 30th, 2010.''
*[[KAISER PHOENIX]] / [[Daisuke Kurosawa|96]] (Extra Level 1 Encore Stage / Extra Level 2-6 Extra Stage)
*[[Shake and Shout!!]] / [[Kenji Ito|伊藤賢治]] (Extra Level 2-3 Encore Stage / Extra Level 4+ Extra Stage)
*[[Limitless Possibility]] / AIKO OI (Extra Level 4-5 Encore Stage / Extra Level 6+ Extra Stage)
*[[Excavation Damage]] / [[Yasushi Asada|浅田靖]] (Extra Level 6+ Encore Stage)


===Unlocking Extra Rush Stages===
{{GFDM Songlist Header|
Before reaching a designated Extra Level, the Extra Rush Stages may be unlocked into Standard play by obtaining a specific percentage of Perfects on the song. These percentages are listed below:
{{GFDM XG Songlist Category|EXTRA RUSH|bg=red;|color=white}}
{{GFDM Songlist Category|Unlocked by default}}
{{GFDM Song|[[KAISER PHOENIX]]|[[Daisuke Kurosawa|96]]|170|49|62|78|35|66|77|42|54|67|37|67|78}}
{{GFDM Song|[[Limitless Possibility]]|[[Aiko Oi|AIKO OI]]|140|23|36|74|22|43|77|21|39|61|24|46|78}}
{{GFDM Song|[[Shake and Shout!!|Shake and Shout!!]]|[[Kenji Ito|伊藤賢治]]|160|35|52|70|27|55|82|22|48|61|28|56|83}}
{{GFDM Song|[[Sonne]]|[[Asaki|あさき]]|156|62|84|99|61|82|99|60|78|98|65|84|99}}
{{GFDM Song|[[Mikeneko JIVE&Jive|三毛猫JIVE&ジャイブ]]|[[Hideyuki Ono|小野秀幸]]|246|38|48|69|36|65|78|24|45|56|37|66|80}}
{{GFDM XG Songlist Category|EXTRA STAGE|bg=#FFC7C7;|color=#000}}
{{GFDM Song|[[Excavation Damage]]|[[Yasushi Asada|浅田靖]]|106|32|38|70|33|48|72|33|45|64|37|52|78}}
{{GFDM Song|[[photon]]|[[TIME CAPSULE Lab.]]|140|35|52|72|26|53|73|25|56|72|27|54|75}}
{{GFDM XG Songlist Category|ENCORE STAGE|bg=#A1FAA1;|color=#000}}
{{GFDM Song|[[CALAMITY PHOENIX]]|[[Daisuke Kurosawa|96]]|170|46|65|79|61|73|84|54|72|79|64|75|86}}
{{GFDM XG Songlist Category|PREMIUM ENCORE STAGE|bg=#FF4500;|color=#000}}
{{GFDM Song|[[MODEL DD9]]|[[Mutsuhiko Izumi]]|160|57|72|90|64|79|96|72|80|88|67|82|97}}
}}


====Extra Level 1====
= Weekly GF & DM Hit Charts =
三毛猫JIVE&ジャイブ: 98%
The top 100 played songs for the previous week can be viewed at the hit chart pages for [https://web.archive.org/web/20170711023224/http://www.konami.jp/bemani/gfdm/gfdmxg/ranking/v_hitchart.php?game=gf GuitarFreaks] (archived) and [https://web.archive.org/web/20170711023323/http://www.konami.jp/bemani/gfdm/gfdmxg/ranking/v_hitchart.php?game=dm DrumMania] (archived).


====Extra Level 2====
= Revived Songs =
三毛猫JIVE&ジャイブ: 95%<br>
The following songs from previous releases have been revived:
KAISER PHOENIX: 98%


====Extra Level 3-4====
{{RS Songlist Header|
*Sonne unlocked into Standard mode.
{{RS Song|[[BREAK DOWN! (GF&DM STYLE)|BRE∀K DOWN! (GF&DM STYLE)]]|[[BeForU]]|[[AC GF8DM7|GUITARFREAKS 8thMIX & drummania 7thMIX]]}}
三毛猫JIVE&ジャイブ: 90%<br>
{{RS Song|[[Himawari|ヒマワリ]]|[[Riyu Kosaka|RIYU]] from [[BeForU]]|[[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]}}
KAISER PHOENIX: 95%<br>
{{RS Song|[[shining(GF&dm style)|☆shining☆(GF&dm style)]]|[[Riyu Kosaka|りゆ]]&[[Noria Shiraishi|のりあ]]|[[AC GF11DM10|GUITARFREAKS 11thMIX & drummania 10thMIX]]}}
Shake and Shout!!: 98%
}}


====Extra Level 5-6====
= Removed Song =
*三毛猫JIVE&ジャイブ unlocked into Standard mode.
The following song from previous GuitarFreaks & DrumMania titles has been removed from GuitarFreaks V7 & DrumMania V7:
KAISER PHOENIX: 90%<br>
Shake and Shout!!: 95%<br>
Limitless Possibility: 98%


====Extra Level 7====
{{RS Songlist Header|
*KAISER PHOENIX unlocked into Standard mode.
{{RS Song|[[Sunahama|砂浜]]|RIZE|[[AC GFDM V3|GuitarFreaks V3 & DrumMania V3]]}}
Shake and Shout!!: 90%<br>
}}
Limitless Possibility: 95%<br>
Excavation Damage: 98%


= Related Links =
= Related Links =
* [http://www.konami.jp/products/am_gfv7/ GuitarFreaks V7 Official Site]
* [https://web.archive.org/web/20171220105225/http://www.konami.jp:80/products/am_gfv7/ GuitarFreaks V7 Official Site] (archived)
* [http://www.konami.jp/products/am_dmv7/ DrumMania V7 Official Site]
* [https://web.archive.org/web/20180320180000/http://www.konami.jp:80/products/am_dmv7/ DrumMania V7 Official Site] (archived)


[[Category:GFDM Titles]]
[[Category:GuitarFreaks & DrumMania]]