AC GFDM XG3: Difference between revisions

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== EXTRA/ENCORE STAGE Requirements ==
== EXTRA/ENCORE STAGE Requirements ==
* EXTRA STAGE: Obtain a net total of 0 points over a playthrough, where for a given song:  
* EXTRA STAGE: Obtain a net total of 0 points over a playthrough, where for a given song:  
** SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points.
** SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points.
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* CLIMAX STAGE: Obtain 98.00 (95.00 for EXTRA LEVEL 10) achievement ratio on an Extra Stage-specific song (marked in red on the songlist) without using any Auto modes. When accessed, the Climax Stage (and only the Climax Stage) will be made playable up to the highest difficulty level played on Extra Stage.
* CLIMAX STAGE: Obtain 98.00 (95.00 for EXTRA LEVEL 10) achievement ratio on an Extra Stage-specific song (marked in red on the songlist) without using any Auto modes. When accessed, the Climax Stage (and only the Climax Stage) will be made playable up to the highest difficulty level played on Extra Stage.


== EXTRA RUSH Levels ==
== EXTRA RUSH STAGEs ==
''GuitarFreaksXG3 & DrumManiaXG3 are currently at EXTRA RUSH Level 10 as of 11/14/2012.''
''GuitarFreaksXG3 & DrumManiaXG3 are currently at EXTRA RUSH Level 10 as of 11/14/2012.''