AC GOLD: Difference between revisions

155 bytes removed ,  21 July 2019
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* First style to display a window above the Information tab (which shows the stage number and/or difficulty) that showed the Hi-Speed setting used during the song in the gameplay interface.
* First style to display a window above the Information tab (which shows the stage number and/or difficulty) that showed the Hi-Speed setting used during the song in the gameplay interface.
* Introduced REGUL-SPEED, which keeps the BPM at a constant 150, ignoring all BPM changes. Scores do not save while this is on.
* Introduced REGUL-SPEED, which keeps the BPM at a constant 150, ignoring all BPM changes. Scores do not save while this is on.
* Introduced ASSIST CLEAR, which classifies songs that have been passed with either 5KEYS or AUTOSCRATCH mods on. An Assist-clear is worth less than an Easy-clear.
* Introduced ASSIST CLEAR, which classifies songs that have been passed with either 5KEYS or AUTOSCRATCH mods on as such.
** However, unlike in past versions, scores achieved with ASSIST CLEAR are now counted.
** It is rated lower than EASY CLEAR.
* A new modifier is added called Pitch, and ranges from -4 to 4. This alters the pitch of a song, making it sound lower or higher in varying degrees.
* A new modifier is added called Pitch, and ranges from -4 to 4. This alters the pitch of a song, making it sound lower or higher in varying degrees.
* Full combo has a rising gold splash.
* Full combo has a rising gold splash.
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* First beatmania IIDX game to allow two players to select different difficulties (e.g. one player playing NORMAL and the other player playing HYPER). However, this cannot be done if [[IIDX General_Info# Why doesn't (song X) sound the same as (song X on a different difficulty)?|the song has different arrangements on different difficulties]].
* First beatmania IIDX game to allow two players to select different difficulties (e.g. one player playing NORMAL and the other player playing HYPER). However, this cannot be done if [[IIDX General_Info# Why doesn't (song X) sound the same as (song X on a different difficulty)?|the song has different arrangements on different difficulties]].
* Only beatmania IIDX game to put its final unlockable songs as the first tracks of its original soundtrack album.
* Only beatmania IIDX game to put its final unlockable songs as the first tracks of its original soundtrack album.
* This is the first arcade beatmania IIDX game in which [[Yoshitaka Nishimura|DJ Yoshitaka]] serves as the head sound director. He would hold this position until [[AC Resort Anthem|Resort Anthem]].
* [[Yoshitaka Nishimura|DJ Yoshitaka]] takes over serves as the head sound director, which he would be until [[AC Resort Anthem|Resort Anthem]].
* [[BOOM BOOM DISCO NIGHT]], [[Heavenly Sun (IIDX VERSION)]], [[MOON]], [[Nijiiro|虹色]], and [[Pretty Punisher]] all have unique videos now.
* [[BOOM BOOM DISCO NIGHT]], [[Heavenly Sun (IIDX VERSION)]], [[MOON]], [[Nijiiro|虹色]], and [[Pretty Punisher]] all have unique videos now.
* All remaining avex trax licenses in the arcade beatmania IIDX games have been removed.
* All remaining avex trax licenses in the arcade beatmania IIDX games have been removed.
* Total number of songs: 454
* Total songs: 454


* e-AMUSEMENT only:
* e-AMUSEMENT only: