AC Lincle: Difference between revisions

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(another wrong name.)
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= beatmania IIDX 19 Lincle =
= beatmania IIDX 19 Lincle =


==General Information==
== Release Information ==
[[Image:LincleMain.jpg|550px]]
[[Image:LincleMain.jpg|550px]]
*Location test: April 20, 2011 - April 25, 2011, April 28, 2011 - May 01, 2011, May 06, 2011 - May 08, 2011<br>
*Location test: April 20, 2011 - April 25, 2011, April 28, 2011 - May 01, 2011, May 06, 2011 - May 08, 2011<br>
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*Total number of songs: 691
*Total number of songs: 691


==Info/Changes==
== General Information / Changes ==
* First time in IIDX that two consecutive styles with unique names to have everything but the first letter of the style's name in lower-case letters.
* First time in beatmania IIDX that two consecutive styles with unique names to have everything but the first letter of the style's name in lower-case letters.
* First IIDX game to preview songs when hovering to the songs in the song selection screen, similar to DDR and pop'n music.
* First beatmania IIDX game to preview songs when hovering to the songs in the song selection screen, similar to DDR and pop'n music.
* This is the first arcade IIDX game since [[Yoshitaka Nishimura|DJ Yoshitaka]]'s debut in [[AC RED|beatmania IIDX 11 IIDX RED]] in which none of his songs appear on the default songlist.
* This is the first arcade beatmania IIDX game since [[Yoshitaka Nishimura|DJ Yoshitaka]]'s debut in [[AC IIDX RED|beatmania IIDX 11 IIDX RED]] in which none of his songs appear on the default songlist.
** Also the first IIDX game since [[AC_Substream|beatmania IIDX Substream]] with no [[Tatsuya Furukawa|good-cool]] on the songlist.
** Also the first beatmania IIDX game since [[AC substream|beatmania IIDX substream]] with no [[Tatsuya Furukawa|good-cool]] on the songlist.
* Lincle and [[jubeat copious]] were released the same day in Japan (September 15th, 2011), marking the first time in 9 years two BEMANI titles are released on the same day. (The last time occurred with [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]] and [[AC 7th style|beatmania IIDX 7th style]] in March 2002.)
* Lincle and [[jubeat copious]] were released the same day in Japan (September 15th, 2011), marking the first time in 9 years two BEMANI titles are released on the same day. (The last time occurred with [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]] and [[AC 7th style|beatmania IIDX 7th style]] in March 2002.)
* The soundtrack was released at the same day as [[REFLEC BEAT limelight]]'s (February 29th, 2012), one of the few times where OSTs of two BEMANI games were simultaneously released, and the first time a IIDX OST has been released with another BEMANI game.
* The soundtrack was released at the same day as [[REFLEC BEAT limelight]]'s (February 29th, 2012), one of the few times where OSTs of two BEMANI games were simultaneously released, and the first time a beatmania IIDX OST has been released with another BEMANI game.
* First IIDX game to not feature local high score tables for Standard Mode or Expert courses.
* First beatmania IIDX game to not feature local high score tables for Standard Mode or Expert courses.
* First IIDX game to not have a credits sequence or theme.  
* First beatmania IIDX game to not have a credits sequence or theme.  


'''Introductions:'''
== New Features ==


* STEP UP MODE. The player starts off with a small pool of songs, and must clear a set number of songs to advance to the next "month" and unlock more songs. The player is guaranteed three stages, regardless of whether the first two are cleared.
* STEP UP MODE. The player starts off with a small pool of songs, and must clear a set number of songs to advance to the next "month" and unlock more songs. The player is guaranteed three stages, regardless of whether the first two are cleared.
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* HELP DISPLAY. Holding down VEFX button will display help on Mode Select and Music Select screens.
* HELP DISPLAY. Holding down VEFX button will display help on Mode Select and Music Select screens.


==Staff Information==
== Staff Information ==


Unknown.
Unknown.