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= beatmania IIDX 19 Lincle = | = beatmania IIDX 19 Lincle = | ||
== | == Release Information == | ||
[[Image:LincleMain.jpg|550px]] | [[Image:LincleMain.jpg|550px]] | ||
*Location test: April 20, 2011 - April 25, 2011, April 28, 2011 - May 01, 2011, May 06, 2011 - May 08, 2011<br> | *Location test: April 20, 2011 - April 25, 2011, April 28, 2011 - May 01, 2011, May 06, 2011 - May 08, 2011<br> | ||
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*Total number of songs: 691 | *Total number of songs: 691 | ||
== | == General Information / Changes == | ||
* First time in IIDX that two consecutive styles with unique names to have everything but the first letter of the style's name in lower-case letters. | * First time in beatmania IIDX that two consecutive styles with unique names to have everything but the first letter of the style's name in lower-case letters. | ||
* First IIDX game to preview songs when hovering to the songs in the song selection screen, similar to DDR and pop'n music. | * First beatmania IIDX game to preview songs when hovering to the songs in the song selection screen, similar to DDR and pop'n music. | ||
* This is the first arcade IIDX game since [[Yoshitaka Nishimura|DJ Yoshitaka]]'s debut in [[AC RED|beatmania IIDX 11 IIDX RED]] in which none of his songs appear on the default songlist. | * This is the first arcade beatmania IIDX game since [[Yoshitaka Nishimura|DJ Yoshitaka]]'s debut in [[AC IIDX RED|beatmania IIDX 11 IIDX RED]] in which none of his songs appear on the default songlist. | ||
** Also the first IIDX game since [[ | ** Also the first beatmania IIDX game since [[AC substream|beatmania IIDX substream]] with no [[Tatsuya Furukawa|good-cool]] on the songlist. | ||
* Lincle and [[jubeat copious]] were released the same day in Japan (September 15th, 2011), marking the first time in 9 years two BEMANI titles are released on the same day. (The last time occurred with [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]] and [[AC 7th style|beatmania IIDX 7th style]] in March 2002.) | * Lincle and [[jubeat copious]] were released the same day in Japan (September 15th, 2011), marking the first time in 9 years two BEMANI titles are released on the same day. (The last time occurred with [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]] and [[AC 7th style|beatmania IIDX 7th style]] in March 2002.) | ||
* The soundtrack was released at the same day as [[REFLEC BEAT limelight]]'s (February 29th, 2012), one of the few times where OSTs of two BEMANI games were simultaneously released, and the first time a IIDX OST has been released with another BEMANI game. | * The soundtrack was released at the same day as [[REFLEC BEAT limelight]]'s (February 29th, 2012), one of the few times where OSTs of two BEMANI games were simultaneously released, and the first time a beatmania IIDX OST has been released with another BEMANI game. | ||
* First IIDX game to not feature local high score tables for Standard Mode or Expert courses. | * First beatmania IIDX game to not feature local high score tables for Standard Mode or Expert courses. | ||
* First IIDX game to not have a credits sequence or theme. | * First beatmania IIDX game to not have a credits sequence or theme. | ||
== New Features == | |||
* STEP UP MODE. The player starts off with a small pool of songs, and must clear a set number of songs to advance to the next "month" and unlock more songs. The player is guaranteed three stages, regardless of whether the first two are cleared. | * STEP UP MODE. The player starts off with a small pool of songs, and must clear a set number of songs to advance to the next "month" and unlock more songs. The player is guaranteed three stages, regardless of whether the first two are cleared. | ||
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* HELP DISPLAY. Holding down VEFX button will display help on Mode Select and Music Select screens. | * HELP DISPLAY. Holding down VEFX button will display help on Mode Select and Music Select screens. | ||
==Staff Information== | == Staff Information == | ||
Unknown. | Unknown. |