AC SPADA: Difference between revisions

2,718 bytes removed ,  17 May 2020
no edit summary
(What a jumbled mess this page is. I'm going to slowly start fixing it to be more in line with the other IIDX arcade pages. Doing general information first.)
No edit summary
Line 98: Line 98:
* [[beatmania IIDX 21 SPADA Full Songlist]]
* [[beatmania IIDX 21 SPADA Full Songlist]]


= New Songs =
= Initial Songlist =


== Default Songs ==
{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|Default Songs}}
{{IIDX Songlist Category|Default Songs}}
Line 139: Line 138:
}}
}}


== TAG seitansai (TAG生誕祭) ==
= Spada†leggendaria =
The following songs were added on March 25th, 2014, as part of the [[TAG seitansai|TAG生誕祭]] event:
''Spada†leggendaria'' is SPADA's EXTRA STAGE system, with each boss song related to a legendary sword from mythological or fantasy tales. The unlock method is mostly based on the ''LIMIT BURST'' event from [[AC tricoro|beatmania IIDX 20 tricoro]]. From April 23rd, 2014 onwards, it can only accessed on Premium Play on Japanese machines, which requires PASELI.
 
{{IIDX Songlist Header|
{{IIDX Songlist Category|TAG生誕祭 Songs|bg=#ff69b4|color=white}}
{{IIDX Song|ASTRAL HARDCORE|[[AETHER|ÆTHER]]{{from|[[AC RB colette Summer|REFLEC BEAT colette -Summer-]]}}|[[Yasuhiro Taguchi|TAG underground]]|192|-|5|8|11|5|8|11}}
{{IIDX Song|BLOOM FUSION|[[Alstroemeria|アルストロメリア]]{{from|[[AC jb copious|jubeat copious]]}}|[[Yasuhiro Taguchi|TAG]]|144|-|5|8|10|5|8|10}}
}}
 
== SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) Songs ==
{{IIDX Songlist Header|
{{IIDX Songlist Category|SUPER STAR 満 -MITSURU- 完全復活祭 Songs|bg=#661065|color=#ffff99}}
{{IIDX Song|ONLY ONE ACT|[[Smug Face -douda, ore no ikisama wa- (ONLY ONE EDITION)|Smug Face -どうだ、オレの生き様は- (ONLY ONE EDITION)]]|[[Yasuhiro Taguchi|SUPER STAR 満-MITSURU-]]|162|-|6|9|11|6|9|11}}
{{IIDX Song|ONLY ONE MOMENT|[[I will be back -ore wa kaettekita-|I will be back -オレは帰ってきた-]]|[[Yasuhiro Taguchi|SUPER STAR 満-MITSURU-]]|172|-|6|9|11|6|10|12}}
}}


== Spada†leggendaria Songs ==
To access a song, you must not only meet the requirements for EXTRA STAGE, but you must play a specific song on FINAL STAGE as well. Similar to ''LIMIT BURST'', charts are unlocked on weekly phases. The first three are triggered weekly, while the fourth and final phase, and subsequently the first phase of the next song, is unlocked on the first day of the following month not on a Saturfay or Sunday. Each phase also has a minimum total difficulty requriement and minimum clear status requirement, except the fourth phase:
{{IIDX Songlist Header|
{{IIDX Songlist Category|Spada†leggendaria|bg=#5f548c|color=white}}
{{IIDX Song|J-CORE|[[Close the World feat.aru|Close the World feat.a☆ru]]|[[Yoshikazu Nagai|天叢雲剣]]|188|-|5|10|12|5|9|12}}
{{IIDX Song|J-CORE|[[Close the World feat.aru|Close the World feat.a☆ru†LEGGENDARIA]]|[[Yoshikazu Nagai|天叢雲剣]]|188|-|-|-|12|-|-|12}}
{{IIDX Song|REQUIEM PSY|[[Sigmund]]|[[Genki Hikota|Gram]]|200|-|7|10|12|7|10|12}}
{{IIDX Song|REQUIEM PSY|[[Sigmund|Sigmund†LEGGENDARIA]]|[[Genki Hikota|Gram]]|200|-|-|-|12|-|-|12}}
{{IIDX Song|DYNASTIC FREEFORM|[[Ancient Scapes]]|[[Kento Oizumi|Durandal]]|178|-|6|10|12|6|9|12}}
{{IIDX Song|DYNASTIC FREEFORM|[[Ancient Scapes|Ancient Scapes†LEGGENDARIA]]|[[Kento Oizumi|Durandal]]|178|-|-|-|12|-|-|12}}
{{IIDX Song|TRIBE CORE|[[invoker]]|[[USAO|Caladborg]]|195|-|5|9|12|6|10|12}}
{{IIDX Song|TRIBE CORE|[[invoker|invoker†LEGGENDARIA]]|[[USAO|Caladborg]]|195|-|-|-|12|-|-|12}}
{{IIDX Song|HARDCORE RAVE|[[Feel The Beat (Falsion)|Feel The Beat]]|[[Shinsuke Shimamura|Falsion]]|175|-|7|10|12|6|9|11}}
{{IIDX Song|ORIENTAL CORE|[[Shippuujinrai|疾風迅雷]]|[[OSTER project|KUMOKIRI]]|180|-|6|10|12|6|10|12}}
{{IIDX Song|HARD NRG|[[Verflucht]]|[[Hommarju|Tyrfing]]|180|-|6|10|12|7|10|12}}
}}
 
== Qprogue Songs ==
{{IIDX Songlist Header|
{{IIDX Songlist Category|Qprogue|bg=#441111|color=yellow}}
{{IIDX Song|CYBER SYMPHONIC POP|[[Onegai Einstein|お願いアインシュタイン]]|[[Masato Nakayama|中山真斗]] feat. [[Megu Sakuragawa|桜川めぐ]]|143|-|5|8|10|5|8|10}}
{{IIDX Song|ANCIENT CIVILIZATION|[[Pharaoh]]|[[Tomoaki Hirono|劇団レコード]]|180|-|3|8|11|3|8|9}}
{{IIDX Song|RAVERS DANCE SPEED|[[ra'am]]|[[Ryutaro Nakahara|雷龍]]|111-222|-|7|10|12|7|10|12}}
{{IIDX Song|RAVERS DANCE SPEED|[[BLUE DRAGON(Rairyu Remix IIDX)|BLUE DRAGON(雷龍Remix IIDX)]]{{from|[[BLUE DRAGON (album)|BLUE DRAGON]] 雷龍 Special Remix CD}}|[[Ryutaro Nakahara|青龍]]|188|-|7|10|12|7|10|11}}
{{IIDX Song|MASSIVE DANCE SPEED|[[Dark Fall]]{{from|[[BLUE DRAGON (album)|BLUE DRAGON]]}}|[[Ryutaro Nakahara|黒龍]]|202|-|5|8|11|5|9|11}}
{{IIDX Song|UK HARDCORE|[[Votum stellarum -Hommarju Remix-]]{{from|[[True Blue...]]}}|Remixed by [[Hommarju]]|154-175|-|6|9|11|6|9|12}}
{{IIDX Song|DRUM'N'BASS|[[NEMESIS -gratitude remix- IIDX Edition]]{{from|[[True Blue...]]}}|Remixed by [[Takahiro Fukase|PHQUASE]]|175|-|6|9|11|6|10|11}}
{{IIDX Song|DRUM&BASS|[[Hypersonik]]|[[Kosuke Saito|Eagle]]|175|-|5|8|10|5|8|11}}
{{IIDX Song|PSYCHEDELIC TRANCE|[[refractive index]]|[[Sota Fujimori]]|154|-|3|7|11|4|7|10}}
{{IIDX Song|HARD STACC|[[Last Dance]]|[[Takayuki Ishikawa|dj TAKA]]|150|-|6|10|12|6|10|12}}
{{IIDX Song|電波METAL|[[Shinigami jibaku chuuni imouto idol Momokarin(1 sai)|死神自爆中二妹アイドルももかりん(1歳)]]|[[Youhei Kimura|山本椛]]|210|-|4|7|11|4|8|11}}
{{IIDX Song|INDUSTRIAL METAL|[[All is Wrecked]]|[[Daisuke Kurosawa|Destron]]|170|-|5|8|11|5|8|12}}
{{IIDX Song|CONTEMPORARY BREAKS|[[Shattered control]]|[[Yasunori Nishiki|Vivian]]|160|-|4|8|10|4|8|10}}
{{IIDX Song|SYMPHONIC BREAKS|[[into the battlefield]]|[[Tomosuke Funaki|the wandering bard]]|180|-|4|8|10|5|7|10}}
{{IIDX Song|ELECTRANCE|[[BRAVE OUT]]|[[Masayoshi Minoshima|nomico / DOWNFORCE]]|150|-|5|8|10|5|9|11}}
{{IIDX Song|J-CORE|[[Immortal]]|[[Yoshikazu Nagai|DJ NAGAI]]|208|-|5|9|12|6|10|12}}
{{IIDX Song|PIECED DOWNBEAT|[[M.D.Injection]]|Project B-|202|-|3|6|10|5|8|11}}
{{IIDX Song|HARD SYMPHONIC|[[Rengoku no Elferia|煉獄のエルフェリア]]|[[Naoyuki Sato|猫叉Master+]]|183|-|7|10|12|7|10|12}}
{{IIDX Songlist Category|CS Crossovers|bg=darkgreen|color=yellow}}
{{IIDX Song|BREAKBEATS TRANCE|[[Unicorn tail]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]]|170|-|5|9|11|4|9|12}}
{{IIDX Song|HAPPY HARDCORE|[[RIZING YOU UP]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Ryutaro Nakahara|Ryu☆]]|177|-|6|9|10|8|10|12}}
{{IIDX Song|POPS|[[Recollection]]{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|[[Noria Shiraishi|Noria]]|182|-|5|7|9|6|7|8}}
{{IIDX Song|ILUZIO|[[Claiomh Solais]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]] VS [[Arata Iiyoshi|S.S.D.]]|165|-|2|6|9|2|8|10}}
{{IIDX Song|TRANCECORE MEETS GABBA|[[BRAINSTORM]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|Hardcore United Tokyo([[Kosuke Saito|teranoid]] & [[Yutaka Yamashita|DJ TECHNORCH]])|180|-|4|10|11|6|10|12}}
{{IIDX Song|ROTTERDAM TECHNO|[[VOX UP]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Shinji Hosoe|sampling masters MEGA]] vs. [[Ryutaro Nakahara|青龍]]|202|-|8|11|12|7|11|12}}
{{IIDX Song|NU STYLE GABBA|[[THE DETONATOR]]{{from|[[CS GOLD|beatmania IIDX 14 GOLD CS]]}}|[[Kosuke Saito|teranoid]] vs. [[Toshiyuki_Kakuta|L.E.D.-G]]|173|-|7|10|11|8|9|10}}
}}
 
== Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) ==
The ''Nettou! BEMANI Stadium'' (熱闘!BEMANIスタジアム) event is a collaboration event between beatmania IIDX 21 SPADA, [[AC DDR 2013|DanceDanceRevolution (2013)]], [[AC GD|GITADORA]], [[AC pnm SP|pop'n music Sunny Park]], [[AC jb saucer|jubeat saucer]], [[AC RB colette All Seasons|REFLEC BEAT colette -All Seasons-]], [[AC SDVX II|SOUND VOLTEX II -infinite infection-]], [[AC DanEvo|DanceEvolution ARCADE]], and ''ミライダガッキ FutureTomTom Ver.2''. For more information on the event, please see [[Nettou! BEMANI Stadium|its page]].
 
To access the tournament for Engraved Mark, you had to link your eAMUSEMENT account to [[CS pnm rhythmin|ポップンリズミン]], and then play Engraved Mark on it once. Since March 5th, 2014, this tournament is available for everyone to access.
 
{{IIDX Songlist Header|
{{IIDX Songlist Category|First Half (12/19/2013)|bg=red|color=white}}
{{IIDX Song|SYMPHONOVATIVE ROCK|[[Stella Sinistra]]|[[Akhuta|Akhuta Philharmonic Orchestra]]|120-180|-|3|7|11|5|9|12}}
{{IIDX Song|青春剛速球メタル|[[Mind game|マインド・ゲーム]]|[[Daisuke Kurosawa|96]] with [[Shigeharu Saeki|メカショッチョー]]|180|-|4|8|11|5|8|10}}
{{IIDX Song|VARIANT RAVE|[[PUNISHER]]|[[Yasuhiro Taguchi|TAG]]×[[Daichi Watanabe|PON]]|180|-|5|9|12|5|9|12}}
{{IIDX Songlist Category|Second Half (01/23/2014)|bg=red|color=white}}
{{IIDX Song|BIG BEAT|[[HYENA]]|[[Hommarju]]|178|-|6|9|11|5|8|11}}
{{IIDX Song|ELECTRIC MANOUSH SWING|[[Deadball de homerun|デッドボヲルdeホームラン]]|[[Naoyuki Sato|猫叉Masterβ2]]|145|-|3|9|11|4|9|11}}
{{IIDX Song|WITHOUT YOU TONIGHT -VI-|[[Squeeze]]|[[Yoshitaka Nishimura|VE]][[Sota Fujimori|NUS]] feat. [[Mutsuhiko Izumi]]|173|-|5|8|11|5|8|11}}
{{IIDX Song|野球のことがよくわかる|[[Yakyuu no asobikata soshite sono rekishi ~ketteiban~|野球の遊び方 そしてその歴史 ~決定版~]]|[[Asaki|あさき大監督]]|141|-|3|7|10|3|7|10}}
{{IIDX Song|ベースボールヒロイン|[[Todoroke! Koi no beanball!!|轟け!恋のビーンボール!!]]|[[Jun Wakita|ダイナミック野球兄弟]] v.s. [[Toshiyuki Kakuta|クロスファイヤー]][[Mayumi Morinaga|Prim]]|180|-|6|10|12|6|10|12}}
{{IIDX Song|HAPPY SAD CORE|[[Engraved Mark]]|[[Ryutaro Nakahara|Ryu☆]] ∞ [[Osamu Migitera|Des-ROW]]|188|-|4|8|11|4|8|11}}
{{IIDX Songlist Category|史上最強の大会 (02/06/2014)|bg=red|color=white}}
{{IIDX Song|BLOOD METAL|[[IX]]|[[Takayuki Ishikawa|dj TAKA]] VS [[Yoshihiro Tagawa|DJ TOTTO]] feat.藍|198|-|6|11|12|6|11|12}}
}}
 
== GUMI 5th Anniversary party Presented by BEMANI ==
Two licensed songs (which involve the VOCALOID GUMI) were added on June 26th, 2014 as default songs to beatmania IIDX 21 SPADA, [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GD OverDrive|GITADORA OverDrive]], [[AC jb saucer fulfill|jubeat saucer fulfill]], [[AC pnm Lapistoria|pop'n music ラピストリア]], [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] and [[AC SDVX II|SOUND VOLTEX II -infinite infection-]].
 
The third KONAMI original song, [[Idola]], can be unlocked. Its NORMAL, HYPER and ANOTHER charts are unlockable after playing 3, 6 and 10 credits respectively (you must [http://p.eagate.573.jp/game/2dx/21/p/information/gumi_stamp.html unlock the charts on the event website] though).
 
For more information on the event, see [[GUMI 5th Anniversary party Presented by BEMANI|its own page]].
 
{{IIDX Songlist Header|
{{IIDX Songlist Category|GUMI 5th Anniversary party Presented by BEMANI|bg=#A0C829|color=white}}
{{IIDX Song|J-POP|[[Gensoukei sekaishuufuku shoujo|幻想系世界修復少女]]|[[Last Note.]]|193|-|4|7|10|4|7|11}}
{{IIDX Song|J-SPEEDMETAL|[[BambooSword Girl|バンブーソード・ガール]]|[[cosMo@BousouP|cosMo@暴走P]]|208|-|5|9|11|5|10|12}}
{{IIDX Song|REPLICANT CORE|[[Idola]]|[[Takayuki Ishikawa|icono]][[Jun Wakita|clasm]] feat.GUMI|201|-|6|10|12|6|10|12}}
}}
 
== Hakken! Yomigaetta BEMANI iseki (発見!よみがえったBEMANI遺跡) ==
The ''Hakken! Yomigaetta BEMANI iseki'' (発見!よみがえったBEMANI遺跡) event is a collaboration event between beatmania IIDX 21 SPADA, [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GD OverDrive|GITADORA OverDrive]], [[AC pnm Lapistoria|pop'n music ラピストリア]], [[AC jb saucer fulfill|jubeat saucer fulfill]], [[AC RB groovin'!!|REFLEC BEAT groovin'!!]], [[AC SDVX II|SOUND VOLTEX II -infinite infection-]], [[AC DanEvo|DanceEvolution ARCADE]], ''ミライダガッキ FutureTomTom Ver.2'', and ''BeatStream''. For more information, see [[Hakken! Yomigaetta BEMANI iseki|its page]].
 
{{IIDX Songlist Header|
{{IIDX Songlist Category|Statue's Awakening (彫像の覚醒) Songs|bg=#FAEBD7}}
{{IIDX Song|PHARAO BEAM STEP|[[Cleopatrysm]]|ピラミッ℃|190|-|4|8|11|4|9|11}}
{{IIDX Song|ニューエイジ合掌コア|[[Osenju meditation|御千手メディテーション]]|昇天家族|150-190|-|4|9|11|5|9|12}}
{{IIDX Song|PROGRESSIVE GOSPEL|[[KHAMEN BREAK]]|くふおー|180|-|3|7|11|3|8|11}}
{{IIDX Songlist Category|Pyramid Building (ピラミッド建造) Songs|bg=#FAEBD7}}
{{IIDX Song|FULL ON|[[SCHWARZSCHILD FIELD]]{{from|[[AC RB groovin'!!|REFLEC BEAT groovin'!!]]}}|[[Toshiyuki Kakuta|L.E.D.]]|150|-|6|9|11|7|9|11}}
{{IIDX Song|HEAVY METAL|[[KAISER PHOENIX]]{{from|[[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]]}}|[[Daisuke Kurosawa|96]]|170|-|7|10|12|6|10|11}}
{{IIDX Song|HYDRO CORE|[[Wadatsumi|海神]]{{from|[[AC RB colette Summer|REFLEC BEAT colette -Summer-]]}}|[[Yoshihiro Tagawa|兎々]]|159|-|7|10|12|7|10|12}}
}}
 
= Unlock Information =
== EXTRA STAGE ==
In Standard Mode, during your final stage, the following conditions will allow you to access the EXTRA STAGE:
* obtaining a perfect combo
* obtaining a full combo on a 5 or greater on Single Play or a 4 or greater on Double Play
* finishing with 100% gauge on a 7 or greater on Single Play or a 6 or greater on Double Play
* clearing an 8 or greater on Single Play or a 7 or greater on Double Play
 
What happens during your first two stages has no influence on whether or not a normal EXTRA STAGE is attainable, so you could, for example, fail the first two stages with a ''DJ VIP Pass'' and still obtain an EXTRA STAGE as long as you met the conditions on the FINAL STAGE.
 
ASSIST modifiers and Easy Clear gauge can be used.
 
On Japanese machines, EXTRA STAGE is only accessible now to PASELI users from April 23rd, 2014.
 
== Spada†leggendaria ==
''Spada†leggendaria'' (Italian for "legendary sword") is SPADA's secret EXTRA STAGE system, with each boss song related to a legendary sword from mythological and fantasy tales. The unlock method is based on the ''LIMIT BURST'' event from [[AC tricoro|beatmania IIDX 20 tricoro]].
 
Each Spada†leggendaria song, in addition to requiring the EXTRA STAGE to be unlocked and a specific song to play as the FINAL STAGE, has different phases of unlock conditions. Each phase has a minimum total difficulty requriement and minimum clear status requirement, except the fourth phase.
 
Phases for Spada†leggendaria songs, until the third one, cycle weekly. Fourth phase and the successive song are triggered in the first day of the successive month that isn't Saturday or Sunday.
 
As of April 23rd, 2014, Spada†leggendaria songs require PASELI to be played, due to EXTRA STAGEs being unavailable to coin users. This is only true for Japanese machines.


* Phase 1:
* Phase 1:
** ''NORMAL and HYPER charts are not available.''
** NORMAL and HYPER charts are not available.
** ANOTHER chart: Total difficulty of at least 33 and Full Combo Cleared.
** ANOTHER chart: total level difficulty of at least 33 and FULL COMBO.


* Phase 2:  
* Phase 2:  
** ''NORMAL chart is not available.''
** NORMAL chart is not available.
** HYPER chart: Total difficulty of at least 27, Hard Cleared or above.  
** HYPER chart: total level difficulty of at least 27 and HARD CLEAR or above.
** ANOTHER chart: Total difficulty of at least 33, EX Hard Cleared or above.  
** ANOTHER chart: total level difficulty of at least 33 and EX HARD CLEAR or above.


* Phase 3:  
* Phase 3:  
** NORMAL chart: Total difficulty of at least 18, Assist Cleared or above.  
** NORMAL chart: total level difficulty of at least 18 with ASSIST CLEAR or above.
** HYPER chart: Total difficulty of at least 27, Cleared or above.  
** HYPER chart: total level difficulty of at least 27 with a CLEAR or above.
** ANOTHER chart: Total difficulty of at least 33, Hard Cleared or above.  
** ANOTHER chart: total level difficulty of at least 33 and HARD CLEAR or above.  


* Phase 4:
* Phase 4:
** Any chart: no difficulty requirements, Assist Cleared or above.
** Any chart: no difficulty or clear requirements.
** Song becomes available in the ''LEGGENDARIA'' folder.
** Song becomes available in the ''LEGGENDARIA'' folder.


Other than the original charts, †LEGGENDARIA charts are available on the ''LEGGENDARIA'' folder. These charts are harder versions of the ANOTHER charts, much like the BLACK ANOTHER charts. The ''LEGGENDARIA'' folder is only available by using six V-Discs (PASELI only).
Other than the original charts, †LEGGENDARIA charts are available for the first four songs. These charts are harder versions of the ANOTHER charts, much like the BLACK ANOTHER charts in [[CS DJ TROOPERS|DJ TROOPERS CS]] and [[CS EMPRESS|EMPRESS + PREMIUM BEST]], in a red font and purple background. The ''LEGGENDARIA'' folder requires six V-Discs to access.
 
'''NOTE:''' Spada†leggendaria songs with the †LEGGENDARIA ANOTHER charts are separate from their original songs. Their titles are also written with a red font and have a background purple bar on the songwheel menu.
 
'''WARNING:''' Failing any stage will prevent the Spada†leggendaria song from appearing, even if you have met the requirements for that song.


Each Spada†leggendaria song has its own unique background result image when unlocked.
Each Spada†leggendaria song has its own unique background result image when unlocked.
Line 302: Line 167:
=== [[Close the World feat.aru|Close the World feat.a☆ru]] (Ama-no-Murakumo-no-Tsurugi) ===
=== [[Close the World feat.aru|Close the World feat.a☆ru]] (Ama-no-Murakumo-no-Tsurugi) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be a song with title, artist name or video/overlays related to swords, crosses and knights. ''([[one or eight]], [[Xepher]], [[GRID KNIGHT]], [[GOLDEN CROSS]], [[Destiny Sword]], [[perditus paradisus|perditus†paradisus]], [[SABER WING]], [[THE BLACK KNIGHT]], [[Almace]], [[LAX5 feat.Ryota Yoshinari]], [[LETHEBOLG ~Futatsukamui ni kiri sakeri~|LETHEBOLG ~双神威に斬り咲けり~]], [[Ascalon]], [[Nagisa no koakuma lovely~radio|†渚の小悪魔ラヴリィ~レイディオ† (IIDX EDIT)]], [[Senritsu no dogma ~Miserables~|旋律のドグマ~Misérables~]])''
* The FINAL STAGE must be a song with a title, artist, or have a video/overlay related to swords, crosses, or knights ([[one or eight]], [[Xepher]], [[GRID KNIGHT]], [[GOLDEN CROSS]], [[Destiny Sword]], [[perditus paradisus|perditus†paradisus]], [[SABER WING]], [[THE BLACK KNIGHT]], [[Almace]], [[LAX5 feat.Ryota Yoshinari]], [[LETHEBOLG ~Futatsukamui ni kiri sakeri~|LETHEBOLG ~双神威に斬り咲けり~]], [[Ascalon]], [[Nagisa no koakuma lovely~radio|†渚の小悪魔ラヴリィ~レイディオ† (IIDX EDIT)]], [[Senritsu no dogma ~Miserables~|旋律のドグマ~Misérables~]]).


=== [[Sigmund]] (Gram) ===
=== [[Sigmund]] (Gram) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be a [[Genki Hikota|DJ Genki]] song. ''([[Shining World]], [[MAGIC & LOVE]])''
* The FINAL STAGE must be a [[Genki Hikota|DJ Genki]] song (either [[MAGIC & LOVE]] or [[Shining World]]).


=== [[Ancient Scapes]] (Durandal) ===
=== [[Ancient Scapes]] (Durandal) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be a [[Kento Oizumi|DJ Noriken]] song. ''([[Neonlights]], [[Elektrick U-Phoria]])''
* The FINAL STAGE must be a [[Kento Oizumi|DJ Noriken]] song (either [[Elektrick U-Phoria]] or [[Neonlights]]).


=== [[invoker]] (Caladborg) ===
=== [[invoker]] (Caladborg) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be a [[USAO]] song. ''([[ZED]], [[Miracle 5ympho X]])''
* The FINAL STAGE must be a [[USAO]] song (either [[Miracle 5ympho X]] or [[ZED]]).


=== [[Feel The Beat (Falsion)|Feel The Beat]] (Falsion) ===
=== [[Feel The Beat (Falsion)|Feel The Beat]] (Falsion) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be a [[Shinsuke Shimamura|DJ Shimamura]] song. ''([[Overload Frontier]])''
* The FINAL STAGE must be [[Shinsuke Shimamura|DJ Shimamura]]'s [[Overload Frontier]].


=== [[Shippuujinrai|疾風迅雷]] (KUMOKIRI) ===
=== [[Shippuujinrai|疾風迅雷]] (KUMOKIRI) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be an [[OSTER project]] song. ''([[Devilz Staircase]], [[Devilz Sacrifice -shokuzai no hitsuji-|Devilz Sacrifice -贖罪の羊-]])''
* The FINAL STAGE must be an [[OSTER project]] song ([[Devilz Sacrifice -shokuzai no hitsuji-|Devilz Sacrifice -贖罪の羊-]] or [[Devilz Staircase]]).


=== [[Verflucht]] (Tyrfing) ===
=== [[Verflucht]] (Tyrfing) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be a [[Hommarju]] song. ''([[Phoenix]], [[HYENA]], [[Votum stellarum -Hommarju Remix-]])''
* The FINAL STAGE must be a [[Hommarju]] song ([[HYENA]], [[Phoenix]], or [[Votum stellarum -Hommarju Remix-]] once unlocked).


== Qprogue ==
{{IIDX Songlist Header|
[http://p.eagate.573.jp/game/2dx/21/p/information/qprogue.html Official event information page.]<br>
{{IIDX Songlist Category|Spada†leggendaria|bg=#5f548c|color=white}}
[http://p.eagate.573.jp/game/2dx/21/p/information/qprogue2.html Second phase information page.]<br>
{{IIDX Song|J-CORE|[[Close the World feat.aru|Close the World feat.a☆ru]]|[[Yoshikazu Nagai|天叢雲剣]]|188|-|5|10|12|5|9|12}}
[http://p.eagate.573.jp/game/2dx/21/p/information/qprogue3.html Qprogue DX information page.]
{{IIDX Song|J-CORE|[[Close the World feat.aru|Close the World feat.a☆ru†LEGGENDARIA]]|[[Yoshikazu Nagai|天叢雲剣]]|188|-|-|-|12|-|-|12}}
{{IIDX Song|REQUIEM PSY|[[Sigmund]]|[[Genki Hikota|Gram]]|200|-|7|10|12|7|10|12}}
{{IIDX Song|REQUIEM PSY|[[Sigmund|Sigmund†LEGGENDARIA]]|[[Genki Hikota|Gram]]|200|-|-|-|12|-|-|12}}
{{IIDX Song|DYNASTIC FREEFORM|[[Ancient Scapes]]|[[Kento Oizumi|Durandal]]|178|-|6|10|12|6|9|12}}
{{IIDX Song|DYNASTIC FREEFORM|[[Ancient Scapes|Ancient Scapes†LEGGENDARIA]]|[[Kento Oizumi|Durandal]]|178|-|-|-|12|-|-|12}}
{{IIDX Song|TRIBE CORE|[[invoker]]|[[USAO|Caladborg]]|195|-|5|9|12|6|10|12}}
{{IIDX Song|TRIBE CORE|[[invoker|invoker†LEGGENDARIA]]|[[USAO|Caladborg]]|195|-|-|-|12|-|-|12}}
{{IIDX Song|HARDCORE RAVE|[[Feel The Beat (Falsion)|Feel The Beat]]|[[Shinsuke Shimamura|Falsion]]|175|-|7|10|12|6|9|11}}
{{IIDX Song|ORIENTAL CORE|[[Shippuujinrai|疾風迅雷]]|[[OSTER project|KUMOKIRI]]|180|-|6|10|12|6|10|12}}
{{IIDX Song|HARD NRG|[[Verflucht]]|[[Hommarju|Tyrfing]]|180|-|6|10|12|7|10|12}}
}}
 
= Qprogue =
 
''Qprogue'' is SPADA's unlock event, introduced on December 25th, 2013. It follows the events of ''ぼくらの宇宙戦争'' (Our War of the Worlds) from [[AC tricoro|beatmania IIDX 20 tricoro]], where Q-pro finds itself in a hostile world after accidentally entering the Legend Cross portal. The event will not occur if two players played on the credit. e-amusement is required to play the event.


The ''Qprogue'' unlock system, introduced on December 25th, 2013, is an after-play mini-game that involves defeating monsters to unlock new songs. It follows the events of ''ぼくらの宇宙戦争'' (Our War of the Worlds) from [[AC tricoro|beatmania IIDX 20 tricoro]], where Q-pro finds itself in a hostile world after accidentally entering the Legend Cross portal.  
In Qprogue, you control your Q-pro character on a map by using the commands of the numerical keypad or the white and black buttons to move around, perform, or cancel an action. You are free to go anywhere until the time runs out or until you press START. Press the VEFX button to switch between maps.


The Qprogue mini-game is accessible at the end of a play session, regardless of the chosen mode. '''It only shows up with one player'''.
Your objective is to destroy enemies and raid temples in order to proceed further in the maps. As you go you'll level up and find new weapon classes. To perform any special action, you need stamina, which is credit-based: one credit gives you 100 points of stamina, worth a full stamina bar, and you can have a maximum of ten. Stamina obtained per credit increases by five points for every two Q-pro levels, up to 28; the maximum amount of stamina obtainable per credit is 165. You can obtain three extra stamina bars if you access Qprogue mini-game with a DJ VIP PASS BLACK (PASELI only).


In Qprogue, you control your Q-pro character on a map by using the commands of the numerical keypad or the white and black buttons to move around, perform, or cancel an action. You are free to go anywhere until the time runs out or until the Start button is pressed.  
To defeat enemies, you need to take their HP down to zero, with damage mainly depending on the level of your Q-pro. Attacks on enemies are rewarded with bonus Dellars.


Your objective is to destroy the enemies and raid temples in order to proceed further in the maps, level up and find new weapon classes. To perform any special action, you need stamina, which is credit-based. One credit gives you 100 points of stamina, which is worth a full stamina bar (shown on the bottom right of the screen). You cannot have more than 10 stamina bars. Stamina obtained per credit increases of 5 points for every two Q-pro levels. The maximum level that can be reached is 28, while the maximum amount of stamina obtained per credit that can be reached is 165. You obtain 3 extra stamina bars if you access the Qprogue mini-game in DJ VIP PASS BLACK mode (PASELI only), other than the temporary ability of defeating enemies in one hit.
There are eight weapon classes in all, each one doing specific bonus damage or special abilities:


To defeat enemies, you need to take their HP down to zero; their HP amounts exactly correspond to their shown levels. Damage dealt to enemies mainly depends on the level of your Q-pro. Using the correct weapon class in battle doesn't matter much, unless you need a damage boost against an enemy with a higher level than yours. If your Q-pro level is high enough, you can defeat most of the enemies in one hit regardless of the chosen weapon class. Attacks on enemies are rewarded with bonus Dellars.
* Traveler - default class. Once the Rainbow Knight class is obtained, you cannot use this anymore.
* Fighter - deals bonus Fire damage.
* Knight - deals bonus Earth damage, and required for using pickaxes to break rocks.
* Viking - deals bonus Water damage, and required to cross bodies of water between docks.
* Archer - deals Wind damage.
* Assassin - deals Dark damage.
* Cleric - Ddeals Holy damage.
* Rainbow Knight - all elements. Deals 40 points of damage per hit. Obtained when you find all six Lithography items; replaces the Traveler class.


The weapon classes you can currently find are:
Weapon classes start at Level 1 and can be levelled up to 4 (MAX) by using Fountains; each only can only be used once. As of Qprogue DX, you can only use the Lithography tablets to level up classes; unlike the Fountains, these items raise to Level MAX a weapon class related to the element of the map.
* Traveler - Default class. Has no special uses. Once the Rainbow Knight class is obtained, you cannot use this anymore.
* Fighter - Deals bonus Fire damage.
* Knight - Deals bonus Earth damage. It is required for using pickaxes to break rocks.
* Viking - Deals bonus Water damage. It is required to cross bodies of water between docks.
* Archer - Deals Wind damage.
* Assassin - Deals Dark damage.
* Cleric - Deals Holy damage.
* Rainbow Knight - All elements. Deals 40 points of damage per hit. Obtained when you find all six Lithography items and replaces the Traveler class.
Weapon classes start at Level 1 and can be levelled up to 4 (MAX) by using Fountains. Choose a weapon class, then use a fountain (can only be used once). As of Qprogue DX, you can only use the Lithography tablets to level up classes; unlike the Fountains, these items raise to Level MAX a weapon class related to the element of the Map.


You can cycle throughout classes by pressing the EFFECT button. You get a Bronze Tran Medal when you find a new weapon class and when you level any of them once. You get a Silver Tran Medal when you find all weapon classes; you also get a Silver Tran Medal when you raise a weapon class to MAX level. Finally, you get a Gold Tran Medal if you max out all weapon classes.
You can cycle throughout classes by pressing the EFFECT button. You get a Bronze Tran Medal when you find a new weapon class and when you level any of them once. You get a Silver Tran Medal when you find all weapon classes, as well as another one for raising a weapon class to MAX. A Gold Tran Medal is rewarded for getting MAX on all eight classes.


The elemental weaknesses of the monsters are recognized by their color:
Elemental weaknesses of monsters are color coded:
* Gray enemies have no weaknesses.
 
* Blue enemies are weak to Fire, therefore weak to the Fighter class.
* Grey: no weaknesses.
* Yellow enemies are weak to Wind, therefore weak to the Archer class.
* Blue: weak to Fire.
* Green enemies are weak to Earth, therefore weak to the Knight class.
* Yellow: weak to Wind.
* Red enemies are weak to Water, therefore weak to the Viking class.
* Green: weak to Earth.
* Purple enemies are weak to Holy, therefore weak to the Cleric class.
* Red: weak to Water.
* White enemies are weak to Dark, therefore weak to the Assassin class.
* Purple:weak to Holy.
* White: weak to Dark.
 
You can find the following on the map:


The various objects you can find in the maps are:
* Monster - unlockable charts and pickaxes are dropped by a selection of them.
* Monster - unlockable charts and pickaxes are dropped by a selection of them.
* Temple - new weapon classes are gathered from there.
* Temple - new weapon classes are gathered here.
* Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use and require the Knight class.
* Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use and require the Knight class.
* Fountain - increases the Level of the currently chosen class. As of Qprogue DX, this item does not appear anymore.
* Fountain - increases the level of the currently chosen class. As of Qprogue DX, this item does not appear anymore.
* Dock - cross a specific body of water to reach the opposite dock. Requires the Viking class.
* Dock - cross a specific body of water to reach the opposite dock. Requires the Viking class.
* Cave - enter to unlock a new map.
* Cave - enter to unlock a new map.
* Turntable - collect to obtain a song chart (i.e. NORMAL for both Single Player and Double Player).
* Turntable - collect to obtain a song's chart.
* Lithography - unique items found on each Qprogue DX map. Getting all six of them unlocks Map 4-7. They also increase to Level MAX a single weapon class related to the opposite element of the Map, except for Traveler and Rainbow Knight.
* Lithography - unique items found on each Qprogue DX map. Getting all six of them unlocks Maps 4-7. They also increase to Level MAX a single weapon class related to the opposite element of the Map, except for Traveler and Rainbow Knight.


Charts for boss songs are dropped by unique enemies found in fixed positions. These ones have much higher HP than normal enemies, depending on which difficulty chart they hold. You're rewarded with a Bronze Tran Medal when you find any chart; the "Last Dance ANOTHER chart" Turntable item rewards you with a Silver Tran Medal; the "煉獄のエルフィリア ANOTHER chart" Turntable item rewards you with a Gold Tran Medal.
Charts for boss songs are dropped by unique enemies found in fixed positions. These ones have much higher HP than normal enemies, depending on which difficulty chart they hold. You're rewarded with a Bronze Tran Medal when you find any chart; the "Last Dance ANOTHER chart" Turntable item rewards you with a Silver Tran Medal; the "煉獄のエルフィリア ANOTHER chart" Turntable item rewards you with a Gold Tran Medal.


MAP 2 introduces a new mini-game, accessed throughout unique Castle objects. Entering a Castle requires a credit, and the mini-game itself occurs from the next play session. It consists of playing, in the beatmania IIDX game interface, a specific snippet of a chart from a preset group of songs, which depends on the creature you are facing; the chart is chosen randomly by a roulette at the beginning of every battle. The difficulty of the chart depends on the average of what levels have been played in the game session:<br>
MAP 2 introduces a new mini-game, accessed throughout unique Castle objects. Entering a Castle requires a credit, and the mini-game itself occurs on the next session. It consists of playing a specific snippet of a chart from a preset group of songs, depending on the creature you are facing. The chart is chosen randomly by a roulette at the beginning of every battle. Charts are only played on Single, a Speed of 1.0, and you cannot select any options or modifiers. The difficulty of the chart depends on the average of what levels have been played in the game session:<br>
* NORMAL chart if the level average is less than 9.
* HYPER chart if the level average is less than 11.
* ANOTHER chart if the level average is 11 or 12.
It's worth noting that the play mode is always set on '''Single Player''' in the mini-game. Also, the HI-SPEED setting is forced to 1.0 and any option/modifier cannot be used.
 
Once you begin fighting the creature, you cannot leave the Castle until you defeat it. The objective is self-explaining: clear the chart snippet and if possible, obtain a FULL COMBO; the damage dealt to the creature depends only on your play performance. The regular groove gauge is used, with the only difference that hitting a note increases said gauge by about 10%. Afterwards, an animation of the Q-pro avatar attacking the boss is shown in the video; the creature's health gauge is displayed below the movie window. It requires just a few play sessions to deplete its health.


When the creature is defeated, you unlock a new song with all of its charts and you're allowed to return to the map. Stamina points aren't obtained while fighting in the Castle but aren't consumed either.
* NORMAL: level average less than 9.
* HYPER: level average less than 11.
* ANOTHER: level average of 11 or 12.


The following lists show the songs appearing in the mini-game. The roman numbers correspond to the roulette choices:
The songs played are as follows:  


'''"BLUE DRAGON" songs'''
'''"BLUE DRAGON" songs'''
Line 410: Line 285:
* III. [[DIAVOLO]]
* III. [[DIAVOLO]]


'''The VEFX button must be used to switch maps.'''
Once you begin fighting the creature, you cannot leave until you defeat it. How much damage you do depends on your overall performance. Each note hit increass the  GROOVE GAUAGE by about 10%, and clearing a song hurts the creature. A FULL COMBO does more damage, the creature's health gauage displated below the movie window of a song. Once it's fully drained, you unlock a song and return to the map. Stamina is neither consumed or obtained when in Castles.


If all enemies are defeated and everything is unlocked, the Qprogue event will not show up anymore. If you fully finish the Qprogue DX event, you will get a Platinum Tran Medal, 10100 Dellars and the weapon classes' items as Q-pro parts.
Completing Qprogue rewards you 10100 Dellar, the weapon classes' items as Q-pro parts and, lastly, a Plantinum Tran Medal.


=== MAP 1 ''Departure'' (12/25/2013) ===
=== MAP 1 ''Departure'' (12/25/2013) ===
Line 476: Line 351:
* [[M.D.Injection]] / Project B-
* [[M.D.Injection]] / Project B-
* [[Rengoku no Elferia|煉獄のエルフェリア]] / [[Naoyuki Sato|猫叉Master+]]
* [[Rengoku no Elferia|煉獄のエルフェリア]] / [[Naoyuki Sato|猫叉Master+]]
= Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) =
The ''Nettou! BEMANI Stadium'' (熱闘!BEMANIスタジアム) event is a BEMANI-wide event that started on December 19th, 2013. For more information on the event, please see [[Nettou! BEMANI Stadium|its page]].
To access the tournament for Engraved Mark, you had to link your eAMUSEMENT account to [[CS pnm rhythmin|ポップンリズミン]], and then play Engraved Mark on it once. Since March 5th, 2014, this tournament is available for everyone to access.
{{IIDX Songlist Header|
{{IIDX Songlist Category|First half|bg=red|color=white}}
{{IIDX Song|SYMPHONOVATIVE ROCK|[[Stella Sinistra]]|[[Akhuta|Akhuta Philharmonic Orchestra]]|120-180|-|3|7|11|5|9|12}}
{{IIDX Song|青春剛速球メタル|[[Mind game|マインド・ゲーム]]|[[Daisuke Kurosawa|96]] with [[Shigeharu Saeki|メカショッチョー]]|180|-|4|8|11|5|8|10}}
{{IIDX Song|VARIANT RAVE|[[PUNISHER]]|[[Yasuhiro Taguchi|TAG]]×[[Daichi Watanabe|PON]]|180|-|5|9|12|5|9|12}}
{{IIDX Songlist Category|Second half (01/23/2014)|bg=red|color=white}}
{{IIDX Song|BIG BEAT|[[HYENA]]|[[Hommarju]]|178|-|6|9|11|5|8|11}}
{{IIDX Song|ELECTRIC MANOUSH SWING|[[Deadball de homerun|デッドボヲルdeホームラン]]|[[Naoyuki Sato|猫叉Masterβ2]]|145|-|3|9|11|4|9|11}}
{{IIDX Song|WITHOUT YOU TONIGHT -VI-|[[Squeeze]]|[[Yoshitaka Nishimura|VE]][[Sota Fujimori|NUS]] feat. [[Mutsuhiko Izumi]]|173|-|5|8|11|5|8|11}}
{{IIDX Song|野球のことがよくわかる|[[Yakyuu no asobikata soshite sono rekishi ~ketteiban~|野球の遊び方 そしてその歴史 ~決定版~]]|[[Asaki|あさき大監督]]|141|-|3|7|10|3|7|10}}
{{IIDX Song|ベースボールヒロイン|[[Todoroke! Koi no beanball!!|轟け!恋のビーンボール!!]]|[[Jun Wakita|ダイナミック野球兄弟]] v.s. [[Toshiyuki Kakuta|クロスファイヤー]][[Mayumi Morinaga|Prim]]|180|-|6|10|12|6|10|12}}
{{IIDX Song|HAPPY SAD CORE|[[Engraved Mark]]|[[Ryutaro Nakahara|Ryu☆]] ∞ [[Osamu Migitera|Des-ROW]]|188|-|4|8|11|4|8|11}}
{{IIDX Songlist Category|The stronges tournament ever (史上最強の大会) (02/06/2014)|bg=red|color=white}}
{{IIDX Song|BLOOD METAL|[[IX]]|[[Takayuki Ishikawa|dj TAKA]] VS [[Yoshihiro Tagawa|DJ TOTTO]] feat.藍|198|-|6|11|12|6|11|12}}
}}
== TAG seitansai (TAG生誕祭) ==
The following songs were added on March 25th, 2014, as part of the [[TAG seitansai|TAG生誕祭]] event:
{{IIDX Songlist Header|
{{IIDX Songlist Category|TAG生誕祭 Songs|bg=#ff69b4|color=white}}
{{IIDX Song|ASTRAL HARDCORE|[[AETHER|ÆTHER]]{{from|[[AC RB colette Summer|REFLEC BEAT colette -Summer-]]}}|[[Yasuhiro Taguchi|TAG underground]]|192|-|5|8|11|5|8|11}}
{{IIDX Song|BLOOM FUSION|[[Alstroemeria|アルストロメリア]]{{from|[[AC jb copious|jubeat copious]]}}|[[Yasuhiro Taguchi|TAG]]|144|-|5|8|10|5|8|10}}
}}
== SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) Songs ==
{{IIDX Songlist Header|
{{IIDX Songlist Category|SUPER STAR 満 -MITSURU- 完全復活祭 Songs|bg=#661065|color=#ffff99}}
{{IIDX Song|ONLY ONE ACT|[[Smug Face -douda, ore no ikisama wa- (ONLY ONE EDITION)|Smug Face -どうだ、オレの生き様は- (ONLY ONE EDITION)]]|[[Yasuhiro Taguchi|SUPER STAR 満-MITSURU-]]|162|-|6|9|11|6|9|11}}
{{IIDX Song|ONLY ONE MOMENT|[[I will be back -ore wa kaettekita-|I will be back -オレは帰ってきた-]]|[[Yasuhiro Taguchi|SUPER STAR 満-MITSURU-]]|172|-|6|9|11|6|10|12}}
}}
== Qprogue Songs ==
{{IIDX Songlist Header|
{{IIDX Songlist Category|Qprogue|bg=#441111|color=yellow}}
{{IIDX Song|CYBER SYMPHONIC POP|[[Onegai Einstein|お願いアインシュタイン]]|[[Masato Nakayama|中山真斗]] feat. [[Megu Sakuragawa|桜川めぐ]]|143|-|5|8|10|5|8|10}}
{{IIDX Song|ANCIENT CIVILIZATION|[[Pharaoh]]|[[Tomoaki Hirono|劇団レコード]]|180|-|3|8|11|3|8|9}}
{{IIDX Song|RAVERS DANCE SPEED|[[ra'am]]|[[Ryutaro Nakahara|雷龍]]|111-222|-|7|10|12|7|10|12}}
{{IIDX Song|RAVERS DANCE SPEED|[[BLUE DRAGON(Rairyu Remix IIDX)|BLUE DRAGON(雷龍Remix IIDX)]]{{from|[[BLUE DRAGON (album)|BLUE DRAGON]] 雷龍 Special Remix CD}}|[[Ryutaro Nakahara|青龍]]|188|-|7|10|12|7|10|11}}
{{IIDX Song|MASSIVE DANCE SPEED|[[Dark Fall]]{{from|[[BLUE DRAGON (album)|BLUE DRAGON]]}}|[[Ryutaro Nakahara|黒龍]]|202|-|5|8|11|5|9|11}}
{{IIDX Song|UK HARDCORE|[[Votum stellarum -Hommarju Remix-]]{{from|[[True Blue...]]}}|Remixed by [[Hommarju]]|154-175|-|6|9|11|6|9|12}}
{{IIDX Song|DRUM'N'BASS|[[NEMESIS -gratitude remix- IIDX Edition]]{{from|[[True Blue...]]}}|Remixed by [[Takahiro Fukase|PHQUASE]]|175|-|6|9|11|6|10|11}}
{{IIDX Song|DRUM&BASS|[[Hypersonik]]|[[Kosuke Saito|Eagle]]|175|-|5|8|10|5|8|11}}
{{IIDX Song|PSYCHEDELIC TRANCE|[[refractive index]]|[[Sota Fujimori]]|154|-|3|7|11|4|7|10}}
{{IIDX Song|HARD STACC|[[Last Dance]]|[[Takayuki Ishikawa|dj TAKA]]|150|-|6|10|12|6|10|12}}
{{IIDX Song|電波METAL|[[Shinigami jibaku chuuni imouto idol Momokarin(1 sai)|死神自爆中二妹アイドルももかりん(1歳)]]|[[Youhei Kimura|山本椛]]|210|-|4|7|11|4|8|11}}
{{IIDX Song|INDUSTRIAL METAL|[[All is Wrecked]]|[[Daisuke Kurosawa|Destron]]|170|-|5|8|11|5|8|12}}
{{IIDX Song|CONTEMPORARY BREAKS|[[Shattered control]]|[[Yasunori Nishiki|Vivian]]|160|-|4|8|10|4|8|10}}
{{IIDX Song|SYMPHONIC BREAKS|[[into the battlefield]]|[[Tomosuke Funaki|the wandering bard]]|180|-|4|8|10|5|7|10}}
{{IIDX Song|ELECTRANCE|[[BRAVE OUT]]|[[Masayoshi Minoshima|nomico / DOWNFORCE]]|150|-|5|8|10|5|9|11}}
{{IIDX Song|J-CORE|[[Immortal]]|[[Yoshikazu Nagai|DJ NAGAI]]|208|-|5|9|12|6|10|12}}
{{IIDX Song|PIECED DOWNBEAT|[[M.D.Injection]]|Project B-|202|-|3|6|10|5|8|11}}
{{IIDX Song|HARD SYMPHONIC|[[Rengoku no Elferia|煉獄のエルフェリア]]|[[Naoyuki Sato|猫叉Master+]]|183|-|7|10|12|7|10|12}}
{{IIDX Songlist Category|CS Crossovers|bg=darkgreen|color=yellow}}
{{IIDX Song|BREAKBEATS TRANCE|[[Unicorn tail]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]]|170|-|5|9|11|4|9|12}}
{{IIDX Song|HAPPY HARDCORE|[[RIZING YOU UP]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Ryutaro Nakahara|Ryu☆]]|177|-|6|9|10|8|10|12}}
{{IIDX Song|POPS|[[Recollection]]{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|[[Noria Shiraishi|Noria]]|182|-|5|7|9|6|7|8}}
{{IIDX Song|ILUZIO|[[Claiomh Solais]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]] VS [[Arata Iiyoshi|S.S.D.]]|165|-|2|6|9|2|8|10}}
{{IIDX Song|TRANCECORE MEETS GABBA|[[BRAINSTORM]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|Hardcore United Tokyo([[Kosuke Saito|teranoid]] & [[Yutaka Yamashita|DJ TECHNORCH]])|180|-|4|10|11|6|10|12}}
{{IIDX Song|ROTTERDAM TECHNO|[[VOX UP]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Shinji Hosoe|sampling masters MEGA]] vs. [[Ryutaro Nakahara|青龍]]|202|-|8|11|12|7|11|12}}
{{IIDX Song|NU STYLE GABBA|[[THE DETONATOR]]{{from|[[CS GOLD|beatmania IIDX 14 GOLD CS]]}}|[[Kosuke Saito|teranoid]] vs. [[Toshiyuki_Kakuta|L.E.D.-G]]|173|-|7|10|11|8|9|10}}
}}
== GUMI 5th Anniversary party Presented by BEMANI ==
Two licensed songs (which involve the VOCALOID GUMI) were added on June 26th, 2014 as default songs to beatmania IIDX 21 SPADA, [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GD OverDrive|GITADORA OverDrive]], [[AC jb saucer fulfill|jubeat saucer fulfill]], [[AC pnm Lapistoria|pop'n music ラピストリア]], [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] and [[AC SDVX II|SOUND VOLTEX II -infinite infection-]].
The third KONAMI original song, [[Idola]], can be unlocked. Its NORMAL, HYPER and ANOTHER charts are unlockable after playing 3, 6 and 10 credits respectively (you must [http://p.eagate.573.jp/game/2dx/21/p/information/gumi_stamp.html unlock the charts on the event website] though).
For more information on the event, see [[GUMI 5th Anniversary party Presented by BEMANI|its own page]].
{{IIDX Songlist Header|
{{IIDX Songlist Category|GUMI 5th Anniversary party Presented by BEMANI|bg=#A0C829|color=white}}
{{IIDX Song|J-POP|[[Gensoukei sekaishuufuku shoujo|幻想系世界修復少女]]|[[Last Note.]]|193|-|4|7|10|4|7|11}}
{{IIDX Song|J-SPEEDMETAL|[[BambooSword Girl|バンブーソード・ガール]]|[[cosMo@BousouP|cosMo@暴走P]]|208|-|5|9|11|5|10|12}}
{{IIDX Song|REPLICANT CORE|[[Idola]]|[[Takayuki Ishikawa|icono]][[Jun Wakita|clasm]] feat.GUMI|201|-|6|10|12|6|10|12}}
}}
== Hakken! Yomigaetta BEMANI iseki (発見!よみがえったBEMANI遺跡) ==
The ''Hakken! Yomigaetta BEMANI iseki'' (発見!よみがえったBEMANI遺跡) event is a collaboration event between beatmania IIDX 21 SPADA, [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GD OverDrive|GITADORA OverDrive]], [[AC pnm Lapistoria|pop'n music ラピストリア]], [[AC jb saucer fulfill|jubeat saucer fulfill]], [[AC RB groovin'!!|REFLEC BEAT groovin'!!]], [[AC SDVX II|SOUND VOLTEX II -infinite infection-]], [[AC DanEvo|DanceEvolution ARCADE]], ''ミライダガッキ FutureTomTom Ver.2'', and ''BeatStream''. For more information, see [[Hakken! Yomigaetta BEMANI iseki|its page]].
{{IIDX Songlist Header|
{{IIDX Songlist Category|Statue's Awakening (彫像の覚醒) Songs|bg=#FAEBD7}}
{{IIDX Song|PHARAO BEAM STEP|[[Cleopatrysm]]|ピラミッ℃|190|-|4|8|11|4|9|11}}
{{IIDX Song|ニューエイジ合掌コア|[[Osenju meditation|御千手メディテーション]]|昇天家族|150-190|-|4|9|11|5|9|12}}
{{IIDX Song|PROGRESSIVE GOSPEL|[[KHAMEN BREAK]]|くふおー|180|-|3|7|11|3|8|11}}
{{IIDX Songlist Category|Pyramid Building (ピラミッド建造) Songs|bg=#FAEBD7}}
{{IIDX Song|FULL ON|[[SCHWARZSCHILD FIELD]]{{from|[[AC RB groovin'!!|REFLEC BEAT groovin'!!]]}}|[[Toshiyuki Kakuta|L.E.D.]]|150|-|6|9|11|7|9|11}}
{{IIDX Song|HEAVY METAL|[[KAISER PHOENIX]]{{from|[[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]]}}|[[Daisuke Kurosawa|96]]|170|-|7|10|12|6|10|11}}
{{IIDX Song|HYDRO CORE|[[Wadatsumi|海神]]{{from|[[AC RB colette Summer|REFLEC BEAT colette -Summer-]]}}|[[Yoshihiro Tagawa|兎々]]|159|-|7|10|12|7|10|12}}
}}
= Unlock Information =
== EXTRA STAGE ==
In Standard Mode, during your final stage, the following conditions will allow you to access the EXTRA STAGE:
* obtaining a perfect combo
* obtaining a full combo on a 5 or greater on Single Play or a 4 or greater on Double Play
* finishing with 100% gauge on a 7 or greater on Single Play or a 6 or greater on Double Play
* clearing an 8 or greater on Single Play or a 7 or greater on Double Play
What happens during your first two stages has no influence on whether or not a normal EXTRA STAGE is attainable, so you could, for example, fail the first two stages with a ''DJ VIP Pass'' and still obtain an EXTRA STAGE as long as you met the conditions on the FINAL STAGE.
ASSIST modifiers and Easy Clear gauge can be used.
On Japanese machines, EXTRA STAGE is only accessible now to PASELI users from April 23rd, 2014.


== SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) ==
== SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) ==