AC bm 3rd: Difference between revisions

→‎Codes & Unlock Information: Added "Play Any Song (or Ending)"; added "Test Switch Differences"
(→‎General Information / Changes: Added detailed information about BATTLE modifier.)
(→‎Codes & Unlock Information: Added "Play Any Song (or Ending)"; added "Test Switch Differences")
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# Continue to hold the button, then use the turntable to highlight the song you want to play.
# Continue to hold the button, then use the turntable to highlight the song you want to play.
# With the button still held down, press the second button (e.g. 1) to select that song when the timer is at 11 seconds.
# With the button still held down, press the second button (e.g. 1) to select that song when the timer is at 11 seconds.
== Play Any Song (or Ending) ==
* In beatmania through 3rdMIX, there is a hidden feature that allows the player(s) to select any song (or the ending) regardless of stage, via a combination of the test switch and specific key button(s).
** In 3rdMIX, there are three methods for activating this feature on the song select screen.
*** 1. Simultaneously press the specific key(s) and the test switch at the exact same time.
*** 2. While holding the specific key(s), press the test switch.
*** 3. While holding the test switch, press the specific key(s).
*** However, for all three methods, if all of the specific keys are on a side that is not currently active, the only way to subsequently select the song will be to wait for the timer to run out.
*** If only the test switch is being held down when the timer runs out, the song select screen will fade out, then fade back in (with the timer having been reset).
**** The same fade-out/fade-in will happen in the following scenarios.
***** The test switch and specific key(s) are pressed, or held while time runs out, while the EFFECT button is also being held down.
***** The test switch and an unassigned key combination (e.g. 1+2+4+5) are used.
**** This fade-out/fade-in can be utilized to make selection easier: while the song select screen fades out, press and hold the specific key(s) before it fades in, then press the test button again after it fades in.
* The specific keys to press for selecting each song (or the ending) are as follows.
** [[20,november|20,november (radio edit)]]: 4+5 (two-player or DOUBLE only)
** [[20,november|20,november (single mix)]]: 4+5 (one-player or BATTLE only)
** [[area code]]: 7+8+9
** [[Attack the music]]: 1+2+3
** [[Beginning of life|Beginning of Life]]: 3
** [[Believe again]]: 3+4+5
** [[Believe again HYPER MEGA MIX]]: 6
** [[Deep Clear Eyes]]: 6+7
** [[DJ BATTLE]]: 1+2+3+4
** [[Do you love me?]]: 5
** ENDING: 2+3+4+5
*** Note that the game will end immediately after the ending, regardless of which stage it was played on.
** [[find out]]: 2
** [[jam jam reggae (Funky jam Cookie mix)]]: 4
** [[La Bossanova de Fabienne]]: 9
** [[life goes on]]: 1
** [[LOVE SO GROOVY]]: 2+3 (one-player or BATTLE only)
** [[LOVE SO GROOVY|LOVE SO GROOVY (12inch version)]]: 2+3 (two-player or DOUBLE only)
** [[LUV TO ME|LUV TO ME THIRD-MIX]]: 9+10
** [[METALGEAR SOLID ~Main Theme]]: 3+4
** [[nine seconds]]: 6+7+8
** [[PRACTICE STAGE (beatmania 2ndMIX)|PRACTICE STAGE]]: 8+9+10
*** When selected via this method, the loading screen will show the information for [[s.d.z]], but PRACTICE STAGE will be played.
*** The normal groove gauge(s) will appear (while occasionally being blocked by DJ KONAMI's dialogue text), and it will be possible to fail the stage (unlike in [[AC bm 1st|beatmania]]).
*** When this method is used to play PRACTICE STAGE on any stage, a genre of '''PRACTICE''' will appear for it on the DJ LEVEL screen when it scrolls down.
** [[Queen's Jamaica]]: 1+2
** [[s.d.z]]: 7
** [[SKA a go go]]: 8+9 (redirects to DOUBLE chart if selected while BATTLE is enabled)
** [[Stop Violence!]]: 10
** [[super highway]]: 2+3+4
** [[tribe groove]]: 7+8 (redirects to DOUBLE chart if selected while BATTLE is enabled)
** [[wild I/O]]: 8
* Note that this feature is the only way to play the following songs while in EASY mode.
** [[area code]]; [[Believe again]]; [[nine seconds]]; [[PRACTICE STAGE (beatmania 2ndMIX)|PRACTICE STAGE]]; [[Stop Violence!]]; [[super highway]]; [[tribe groove]];


== Event Mode ==
== Event Mode ==
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*** As such, there is no known way to select options during Event Mode.
*** As such, there is no known way to select options during Event Mode.
** The mode select menu is skipped, preventing selection of game mode.
** The mode select menu is skipped, preventing selection of game mode.
** Song selection is performed with the START button(s), instead of a white or black key button (1/2/3/4/5 or 6/7/8/9/10).
** Song selection is generally performed with the START button(s), instead of a white or black key button (1/2/3/4/5 or 6/7/8/9/10).
*** However, when using the method described in [[AC_bm_3rd#Play_Any_Song_(or_Ending)|Play Any Song (or Ending)]], the test switch combined with the specific key(s) can be used for selection instead.
** To make each selection, follow the procedures below on the song select screen.
** To make each selection, follow the procedures below on the song select screen.
* Select Mode
* Select Mode
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**** Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be specifically selected while in Event Mode.
**** Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be specifically selected while in Event Mode.
***** However, if a chart says that BATTLE cannot be played and BATTLE is selected anyway, it will play two-player non-BATTLE mode (DOUBLE chart with two lifebars).
***** However, if a chart says that BATTLE cannot be played and BATTLE is selected anyway, it will play two-player non-BATTLE mode (DOUBLE chart with two lifebars).
;Test Switch Differences
* While Event Mode is enabled, the operations that the test switch performs will differ as follows.
** Pressing the test switch and letting go immediately: Selects the currently highlighted song, regardless of whether any keys or the EFFECT button are being held down.
** Pressing and holding the test switch for slightly longer, or until the song select screen fades out, while holding the specific key(s) down: Selects the specified song.
** Pressing and holding the test switch for slightly longer while not holding any keys down: Fades out of the song select screen, then fades back in.
* In addition, using the test switch and specific key(s) to select a song will only allow SINGLE mode to be played.


= New Charts =
= New Charts =
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