AC pnm 9: Difference between revisions

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* First pop'n music game to run with e-AMUSEMENT cards, and the first game to support [[ee'MALL]].
* First pop'n music game to run with e-AMUSEMENT cards, and the first game to support [[ee'MALL]].
* First pop'n music game to feature Osusume (English: recommendation) mode, where the player was asked questions, and the game made a song list based on the answers he/she chose. This mode would be used through [[AC pnm 11|pop'n music 11]].
* First pop'n music game to feature Osusume (English: recommendation) mode, where the player was asked questions, and the game made a song list based on the answers he/she chose. This mode would be used through [[AC pnm 11|pop'n music 11]].
* First pop'n music game to feature HITASURA mode, in which you play every song on a certain difficulty scale (1 to 8 stars). You play three songs at a time, and aside from the first song, all other songs are now shown. Progress can be continued with either a password (provided at the end of each round) or the use of e-amusement.
* First pop'n music game to feature HITASURA mode, in which you play every song on a certain difficulty scale (1 to 8 stars). You play three songs at a time, and aside from the first song, all other songs are not shown. Progress can be continued with either a password (provided at the end of each round) or the use of e-amusement.
** Instead of a bar, you have 50 hearts, one taken away for each BAD you get in a song. Once all 50 run out, it's GAME OVER. Hearts will ''not'' replenish between rounds.
** Instead of a bar, you have 50 hearts, one taken away for each BAD you get in a song. Once all 50 run out, it's GAME OVER. Hearts will ''not'' replenish between rounds.
* First pop'n music game to run on the PS2-based BEMANI Python 1, which was also used for [[AC DS Fusion|Dancing Stage Fusion]] and several non-BEMANI titles. The graphics are now more colorful and vibrant than they were on Firebeat. The Python 1 was used up to [[AC pnm 14|pop'n music 14 FEVER!]] and was replaced with BEMANI PC hardware for [[AC pnm 15|pop'n music 15 ADVENTURE]].
* First pop'n music game to run on the PS2-based BEMANI Python 1, which was also used for [[AC DS Fusion|Dancing Stage Fusion]] and several non-BEMANI titles. The graphics are now more colorful and vibrant than they were on Firebeat. The Python 1 was used up to [[AC pnm 14|pop'n music 14 FEVER!]] and was replaced with BEMANI PC hardware for [[AC pnm 15|pop'n music 15 ADVENTURE]].