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* First pop'n music game to run with e-AMUSEMENT cards, and the first game to support [[ee'MALL]]. | * First pop'n music game to run with e-AMUSEMENT cards, and the first game to support [[ee'MALL]]. | ||
* First pop'n music game to feature Osusume (English: recommendation) mode, where the player was asked questions, and the game made a song list based on the answers he/she chose. This mode would be used through [[AC pnm 11|pop'n music 11]]. | * First pop'n music game to feature Osusume (English: recommendation) mode, where the player was asked questions, and the game made a song list based on the answers he/she chose. This mode would be used through [[AC pnm 11|pop'n music 11]]. | ||
* First pop'n music game to feature HITASURA mode, in which you play every song on a certain difficulty scale (1 to 8 stars). You play three songs at a time, and aside from the first song, all other songs are now shown. Progress can be continued with either a password (provided at the end of each round) or the use of e-amusement. | |||
** Instead of a bar, you have 50 hearts, one taken away for each BAD you get in a song. Once all 50 run out, it's GAME OVER. Hearts will ''not'' replenish between rounds. | |||
* First pop'n music game to run on the PS2-based BEMANI Python 1, which was also used for [[AC DS Fusion|Dancing Stage Fusion]] and several non-BEMANI titles. The graphics are now more colorful and vibrant than they were on Firebeat. The Python 1 was used up to [[AC pnm 14|pop'n music 14 FEVER!]] and was replaced with BEMANI PC hardware for [[AC pnm 15|pop'n music 15 ADVENTURE]]. | * First pop'n music game to run on the PS2-based BEMANI Python 1, which was also used for [[AC DS Fusion|Dancing Stage Fusion]] and several non-BEMANI titles. The graphics are now more colorful and vibrant than they were on Firebeat. The Python 1 was used up to [[AC pnm 14|pop'n music 14 FEVER!]] and was replaced with BEMANI PC hardware for [[AC pnm 15|pop'n music 15 ADVENTURE]]. | ||
* Last pop'n music game in the series to use the old results sounds. | * Last pop'n music game in the series to use the old results sounds. | ||
* The website for pop'n music 9 is the first to list the individual number ratings for each song. It is also the first that shows you | * The website for pop'n music 9 is the first to list the individual number ratings for each song. | ||
** It is also the first that shows you ''evry'' song in the game, not just new songs. | |||
* pop'n music 9 marks one of the very few times in the pop'n music series where remixers for TV & ANIME remixes are thanked by their artist name, as opposed to only crediting the vocalist or no one at all. | * pop'n music 9 marks one of the very few times in the pop'n music series where remixers for TV & ANIME remixes are thanked by their artist name, as opposed to only crediting the vocalist or no one at all. | ||
* NORMAL MODE no longer has stage restrictions based on the stage number. | * NORMAL MODE no longer has stage restrictions based on the stage number. |