AC tricoro: Difference between revisions

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* Release dates: September 19th, 2012 (cabinets), September 25th, 2012 (upgrade)
* Release dates: September 19th, 2012 (cabinets), September 25th, 2012 (upgrade)
* Soundtrack release dates:
* Soundtrack release dates:
** beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.1:
** [[beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.1]]: February 27th, 2013 (Physical / Japan release), March 6th, 2013 (Digital / International release)
*** Japanese release: February 27th, 2013
*** Content of the cancelled Vol.2 album was released as the second CD of the [[beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK]] on December 25th, 2013.
*** International release (iTunes): March 6th, 2013
** Content of the cancelled Vol.2 album was released as the second CD of the ''[[AC SPADA|beatmania IIDX 21 SPADA]] ORIGINAL SOUNDTRACK'' on December 25th, 2013.
* Slogan: 輪音転奏。 (rinnetensou.) Next Link Various Tunes Change the World [ TRI ] For The Future !!!
* Slogan: 輪音転奏。 (rinnetensou.) Next Link Various Tunes Change the World [ TRI ] For The Future !!!


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* tricoro is a combination of tri(angle) and color, in reference to the game's triple color scheme of red, blue, and yellow.
* tricoro is a combination of tri(angle) and color, in reference to the game's triple color scheme of red, blue, and yellow.
** The three events across tricoro also reference each respective color in this order.
** The three events across tricoro also reference each respective color in this order.
* First beatmania IIDX game in HD.
** Fittingly, the color scheme also corresponds to the colors for ANOTHER, NORMAL and HYPER, respectively.
* First beatmania IIDX game in HD, running in 1280x720 resolution. Frames for styles prior to this game have been remastered to HD as well.
* First beatmania IIDX game under KONAMI's [[e-amusement|eAMUSEMENT]] Participation system; if the game cannot connect to an eAMUSEMENT network, it will not start up.
* First beatmania IIDX game under KONAMI's [[e-amusement|eAMUSEMENT]] Participation system; if the game cannot connect to an eAMUSEMENT network, it will not start up.
* Gameplay interface is overhauled.
* Gameplay interface is overhauled.
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** Music now plays on result screens.
** Music now plays on result screens.
** The difficulty and level of the song you played are displayed.
** The difficulty and level of the song you played are displayed.
* All version folders, including ALL BEMANI, now uses its respective game logos, replacing the traditional text display previously used in the past versions.
* New songs have black backgrounds with yellow text, as opposed to having white backgrounds. Old songs retain the traditional white text for returning songs.
* New songs have black backgrounds with yellow text, as opposed to having white backgrounds. Old songs retain the traditional white text for returning songs.
** ''All'' old songs now use the Commador Wide Normal font as well on the splash screen before a song, (except those with unique title cards).
** ''All'' old songs now use the Commador Wide Normal font as well on the splash screen before a song (except those with unique title cards).
* First beatmania IIDX arcade game since their respective debuts with no new songs by [[DJ Mass MAD Izm*]], [[Youhei Hiroshige|DJ Command]], or [[PRASTIK DANCEFLOOR]].
* First beatmania IIDX arcade game since their respective debuts with no new songs by [[DJ Mass MAD Izm*]], [[Youhei Hiroshige|DJ Command]], or [[PRASTIK DANCEFLOOR]].
** First beatmania IIDX game since [[Kiyoshi Murai|Seiya Murai]]'s debut with no new song by him on the default songlist.
** First beatmania IIDX game since [[Kiyoshi Murai|Seiya Murai]]'s debut with no new song by him on the default song list.
* First beatmania IIDX arcade game since [[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]] with no new licenses.
* First beatmania IIDX arcade game since [[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]] with no new licenses.
* [[Make A Difference]], [[SABER WING]], [[sakura storm]], [[Sweet Sweet Love Magic|Sweet Sweet ♡ Magic]], and [[Sakura|桜]] now have their videos from the DanceDanceRevolution series.
* [[Make A Difference]], [[SABER WING]], [[sakura storm]], [[Sweet Sweet Love Magic|Sweet Sweet ♡ Magic]], and [[Sakura|桜]] now have their videos from the DanceDanceRevolution series.
* Modifier selection is overhauled:
* Modifier selection is overhauled:
** ASSIST option screen is offered by default; only ASSIST modifiers can be selected on this screen (EASY, 5KEYS, AUTO SCRATCH, and LEGACY NOTE).
** ASSIST option screen is offered by default; only ASSIST modifiers can be selected on this screen (EASY, 5KEYS, AUTO SCRATCH, and LEGACY NOTE).
** A more traditional modifier screen is also available, divided into four categories (STYLE, GAUGE, ASSIST, and RANGE), the first three of which can be cycled up and down by using the top and bottom key rows respectively.
** A more traditional modifier screen is also available, divided into four categories ((STYLE, GAUGE, ASSIST, and RANGE)), the first three of which can be cycled up and down by using the top and bottom key rows respectively.
** A new options screen, called "detailed options" (詳細オプション), is introduced for selecting a ghost type, and options previously only accessible through codes (JUDGE among others).
** A new options screen, called "ADVANCED OPTIONS", is introduced for selecting a ghost type, and options previously only accessible through codes (JUDGE among others).
** You can cycle through these options screens with the Effect Change and VEFX buttons.
** You can cycle through these options screens with the Effect Change and VEFX buttons.
** H-RANDOM was added again as an option since its removal in [[AC SIRIUS|SIRIUS]]. It would be removed again in [[AC EPOLIS|EPOLIS]].
** HIDDEN, SUDDEN, HID+SUD, and SUDDEN+ TYPE B options have been removed.
* First arcade beatmania IIDX game to allow the player to change the timing offset.
* First arcade beatmania IIDX game to allow the player to change the timing offset.
* HI-SPEED can now only be changed by holding Start in-game; it is no longer available from the modifier screen.
* HI-SPEED can now only be changed by holding Start in-game; it is no longer available from the modifier screen.
** HI-SPEED range is now 0.5 to 4.0, and values now correspond to the speed multiplier applied to chart, meaning HS 1.0 is equivalent to no HI-SPEED in previous IIDX games. (Multiplier values for HI-SPEED mods in previous versions can be found [[IIDX_General_Info#What are the actual values of the high-speed settings.3F|here]].)
** HI-SPEED range is now 0.5 to 4.0, and values now correspond to the speed multiplier applied to chart, meaning HS 1.0 is equivalent to no HI-SPEED in previous IIDX games. (Multiplier values for HI-SPEED mods in previous versions can be found [[IIDX General Info#What are the actual values of the high-speed settings.3F|here]].)
** With floating HI-SPEED enabled (by pressing the Effects button), you can set HI-SPEED with the turntable in .01 increments from 0.5 to 10.0. Doing so in conjunction with an active SUDDEN+ and/or LIFT will cause the lane cover to adjust in order to maintain the current green number.
** With floating HI-SPEED enabled (by pressing the Effects button), you can set HI-SPEED with the turntable in .01 increments from 0.5 to 10.0. Doing so in conjunction with an active SUDDEN+ and/or LIFT will cause the lane cover to adjust in order to maintain the current green number.
*** Floating HI-SPEED is not available without switching out of the beginner option screen.
*** Floating HI-SPEED is not available without switching out of the beginner option screen.
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* The current beatmania IIDX font for a note combo is first used in this game, replacing the font used from [[AC 9th style|9th style]] to [[AC Lincle|Lincle]].
* The current beatmania IIDX font for a note combo is first used in this game, replacing the font used from [[AC 9th style|9th style]] to [[AC Lincle|Lincle]].
* Players can now see how they rank on a specific song against other players in the same arcade.
* Players can now see how they rank on a specific song against other players in the same arcade.
* ''Today's Featured Songs'' introduced. Every day three songs are marked as "featured", and playing them rewards you bonus DELLAR. The featured songs are chosen under a certain criteria which changes weekly every Wednesday.
* ''Today's Featured Songs'' introduced. Every day three songs are marked as "featured", and playing them rewards you bonus DELLAR. The featured songs are chosen under a certain criteria which changes weekly every Wednesday.
* EXTRA STAGE is renamed to LIMIT BURST. Only the first LIMIT BURST song, [[Sol Cosine Job 2]], is an original song; all others are BEMANI crossovers from other BEMANI titles.
* EXTRA STAGE is renamed to LIMIT BURST. Only the first LIMIT BURST song, [[Sol Cosine Job 2]], is an original song; all others are BEMANI crossovers from other BEMANI titles.
* First beatmania IIDX game with no EXPERT.
* First beatmania IIDX game with no EXPERT mode.
* Various older songs had their overlays removed from their videos due to the overhauled interface. Full list [http://bemaniwiki.com/index.php?beatmaniaIIDX%2020%20tricoro%2F%B5%EC%B6%CA%CA%D1%B9%B9%C5%C0#v8f5ba73 here].
* Various older songs had their overlays removed from their videos due to the overhauled interface. Specifically, overlays that have their corner lower left and right cropped to fit in the interface of the older styles. Full list [http://bemaniwiki.com/index.php?beatmaniaIIDX%2020%20tricoro%2F%B5%EC%B6%CA%CA%D1%B9%B9%C5%C0#v8f5ba73 here].
* STEP UP mode returns, and has been heavily overhauled.
* STEP UP mode has received revamps:
** Players are now given a dynamic song list which varies after each song, with the difficulty depending on result and its starting difficulty tier.
** A Review folder is added, which adds songs played on STEP UP and STANDARD modes each time a new song was played. These folders do not progress towards STEP UP, but its suitable for training as these songs can be repeated in the same credit.
*** BEGINNER charts (level is rated in kanji) are classified under one of the first 3 difficulty levels.
** Completing certain tasks awards Q-Pro parts for customization.
* The Vol.1 soundtrack is the first beatmania IIDX soundtrack to receive a digital release outside of Japan.
* The Vol.1 soundtrack is the first beatmania IIDX soundtrack to receive a digital release outside of Japan.
** Some of the tracks on the international version of the soundtrack are tagged differently from their counterparts in the Japanese version.
** Some of the tracks on the international version of the soundtrack are tagged differently from their counterparts in the Japanese version.
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* First beatmania IIDX game to have different layers for BGM, adding more instruments on the transitions as you progress through the menus.
* First beatmania IIDX game to have different layers for BGM, adding more instruments on the transitions as you progress through the menus.
* System BGM is composed by [[Naoyuki Sato|猫叉Master]].
* System BGM is composed by [[Naoyuki Sato|猫叉Master]].
** System voice is provided by a friend of his, while a different menu voice is provided by [[ALT]].
** System voice is provided by a friend of his, while a different menu voice is provided by [[Alt|ALT]].
* First beatmania IIDX game released in Korea since [[AC 2nd style|beatstage II 2nd style]].
* eAMUSEMENT support for beatmania IIDX 20 tricoro ended on December 27th, 2013.
* eAMUSEMENT support for beatmania IIDX 20 tricoro ended on December 27th, 2013.
* Total songs: 787
* Total songs: 787


== Staff Information ==
== Staff Information ==
* Director: Kenji Watanabe
* [[beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.1 OST Booklet Credits]]
* Sound producer: [[Takayuki Ishikawa|dj TAKA]]
* Sound directors: [[Toshiyuki Kakuta|L.E.D.]], [[Naoyuki Sato|猫叉Master]]
* Sound designer: Atsushi Kondo


= Full Song List =
= Full Song List =
* [[beatmania IIDX 20 tricoro Full Songlist]]
* [[beatmania IIDX 20 tricoro full song list]]


= Initial Songlist =
= Initial Song list =
{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|Default Songs}}
{{IIDX Songlist Category|Default Songs}}
{{IIDX Song|HARDCORE|[[405nm (Ryu mix)|405nm (Ryu☆mix)]]|[[Yusuke Ceo|Another]] [[Ryutaro Nakahara|Infinity]]|177|-|5|9|11|5|9|11}}
{{IIDX Song|HARDCORE|[[405nm (Ryu mix)|405nm (Ryu☆mix)]]|[[Yusuke Seo|Another]] [[Ryutaro Nakahara|Infinity]]|177|-|5|9|11|5|9|11}}
{{IIDX Song|ELECTRO POP|[[Ascalon]]|[[Tatsuya Iyama|Qrispy Joybox]]|185|-|5|8|10|6|9|11}}
{{IIDX Song|ELECTRO POP|[[Ascalon]]|[[Tatsuya Iyama|Qrispy Joybox]]|185|-|5|8|10|6|9|11}}
{{IIDX Song|HARD DANCE|[[BLUE STRAGGLER]]|[[Toshiyuki Kakuta|L.E.D.]]|160|-|4|7|10|4|8|10}}
{{IIDX Song|HARD DANCE|[[BLUE STRAGGLER]]|[[Toshiyuki Kakuta|L.E.D.]]|160|-|4|7|10|4|8|10}}
{{IIDX Song|J-CORE|[[Breaking Dawn feat. NO+CHIN, AYANO]]|[[Akira Uchibori|GUHROOVY]]|186|-|5|8|11|5|8|11}}
{{IIDX Song|J-CORE|[[Breaking Dawn feat. NO+CHIN, AYANO]]|[[Akira Uchibori|GUHROOVY]]|186|-|5|8|11|5|8|11}}
{{IIDX Song|LOUNGE POP|[[connective]]|[[Naoyuki Sato|猫叉Master]] feat. [[*spiLa*]]|128|1|2|6|8|2|6|8}}
{{IIDX Song|LOUNGE POP|[[connective]]|[[Naoyuki Sato|猫叉Master]] feat. [[*spiLa*]]|128|1|2|6|8|2|6|8}}
{{IIDX Song|PIECED ROCK|[[Deceive Your Insight]]|Project B-|190|-|5|8|11|5|9|11}}
{{IIDX Song|PIECED ROCK|[[Deceive Your Insight]]|[[Akhuta|Project B-]]|190|-|5|8|11|5|9|11}}
{{IIDX Song|SYMPHONIC BREAK BEATS|[[Devilz Staircase]]|[[OSTER project]]|185|-|3|10|12|4|10|12}}
{{IIDX Song|SYMPHONIC BREAK BEATS|[[Devilz Staircase]]|[[OSTER project]]|185|-|3|10|12|4|10|12}}
{{IIDX Song|HOUSE|[[Echo Of Forever]]|[[Kosuke Saito|kors k]]|135|-|3|6|9|4|7|10}}
{{IIDX Song|HOUSE|[[Echo Of Forever]]|[[Kosuke Saito|kors k]]|135|-|3|6|9|4|7|10}}
{{IIDX Song|TRANCE CORE|[[FLOWER]]{{from|[[AC jb knit APPEND|jubeat knit APPEND]] / [[AC RB|REFLEC BEAT]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]]|173|2|6|9|11|6|9|12}}
{{IIDX Song|TRANCE CORE|[[FLOWER]]{{from|[[AC jb knit APPEND|jubeat knit APPEND]] / [[AC RB|REFLEC BEAT]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]]|173|2|6|9|11|6|9|12}}
{{IIDX Song|HANDZ UP|[[Fly you to the star]]|[[Yusuke Ceo|Another]] [[Ryutaro Nakahara|Infinity]] feat. [[Mayumi Morinaga]]|141|-|4|8|10|4|8|11}}
{{IIDX Song|HANDZ UP|[[Fly you to the star]]|[[Yusuke Seo|Another]] [[Ryutaro Nakahara|Infinity]] feat. [[Mayumi Morinaga]]|141|-|4|8|10|4|8|11}}
{{IIDX Song|KONAMI REMIX|[[GRADIUS 2012]]|[[Sota Fujimori]]|180|-|5|8|10|5|8|10}}
{{IIDX Song|KONAMI REMIX|[[GRADIUS 2012]]|[[Sota Fujimori]]|180|-|5|8|10|5|8|10}}
{{IIDX Song|NU RAVE|[[Howling]]|[[Daichi Watanabe|PON]]|155|-|4|7|9|4|7|10}}
{{IIDX Song|NU RAVE|[[Howling]]|[[Daichi Watanabe|PON]]|155|-|4|7|9|4|7|10}}
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{{IIDX Song|STARPOP|[[To my star]]|[[Kanako Watanabe|星野奏子]]|153|-|3|6|9|3|7|9}}
{{IIDX Song|STARPOP|[[To my star]]|[[Kanako Watanabe|星野奏子]]|153|-|3|6|9|3|7|9}}
{{IIDX Song|DESERT ALTERNATIVE EDGE|[[YELLOW FROG from Steel Chronicle]]|[[Tomoaki Hirono|劇団レコード]]|110|-|3|7|9|4|6|10}}
{{IIDX Song|DESERT ALTERNATIVE EDGE|[[YELLOW FROG from Steel Chronicle]]|[[Tomoaki Hirono|劇団レコード]]|110|-|3|7|9|4|6|10}}
{{IIDX Song|DUB STEP|[[ZED]]|[[USAO]]|190|-|5|8|11|5|8|11}}
{{IIDX Song|DUB STEP|[[ZED]]|[[Masaharu Kubota|USAO]]|190|-|5|8|11|5|8|11}}
{{IIDX Song|NEO CLASSICAL DANCE|[[Kagen no tsuki|下弦の月]]|[[Daisuke Kurosawa|iNO]]|166|-|5|7|9|5|7|9}}
{{IIDX Song|NEO CLASSICAL DANCE|[[Kagen no tsuki|下弦の月]]|[[Daisuke Kurosawa|iNO]]|166|-|5|7|9|5|7|9}}
{{IIDX Song|Hi-GOTH|[[Kuruizake homura no hana|狂イ咲ケ焔ノ華]]|[[Toshiyuki Kakuta|覚醒ノ]][[Mayumi Morinaga|Prim]]|206|-|6|10|12|6|10|12}}
{{IIDX Song|Hi-GOTH|[[Kuruizake homura no hana|狂イ咲ケ焔ノ華]]|[[Toshiyuki Kakuta|覚醒ノ]][[Mayumi Morinaga|Prim]]|206|-|6|10|12|6|10|12}}
{{IIDX Song|CYBER SYMPHONIC POP|[[Meimetsu, fragments|メイメツ、フラグメンツ]]|[[Masato Nakayama|中山真斗]](Elements Garden) feat.[[Megu Sakuragawa|桜川めぐ]]|157|-|4|8|10|4|7|11}}
{{IIDX Song|CYBER SYMPHONIC POP|[[Meimetsu, fragments|メイメツ、フラグメンツ]]|[[Masato Nakayama|中山真斗]]([[Elements Garden]]) feat.[[Megu Sakuragawa|桜川めぐ]]|157|-|4|8|10|4|7|11}}
}}
}}


= LIMIT BURST =
= LIMIT BURST =


beatmania IIDX 20 tricoro's EXTRA STAGE system is renamed to LIMIT BURST. With the sole exception of [[Sol Cosine Job 2]], all of its songs are boss songs from other BEMANI games not crossed over before to beatmania IIDX.
beatmania IIDX 20 tricoro's EXTRA STAGE system is titled LIMIT BURST. With the sole exception of [[Sol Cosine Job 2]], these songs are previous boss songs from past BEMANI games that had never crossed over to beatmania IIDX before. These songs are:


Each LIMIT BURST song, in addition to requiring the EXTRA STAGE to be unlocked and the first three stages consisting of songs from a specific subset of songs, has four different phases of unlock conditions. Each phase, except for Phase 4, has a minimum total difficulty and clear status requirement. Phases for each song cycle every week  until Phase 4 (except for [[Timepiece phase II]]). Failing ''any'' stage will prevent LIMIT BURST from appearing, even if you meet requirements.
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
!style="background:#9999ee; text-align: center;" |BEMANI game
!style="background:#9999ee; text-align: center;" |Song
!style="background:#9999ee; text-align: center;" |Date debut
!style="background:#9999ee; text-align: center; width=40%" |Conditions
|-
|style="background:lightblue; text-align: center;" |beatmania IIDX
|[[Sol Cosine Job 2]]
|October 3rd, 2012
|All three stages has to be ONE MORE EXTRA STAGE songs from previous beatmania IIDX entries.<br><small>([[Plan 8]], an unlock from LEGEND CROSS, cannot fulfill the condition.)</small>
|-
|style="background:#f305fa; text-align: center;" |[[AC DDR X2|DanceDanceRevolution X2]]
|[[New Decade IIDX Edition]]
|October 17th, 2012
|All three stages must be DanceDanceRevolution BEMANI crossovers.<br><small>(Playing [[Kakumei|革命]], [[Fascination MAXX]] and [[PARANOiA ~HADES~|PARANOiA ~HADES~]] in one playthrough will default to Sol Cosine Job 2, as these crossovers are also previous ONE MORE EXTRA STAGE songs.)</small>
|-
|style="background:orange; text-align: center;" |[[AC pnm 15|pop'n music 15 ADVENTURE]]
|[[neu]]
|October 31st, 2012
|All three stages must be pop'n music BEMANI crossovers.
|-
|style="background:lightpink; text-align: center;" |[[AC RB|REFLEC BEAT]]
|[[Hollywood Galaxy]]
|November 21st, 2012
|All three stages must be REFLEC BEAT BEMANI crossovers.<br><small>([[Stay my side]] cannot fulfill the condition.)</small>
|-
|style="background:#bababa; text-align: center; " |[[AC jb copious|jubeat copious]]
|[[JOMANDA]]
|December 12th, 2012
|All three stages must be jubeat BEMANI crossovers.
|-
|style="background:lightgreen; text-align: center;" |[[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]]
|[[DAY DREAM]]
|January 2nd, 2013
|All three stages must be GuitarFreaks & DrumMania BEMANI crossovers.<br><small>(Playing [[Concertino in Blue]], [[Kodomo no rakugaki chou|子供の落書き帳]], and [[Tamayura|たまゆら]] in one playthrough will default to Timepiece phase II, even though these three songs are GuitarFreaks & DrumMania crossovers.)</small>
|-
|style="background:#00f7ff; text-align: center;" |[[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]
|[[Timepiece phase II]]
|January 23rd, 2013
|All three stages must be songs composed by [[Hirofumi Sasaki]].<br><small>([[Tamayura|たまゆら]], an unlock from Ω-ATTACK SECTOR B, has to be unlocked first; replaces CN. Ver if timer ends with 2, 8 and 7 for the 1ST, 2ND and FINAL Stage, respectively.)</small>
|}


* Phase 1:
To access LIMIT BURST, in addition to requiring the EXTRA STAGE to be unlocked, the first three stages must consist of songs from a specific subset of songs. Each song has four different phases of unlock condition; charts are unlocked on a weekly phases. Each phase also has a minimum total difficulty and clear status requirement, aside from the fourth phase. The conditions to access ''LIMIT BURST'' change based on the Phase it is in:
** NORMAL and HYPER not available.
** ANOTHER: combined total difficulty of at least 33, all songs with FULL COMBO.
* Phase 2:
** NORMAL not available.
** HYPER: combined total difficulty of at least 27, all songs HARD CLEAR or above.
** ANOTHER: combined total difficulty of at least 33, all songs with EX-HARD CLEAR or above.
* Phase 3:
** NORMAL chart: combined total difficulty of at least 18, any clear rate.
** HYPER chart: combined total difficulty of at least 27, CLEAR or above.
** ANOTHER chart: combined total difficulty of at least 33, HARD CLEAR or above.
* Phase 4:
** All charts: No difficulty or clear requirement.


From February 18th, 2013 onward, you can permanately unlock LIMIT BURST songs with DELLAR. If you already played the songs before, you can buy them with Devil Cards. If you don't, you'll need to use the more expensive Angel Cards. Please see  the[[tricoro Devil and Angel Card unlocks]] page for more details.
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
 
!style="background:#9999ee; text-align: center;" rowspan=2|Phase
All songs were on Phase 4 by tricoro's end except for [[Timepiece phase II#CN Ver.|Timepiece phase II (CN Ver.)]], which only went down to Phase 3.
!style="background:#9999ee; text-align: center;" colspan=2|NORMAL
 
!style="background:#9999ee; text-align: center;" colspan=2|HYPER
== LIMIT BURST songs ==
!style="background:#9999ee; text-align: center;" colspan=2|ANOTHER
* [[Sol Cosine Job 2]] (beatmania IIDX LIMIT BURST)
|-
** All three stages must be ONE MORE EXTRA STAGE songs from previous beatmania IIDX games. Eligible songs are:[[Kakumei|革命]], [[xenon]], [[quasar]], [[One More Lovely]], [[Piano kyousoukyoku dai 1 ban "Sasoribi"|ピアノ協奏曲第1番"蠍火"]], [[Mei|冥]], [[Nageki no ki|嘆きの樹]], [[Fascination MAXX]], [[Sense 2007]], [[PARANOiA ~HADES~|PARANOiA ~HADES~]], [[TROOPERS]], [[MENDES]], [[3y3s]], [[Himiko|卑弥呼]], [[Colorful Cookie]], [[Fuchinkan CANDY|不沈艦CANDY]], [[BITTER CHOCOLATE STRIKER]], [[Bad Maniacs]], [[Almagest]], [[Shakunetsu Beach Side Bunny|灼熱Beach Side Bunny]], [[DIAVOLO]], and [[Tenkuu no yoake|天空の夜明け]].
!style="background:#9999ee; text-align: center;"|Total Level
** '''NOTE:''' [[Plan 8]] does not count.
!style="background:#9999ee; text-align: center;"|Clear Lamp
 
!style="background:#9999ee; text-align: center;"|Total Level
* [[New Decade IIDX Edition]] ([[AC DDR X2|DanceDanceRevolution X2]] LIMIT BURST)
!style="background:#9999ee; text-align: center;"|Clear Lamp
** All three stages must be transplants from the DanceDanceRevolution series, or remixes of DanceDanceRevolution songs.
!style="background:#9999ee; text-align: center;"|Total Level
** '''NOTE:''' If you play 革命, Fascination MAXX and PARANOiA ~HADES~ in one playthrough, the LIMIT BURST song will default to Sol Cosine Job 2 due to their also being ONE MORE EXTRA STAGE songs.
!style="background:#9999ee; text-align: center;"|Clear Lamp
 
|-
* [[neu]] ([[AC pnm 15|pop'n music 15 ADVENTURE]] LIMIT BURST)
|Phase 1
** All three stages must be transplants from the [[pop'n music Information|pop'n music]] series or remixes of pop'n music songs. Eligible songs are: [[ULTRA HIGH-HEELS~I JUST WANNA TELL YOU|ULTRA HIGH-HEELS]], [[Glorious Days]], [[GRADIUS -FULL SPEED-]], [[Raspberry Heart (English version)|Raspberry♡Heart (English version)]], [[Votum stellarum]], [[MOON]], [[fffff|ƒƒƒƒƒ]], [[Rin to shite saku hana no gotoku|凛として咲く花の如く]], [[Kurokami midareshi shura to narite|黒髪乱れし修羅となりて]], [[Kagachi|蛇神]], [[ZETA ~sosuu no sekai to chouetsusha~|ZETA~素数の世界と超越者~]], [[Fantasia]], [[Sorrows]], [[Sayonara heaven|サヨナラ・ヘヴン]], [[Jack]], [[Ubertreffen|Übertreffen]], [[High School Love]], [[Nijiiro|虹色]], and [[STARS (Re-tuned by HAL) -IIDX EDITION-|STARS☆☆☆ (Re-tuned by HΛL) -IIDX EDITION-]].
|colspan=4|''unavailable''
 
|33
* [[Hollywood Galaxy]] ([[AC RB|REFLEC BEAT]] LIMIT BURST)
|FULL COMBO
** All three stages must be transplants from the REFLEC BEAT series. Eligible songs are: [[Broken]], [[Sakura Reflection]], [[SPECIAL SUMMER CAMPAIGN!]], [[Survival Games]], [[THE FALLEN]], [[Thunderbolt]], [[Wuv U]], [[Chuuka kyuukou|中華急行]], [[Castle on the Moon]], [[Flip Flap]], [[HAERETICUS]], [[quaver|quaver♪]], [[TITANS RETURN]], [[Beautiful receipt|ビューティフル レシート]], and [[FLOWER]].
|-
** '''NOTE:''' [[Stay my side]] does not count.
|Phase 2
 
|colspan=2|''unavailable''
* [[JOMANDA]] ([[AC jb copious|jubeat copious]] LIMIT BURST)
|27
** All three stages must be transplants from the jubeat series. Eligible songs are: [[532nm]], [[AIR RAID FROM THA UNDAGROUND]], [[ALBIDA]], [[bass 2 bass]], [[Evans|Evans -prototype- / Evans]], [[IN THE NAME OF LOVE]], [[Love km|Love♥km]], [[Special One]], [[STELLAR WIND]], [[Far east nightbird]], [[I'm so Happy]], [[Snow Goose]], [[WONDER WALKER]], [[yellow head joe]], [[Kagerou (Kanako Hoshino)|陽炎]], and [[FLOWER]].
|HARD CLEAR or better
 
|33
* [[DAY DREAM]] ([[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]] LIMIT BURST)
|EX-HARD CLEAR or better
** All three stages must be transplants from the GuitarFreaks & DrumMania series, or remixes of GuitarFreaks & DrumMania songs. Eligible songs are: [[Agnus Dei]], [[Himawari|ヒマワリ]], [[Concertino in Blue]], [[Kagonotori ~nishiki~|カゴノトリ~弐式~]], [[CaptivAte~sabaki~|CaptivAte~裁き~]], [[Darling my LUV]], [[Mirage residence|ミラージュ・レジデンス]], [[CaptivAte~sabaki~(SUBLIME TECHNO MIX)|CaptivAte~裁き~(SUBLIME TECHNO MIX)]], [[Kodomo no rakugaki chou|子供の落書き帳]], and (once unlocked) [[Tamayura|たまゆら]].
|-
 
|Phase 3
* [[Timepiece phase II]] ([[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]] LIMIT BURST) ===
|18
** You ''must'' have unlocked [[Tamayura|たまゆら]] from Ω-ATTACK SECTOR B.
|ASSIST CLEAR or better
** You must play all three [[Hirofumi Sasaki]] songs on the same credit: [[Concertino in Blue]], [[Kodomo no rakugaki chou|子供の落書き帳]], and [[Tamayura|たまゆら]].
|27
** '''NOTE:''' Although these three songs are also from the GuitarFreaks & DrumMania series, DAY DREAM will not be accessible if you unlock Timepiece phase II.
|CLEAR or better
 
|33
* [[Timepiece phase II#CN Ver.|Timepiece phase II (CN Ver.)]]
|HARD CLEAR or better
** Meet the same conditions needed to play the original version of Timepice phase II, and also:
|-
*** The remaining time when selecting the 1st STAGE song ''must'' end on x2 seconds (e.g. 2, 12, 22 seconds).
|Phase 4
*** The remaining time when selecting the 2nd STAGE song ''must'' end on x8 seconds (e.g. 8, 18, 28 seconds).
|colspan=6|No difficulty or clear requirements.
*** The remaining time when selecting the 3rd STAGE song ''must'' end on x7 seconds (e.g. 7, 17, 27 seconds).
|-
|colspan=7|Failing any one stage will disqualify the player from accessing ''LIMIT BURST''. RANDOM or MIRROR modifiers can be used (except H-RANDOM).<br>([[Timepiece phase II]] and its CN Ver. only went down to Phase 3.)
|}


From February 18th, 2013 onward, you can permanently unlock LIMIT BURST songs with DELLAR. If you already played the songs before, you can buy them cheaper with Devil Cards. If you don't, you'll need to use the more expensive Angel Cards. Please see the [[tricoro Devil and Angel Card unlocks]] page for more details.
{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|<strong>LIMIT BURST</strong>|bg=#DCE0E0|}}
{{IIDX Songlist Category|<strong>LIMIT BURST</strong>|bg=#DCE0E0|}}
Line 178: Line 213:
{{IIDX Song|DARK PROGRESSIVE|[[DAY DREAM]]{{from|[[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]]}}|[[Mutsuhiko Izumi]]|80-300|-|5|10|12|6|10|12}}
{{IIDX Song|DARK PROGRESSIVE|[[DAY DREAM]]{{from|[[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]]}}|[[Mutsuhiko Izumi]]|80-300|-|5|10|12|6|10|12}}
{{IIDX Song|PROGRESSIVE ROCK|[[Timepiece phase II]]{{from|[[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]}}|[[Hirofumi Sasaki|佐々木博史]]|287|-|5|10|12|6|11|12}}
{{IIDX Song|PROGRESSIVE ROCK|[[Timepiece phase II]]{{from|[[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]}}|[[Hirofumi Sasaki|佐々木博史]]|287|-|5|10|12|6|11|12}}
{{IIDX Song|PROGRESSIVE ROCK|[[Timepiece phase II#CN Ver.|Timepiece phase II (CN Ver.)]]{{from|[[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]}}|[[Hirofumi Sasaki|佐々木博史]]|287|-|6|10|12|6|11|12}}
{{IIDX Song|PROGRESSIVE ROCK|[[Timepiece phase II|Timepiece phase II (CN Ver.)]]{{from|[[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]}}|[[Hirofumi Sasaki|佐々木博史]]|287|-|6|10|12|6|11|12}}
}}
}}


= LEGEND CROSS =
= LEGEND CROSS (tricoro / RED) =
 
== LEGEND CROSS (tricoro / RED) ==
tricoro's first color unlock event, ''LEGEND CROSS'' system, began on October 10th, 2012. Here you can unlock new songs by obtaining Astran lights. The LEGEND CROSS boss songs are mash-ups of songs from their respective versions. These songs have a LEGEND CROSS have a red background bar in the songwheel menu.
 
The combination of styles and their boss numbers for the songs are as follows:


* IIDX RED (#1) x Resort Anthem (#6): [[SYNC-ANTHEM]]
tricoro's first color unlock event, ''LEGEND CROSS'' system, began on October 10th, 2012. The LEGEND CROSS boss songs are mash-ups of songs from their respective versions. LEGEND CROSS originals have a red background bar on the songwheel menu. e-amusement is required to play the event.
* 2nd style (#2) x 10th style (#7): [[Elpis|ΕΛΠΙΣ]]
* 6th style (#3) x 8th style (#8): [[rumrum triplets]]
* DistorteD (#4) x DJ TROOPERS (#9): [[S!ck]]
* GOLD (#5) x Lincle (#10): [[CONEPTUAL]]


The goal of the event is to collect "Astran shines", which are divided among NORMAL, HYPER, and ANOTHER difficulty. Astran shines cannot be obtained when playing with two players. Astran is tied to the difficulty level used on; for example, acquiring the Aslan on ANOTHER for IIDX RED and Resort Anthem will make the ANOTHER chart of SYNC-ANTHEM playable. Acquired Astran can be chekced on the e-AMUSEMENT gate DJ DATA for tricoro.
The goal of the event is to collect "Astran shines", which are divided among NORMAL, HYPER, and ANOTHER difficulties. Astran shines cannot be obtained when playing with two players. Astran is tied to the difficulty level used on. Acquired Astran can be checked on the e-AMUSEMENT gate DJ DATA for tricoro.


To meet the requirements for these songs to appear on EXTRA STAGE, you must meet certain requirements pertaining to a certain musical style. Only by completing the required styles' requirements can you unlock that song on EXTRA STAGE. Requirements per style are as follows:
You must meet certain requirements pertaining to a certain musical style to access the EXTRS STAGEs. Only by completing the required styles' requirements can you unlock that song on EXTRA STAGE.


* IIDX RED: get a Silver Tran Medal for completing the first year in STEP UP.
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
* 2nd style: get the DJ POINT Tran Medals for NORMAL (1000), HYPER (2000), and ANOTHER (3000) (note that must be done between either Single or Double; they are not combined).
!style="background:#9999ee; text-align: center;" |Song
* 6th style: get a Bronze Tran Medal for completing five different days of Today's Featured Songs.
!style="background:#9999ee; text-align: center;" |Style
* DistorteD: obtain a rank/grade Tran Medal.
!style="background:#9999ee; text-align: center;" |Number
* GOLD: get Tran Medals for playing one song in each game folder from [[AC 1st|1st style]] through tricoro on each difficulty level you want to unlock the chart at (minimum of 60 plays for all three difficulty levels). [[AC substream|substream]] is not required.
!style="background:#9999ee; text-align: center; width=40%" |Conditions
* Resort Anthem: end at least one song on a credit with a EX SCORE of 573.
|-
* 10th style: finish at least one song on a credit with Floating HI-SPEED set to 5.73.
|style="background:#9999ee; text-align: center;" rowspan=2|[[SYNC-ANTHEM]]
* 8th style: play one or more songs in one credit, aliginging the target score graph with "PACEMAKER ---%" and entering in the order of "5", "7", and then "3" on the numeric keypad.
|[[AC IIDX RED|IIDX RED]]
* DJ TROOPERS: finish at least one song on a credit using SUDDEN+/HIDDEN+/HID-SUD+ so that the green number is 573.
|1
* Lincle: during a credit, choose a song for FIRST STAGE with x5 seconds, then SECOND STAGE with x7 seconds remaining, and FINAL STAGE with x3 seconds remaining.
|Obtain a Silver Tran Medal for completing the first year of STEP UP.
* UNKNOWN-1: defeat the first five songs two times each to obtain five crystals. See below for more details.
|-
* UNKNOWN-2: defeat the ONE MORE EXTRA STAGE boss.
|[[AC Resort Anthem|Resort Anthem]]
|6
|Obtain a EX SCORE of 573 on one song.
|-
|style="background:#9999ee; text-align: center;" rowspan=2|[[Elpis|ΕΛΠΙΣ]]
|[[AC 2nd style|2nd style]]
|2
|Obtain DJ POINT Tran Medals for NORMAL (1000), HYPER (2000), and ANOTHER (3000)<br><small>(Single and Double have to be done separately)</small>
|-
|[[AC 10th style|10th style]]
|7
|Floating HI-SPEED must be set to 5.73 for one song.
|-
|style="background:#9999ee; text-align: center;" rowspan=2|[[rumrum triplets]]
|[[AC 6th style|6th style]]
|3
|Obtain a Bronze Tran Medal by completing five different days of Today's Featured Songs.
|-
|[[AC 8th style|8th style]]
|8
|Play a song while setting the target score graph with "PACEMAKER ---%" to 57.3 (by entering in the order of "5", "7", and then "3" on the numeric keypad in order).
|-
|style="background:#9999ee; text-align: center;" rowspan=2|[[S!ck]]
|[[AC DistorteD|DistorteD]]
|4
|Obtain a Dan/Class Tran Medal.
|-
|[[AC DJ TROOPERS|DJ TROOPERS]]
|9
|Play/finish a song using SUDDEN+/HIDDEN+/HID-SUD+, with the green number set at 573.
|-
|style="background:#9999ee; text-align: center;" rowspan=2|[[CONCEPTUAL]]
|[[AC GOLD|GOLD]]
|5
|Obtain Tran Medals for playing one song in each game folder depending on the difficulty you want to unlock a chart.<br><small>([[AC substream|substream]] does not have a Tran Medal.)</small>
|-
|[[AC Lincle|Lincle]]
|10
|During a credit, select songs with the final number in each song featuring the following numbers: 5 for 1ST STAGE, 7 for 2ND STAGE, and 3 for FINAL STAGE.
|-
|style="background:#9999ee; text-align: center;" colspan=2|[[Thor's Hammer]]
|rowspan=2|UNKNOWN
|Clear the first five aforementioned songs in a Old x New (1 to 5) or New x Old (6 to 10) sequence (see below for conditions), then hold the EFFECT button.
|-
|style="background:#9999ee; text-align: center;" colspan=2|[[Plan 8]]
|Clear Plan 8 ob ONE MORE EXTRA STAGE. To access the song as EXTRA STAGE, both EFFECT and VEFX buttons have to be held.<br><small>(Playing Plan 8 will cost crystals 6-10 for the difficulty selected.)</small>
|}


Once you obtain the requirements for any matching pair of songs, you can unlock that song for play on EXTRA STAGE by meeting EXTRA STAGE requirements by playing songs ''only'' from that respective game's folder. For example, if you want to play rumrum triplets, you need to be play either a set of 6th style oe 8th style songs on the same credit.
Once you obtain the requirements for any matching pair of songs, you can unlock that song for play on EXTRA STAGE by meeting EXTRA STAGE requirements and playing songs ''only'' from that respective game's folder. For example, if you want to play rumrum triplets, you must play a set of either 6th style or 8th style songs on the same credit. The LEGEND CROSS folder will then be available on EXTRA STAGE, and a warning screen will be displayed when selected. The player will be locked on the folder once it is opened, and will remain in the event screen until the stage is played.


Successfully accomplish the above, and you'll head to the EXTRA STAGE song of your choosing, where you will fight a boss in that song. Each boss has a top and bottom half to destroy, which is determined by which game you chose for your EXTRA STAGE. For example, to defeat the boss of CONCEPTUAL, you'll need to play through a credit of GOLD songs for its top half, and Lincle songs for its bottom half. Each successful defeat earns you a crystal. Crystals ''must'' be obtained in the order of (old x new) and (new x old) in order to gain access to [[Thor's Hammer]] and [[Plan 8]]. Which difficulty you obtain the crystals on determines what the difficulty level you get the two above songs on (i.e. if you collect 10 NORMAL crystals, you'll proceed to Thor's Hammer NORMAL and then Plan 8 NORMAL).
Inside the LEGEND CROSS folder you can select a boss song by choosing any boss number. Each boss has both halves (Old x New, and New x Old) to destroy, determined by the set of songs played for the EXTRA STAGE (for example, to defeat CONCEPTUAL boss, players must first play a set of GOLD songs (for Old x New) in one credit, then Lincle in the next credit (for New x Old).) The player will acquire crystals (for the select difficulty), which have to be obtained depending on the half destroyed in order (Old x New, or New x Old). When playing on the Old x New sequence, RANDOM must not be used, whereas in the New x Old sequence, RANDOM ''must'' be used (for Double play, RANDOM is not mandatory, though can be used for one side only; FLIP is also allowed). ASSIST, MIRROR and S-RANDOM modifiers ''cannot'' be used om either play style.


Requirements are as follows to defeating the bosses (you need to at least EASY CLEAR or above, regardless of difficulty chosen). MIRROR and ASSIST options are ''not'' allowed. FLIP can be used on all bosses on Double, however.
These conditions to obtain the songs are:
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
!style="background:#9999ee; text-align: center;" rowspan=2|Phase
!style="background:#9999ee; text-align: center;" colspan=2|NORMAL
!style="background:#9999ee; text-align: center;" colspan=2|HYPER
!style="background:#9999ee; text-align: center;" colspan=2|ANOTHER
|-
!style="background:#9999ee; text-align: center;"|DJ Level
!style="background:#9999ee; text-align: center;"|Clear Lamp
!style="background:#9999ee; text-align: center;"|DJ Level
!style="background:#9999ee; text-align: center;"|Clear Lamp
!style="background:#9999ee; text-align: center;"|DJ Level
!style="background:#9999ee; text-align: center;"|Clear Lamp
|-
|Phase 1
|colspan=4|''unavailable''
|AAA
|EX HARD CLEAR or better
|-
|Phase 2
|colspan=2|''unavailable''
|A or better
|HARD CLEAR or better
|AA or better
|HARD CLEAR or better
|-
|Phase 3
|C or better
|EASY CLEAR or better
|B or better
|EASY CLEAR or better
|A or better
|EASY CLEAR or better
|-
|}


* Boss number 1-5 (old x new styles): upper half.
Once all ten crystals are obtained for the selected difficulty, a hidden sixth song, [[Thor's Hammer]], can be selected in the LEGEND CROSS folder by holding the EFFECT button. To access [[Plan 8]] as ONE MORE EXTRA STAGE, the player has to fulfill the same clearing conditions above (FLIP will be disabled when playing it). Playing Plan 8 as ONE MORE EXTRA STAGE will cost half of your crystals (New x Old) for that particular difficulty played, and you must reacquire the crystals again to play Plan 8 again. If the player clears the song, Plan 8 can be played on EXTRA STAGE by holding both EFFECT and VEFX buttons, though it will still cost crystals.
** Music form: regular
** NORMAL: C or higher.
** HYPER: B or higher.
** ANOTHER: A or higher.


* Boss number 6-10 (new x old styles): bottom half.
In addition to the above seven songs, two CS crossovers can also be obtained during the event by meeting certain requirements. [[Time to Empress]] can be unlocked by finishing one of the sets of requirements for the boss songs, and [[mnemoniq]] can be unlocked defeating one of the bosses on both the top and bottom halves.
** Music form: RANDOM (Single), regular/RANDOM (Double)
** NORMAL: C or higher.
** HYPER: B or higher.
** ANOTHER: A or higher.


After obtaining ten crystals by defeating the top and bottom halves of the five preceding songs, you then gain access to [[Thor's Hammer]]. It will then appear in the LEGEND CROSS folder. To move on to Plan 8, you must EASY CLEAR or above the song with the grade requirements of the above songs. If you meet the conditions with all ten crystals in hand, you will move on to Plan 8. FLIP will be disabled when playing it. The difficulty level you play depends on what you cleared Thor's Hammer on. Clear the song, and that difficulty level will appear from then on in the LEGEND CROSS folder. If you fail the song, you will lose a few crystals you gathered on that difficulty level and will have to re-obtain them to play it again. Even if you pass Plan 8, you will have to reobtain the bottom half crystals again to play it again.
LEGEND CROSS ended on December 5th, 2012. Please see the [[tricoro Devil and Angel Card unlocks]] page regarding unlocking its songs for normal play.
 
In adddition the above seven songs, two CS crossovers can also be obtained during the event by meeting certain requirements. [[Time to Empress]] can be unlocked by finishing one of the sets of requirements for the boss songs, and [[mnemoniq]] can be unlocked defeating one of the bosses on both the top and bottom halves.
 
LEGEND CROSS ended on December 5th, 2012. Please see the [[tricoro Devil and Angel Card unlocks]] page regarding unlocking these songs for normal play.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
Line 243: Line 337:
{{IIDX Song|DRUMSTEP|[[S!ck]]|[[Kosuke Saito|Eagle]]|177|-|5|8|11|5|9|11}}
{{IIDX Song|DRUMSTEP|[[S!ck]]|[[Kosuke Saito|Eagle]]|177|-|5|8|11|5|9|11}}
{{IIDX Song|HARD REVOLUTION|[[CONCEPTUAL]]|[[Sota Fujimori|Sota Fujimori 2nd Season]]|198|-|5|7|11|5|8|11}}
{{IIDX Song|HARD REVOLUTION|[[CONCEPTUAL]]|[[Sota Fujimori|Sota Fujimori 2nd Season]]|198|-|5|7|11|5|8|11}}
{{IIDX Songlist Category|After obtaining crystals on the above five songs}}
{{IIDX Song|TRANSCENDENTAL ETUDES|[[Thor's Hammer]]|ユニバーサル[[Jun Wakita|度胸]][[Toshiyuki Kakuta|兄弟]]|150|-|5|10|12|5|10|12}}
{{IIDX Song|TRANSCENDENTAL ETUDES|[[Thor's Hammer]]|ユニバーサル[[Jun Wakita|度胸]][[Toshiyuki Kakuta|兄弟]]|150|-|5|10|12|5|10|12}}
{{IIDX Songlist Category|ONE MORE EXTRA STAGE}}
{{IIDX Songlist Category|ONE MORE EXTRA STAGE}}
Line 251: Line 346:
}}
}}


=== Ω-ATTACK ===
= Ω-ATTACK (tricoro / BLUE) =
 
tricoro's second color unlock event, Ω-ATTACK, began on December 12th, 2012. It a post-credit mini-game involing clearing viruses from a network. It will not be shown if two players are playing. Ω-ATTACK originals have a blue background bar on the songwheel menu. e-amusement is required to play the event.
 
To unlock the songs in Ω-ATTACK, you need to acquire CP (code points). CP can be obtained in any game mode after a credit except for the first time you play. You will play until you either press START or run out of time.
 
To move around the map, use the turntable to choose a direction and then press the black keys to move. You start off at CODE LEVEL 1 (maxing out a 9) with 0 CP with a maximum cap of 100. As you progress, you can level up your CODE LEVEL to attack viruses across the map, which also increases the amount of CP you can hold. Defeating viruses unlocks DELLAR, song charts, and even weapons. There are also warp pads that you can use to warp around between areas and both SECTORs.
 
Occassionally you'll be stopped by a gate. To open the gate, you need to get all seven KEY PROGRAMs in each SECTOR. Unlocking the gate in SECTOR-A allows you to get [[Torikago no houou|トリカゴノ鳳凰]] and proceed on to SECTOR-B. SECTOR-B's KEY PROGRAMs, once obtained, allows you to obtain the final boss song [[Proof of the existence]]. You can continue afterwards across the map to destroy blank squares, but they only reward you with DELLAR.
 
You have four weapons you can use on your journey, though you only start off with 1WAY.
 
* 1WAY: initial weapon. It attacks one square adjacent to the open square for Lv.1. Uses 1 CP.
* 3WAY: obtained in SECTOR-A. Attacks selected and adjacent squares on both sides of it by Lv.1. Uses 2 CP.
* LASER: obtained in SECTOR-B. Attack four straight lines for Lv.1. You can attack distant cells not connected to the land as well. Uses 3 CP.
* BOMB: obtained in SECTOR-B. Opens up six squares regardless of square level. Uses 4 CP.
 
To unlock charts, you will need to be at certain levels to unlock them. They are as follows:
 
* SECTOR-A:
** [[Kasoukuukan no tabibitotachi|仮想空間の旅人たち]]: level 1 (NORMAL/HYPER), level 2 (ANOTHER)
** [[8bit Princess]]: level 1 (NORMAL), level 2 (HYPER/ANOTHER)
** [[Torikago no houou|トリカゴノ鳳凰]]: level 2 (all charts)
** [[Reflection Into the EDEN]]: level 2 (NORMAL/ANOTHER), level 1 (HYPER)
 
* SECTOR-B:
** [[planarian]], [[Tp-RZ]], [[Ryuu to shoujo to decoherence|龍と少女とデコヒーレンス]], [[Tamayura|たまゆら]]: level 1 (NORMAL), level 2 (HYPER), level 3 (ANOTHER)
** [[Proof of the existence]]: level 3 (all charts)
 
Unlocking all the songs on both SECTOR-A and SECTOR-B awards you a Golden Tran Medal, but does not end the event.
 
Ω-ATTACK ended on March 20th, 2013. Please see the [[tricoro Devil and Angel Card unlocks]] page regarding unlocking its songs for normal play.
 
{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|<strong>Ω-ATTACK</strong>|bg=blue|color=white}}
{{IIDX Songlist Category|Ω-ATTACK|bg=blue|color=white}}
{{IIDX Songlist Category|Ω-ATTACK Songs}}
{{IIDX Songlist Category|SECTOR-A}}
{{IIDX Song|TECHNO|[[Kasoukuukan no tabibitotachi|仮想空間の旅人たち]]|[[Tatsuya Shimizu|DJ MURASAME]]|151|-|5|9|11|5|8|11}}
{{IIDX Song|TECHNO|[[Kasoukuukan no tabibitotachi|仮想空間の旅人たち]]|[[Tatsuya Shimizu|DJ MURASAME]]|151|-|5|9|11|5|8|11}}
{{IIDX Song|CHIPTUNE|[[8bit Princess]]|[[Kiyoshi Murai|seiya-murai]] feat. ALT|150|-|3|6|10|3|6|10}}
{{IIDX Song|CHIPTUNE|[[8bit Princess]]|[[Kiyoshi Murai|seiya-murai]] feat. ALT|150|-|3|6|10|3|6|10}}
{{IIDX Song|歌謡 DRUM & BASS|[[Torikago no houou|トリカゴノ鳳凰]]|[[Toshiyuki Kakuta|L.E.D.]] Vs. [[Mayumi Morinaga|幽閉サテライト]]|185|-|6|9|12|6|9|12}}
{{IIDX Song|歌謡 DRUM & BASS|[[Torikago no houou|トリカゴノ鳳凰]]|[[Toshiyuki Kakuta|L.E.D.]] Vs. [[Mayumi Morinaga|幽閉サテライト]]|185|-|6|9|12|6|9|12}}
{{IIDX Song|BOSSA ELECTRONICA|[[Reflection Into the EDEN]]{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|[[Naoyuki Sato|猫叉Master]]|110|-|4|7|10|5|7|10}}
{{IIDX Songlist Category|SECTOR-B}}
{{IIDX Song|ELECTRIC POP|[[planarian]]|[[Shigeharu Saeki|S-C-U]]|164|-|4|8|10|4|8|11}}
{{IIDX Song|ELECTRIC POP|[[planarian]]|[[Shigeharu Saeki|S-C-U]]|164|-|4|8|10|4|8|11}}
{{IIDX Song|BREAKBEATS|[[Tp-RZ]]|[[Yasuhiro Taguchi|CAPACITY GATE]]|170|-|5|7|10|5|7|10}}
{{IIDX Song|BREAKBEATS|[[Tp-RZ]]|[[Yasuhiro Taguchi|CAPACITY GATE]]|170|-|5|7|10|5|7|10}}
{{IIDX Song|EPIC TECHNO|[[Ryuu to shoujo to decoherence|龍と少女とデコヒーレンス]]|[[Tomosuke Funaki|黒猫ダンジョン]]|165|-|5|8|11|5|9|11}}
{{IIDX Song|EPIC TECHNO|[[Ryuu to shoujo to decoherence|龍と少女とデコヒーレンス]]|[[Tomosuke Funaki|黒猫ダンジョン]]|165|-|5|8|11|5|9|11}}
{{IIDX Song|HARD ELECTRONICA|[[Proof of the existence]]|[[Naoyuki Sato|猫叉Master+]]|170|-|6|10|12|6|10|12}}
{{IIDX Song|HARD ELECTRONICA|[[Proof of the existence]]|[[Naoyuki Sato|猫叉Master+]]|170|-|6|10|12|6|10|12}}
{{IIDX Songlist Category|CS Crossovers}}
{{IIDX Song|BOSSA ELECTRONICA|[[Reflection Into the EDEN]]{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|[[Naoyuki Sato|猫叉Master]]|110|-|4|7|10|5|7|10}}
{{IIDX Song|PROGRESSIVE|[[Tamayura|たまゆら]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Hirofumi Sasaki|佐々木博史]]|180|-|7|10|12|6|10|12}}
{{IIDX Song|PROGRESSIVE|[[Tamayura|たまゆら]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Hirofumi Sasaki|佐々木博史]]|180|-|7|10|12|6|10|12}}
}}
}}


=== OUR SPACE WAR (ぼくらの宇宙戦争) ===
= OUR SPACE WAR (ぼくらの宇宙戦争) (tricoro / YELLOW) =
 
tricoro's third and final color unlock event, ぼくらの宇宙戦争, began on March 21st, 2013. It is a post-credit RPG-style mini-game that involves defeating alien bosses in order to unlock new songs. It will not appear if two players are playing. ぼくらの宇宙戦争 originals have a yellow background bar on the songwheel menu. e-amusement is required to play the event.
 
After completing a credit of play, you initially choose one of four space monsters to fight. The space monster has a health icon, and the amount of damage done to it increased in the order blue, then yellow, then red. The damage you do to the enemy depends on the time of day you attack it; please see [http://bemaniwiki.com/index.php?beatmaniaIIDX%2020%20tricoro/%A4%DC%A4%AF%A4%E9%A4%CE%B1%A7%C3%E8%C0%EF%C1%E8 BEMANIWiki 2nd] for more details on these times. Monsters' HP is displayed on the top of the screen, HEROIC GAUGE is displayed on the bottom left, and CRITICAL GAUGE is displayed at the bottom corner of the screen.
 
With each attack, the HP of the monster will decrease according to the damage done, and increases the HEROIC GAUGE and CRITICAL GAUGE. For each third of the HP you depelte from a monster, you will earn its charts in the order of NORMAL, HYPER, and lastly ANOTHER. Increasing the HEROIC GAUGE by each third also unlocks a chart of the chapter's corresponding CS song in that order. CRITICAL GAUGE, when full, allows one to use a special attack, shown as a cut-in animation with your Q-Pro. This increases the damage you do by double, but also completely deplets the gauge. Your ATTACK LEVEL will also increase after a CRITICAL GAUGE attack (50 is the max level). Once both regular bosses in a chapter are defeated, you can then fight the big boss of that chapter. Once all six bosses from both chapters are defeated (plus the HEROIC GAUGE songs are obtained), you will then fight the final chapter boss. Defeating the final chapter boss ends the event.
 
Bronze Tran Medals are awarded for unlocking Boss #1, 2, 5, and 6, and the HEROIC GAUGE songs' NORMAL and HYPER charts, and Silver Tran Medals are awarded for their ANOTHERs. Silver Tran Medals are awarded for unlocking the NORMAL and HYPER charts of Boss #3 #6, and #7, with Gold Tran Medals awarded for unlocking their ANOTHER charts.
 
== ぼくらの宇宙戦争 Bosses ==
 
=== Chapter 1 ===
''You must defeat Boss #1 and #2 to fight Boss #3.''
* Boss #1 (Our scenario): Mobile Kaijuu Ringuru: [[BRAVE GLOW]]
* Boss #2 (Our choice): Vega Rabbit: [[VEGA]]
* Boss #3 (The end of us): Oremigi Kaijuu Reameton: [[Casino fire Kotomi-chan|カジノファイヤーことみちゃん]]
* HEROIC GAUGE unlock: [[Saturn]]
 
=== Chapter 2 ===
''You must defeat Boss #4 and #5 to fight Boss #6.''
* Boss #4 (Our miscalculation): Tone (First Son), Kokko (Second Son), and Pepechi (First Daughter): [[New Lights]]
* Boss #5 (Our counterattack): Cyber Kaijuu Deruru: [[Fractal]]
* Boss #6 (Our final decisive battle): Nouchoku Kaijuu Dorigoron: [[Sokuseki! Nouchoku music system|即席! 脳直★ミュージックシステム]]
* HEROIC GAUGE unlock: [[Cookie Bouquets]]
 
=== Final Chapter ===
''ALL bosses and both CS songs must be unlocked first to fight Boss #7.''
* Boss #7 (Our Space War): Holster Mk.V&rarr;Bafaru: [[Kyatorare koi wa mo~moku|キャトられ♥恋はモ~モク]]
 
ぼくらの宇宙戦争 ended on August 14th, 2013. Please see the [[tricoro Devil and Angel Card unlocks]] page regarding unlocking its songs for normal play.
 
{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|<strong>OUR SPACE WAR</strong>|bg=yellow|}}
{{IIDX Songlist Category|ぼくらの宇宙戦争|bg=yellow|}}
{{IIDX Songlist Category|OUR SPACE WAR Songs}}
{{IIDX Songlist Category|Chapter 1 Bosses and HEROIC GAUGE song}}
{{IIDX Song|SPACY TRANCE|[[BRAVE GLOW]]|[[SOUND HOLIC]] feat. [[Nana Takahashi]]|160|-|4|8|10|4|8|10}}
{{IIDX Song|SPACY TRANCE|[[BRAVE GLOW]]|[[SOUND HOLIC]] feat. [[Nana Takahashi]]|160|-|4|8|10|4|8|10}}
{{IIDX Song|UNIVERSAL J-CORE|[[VEGA]]|[[Yoshikazu Nagai|REDALiCE]]|191|-|5|9|11|5|9|11}}
{{IIDX Song|UNIVERSAL J-CORE|[[VEGA]]|[[Yoshikazu Nagai|REDALiCE]]|191|-|5|9|11|5|9|11}}
{{IIDX Song|電波|[[Casino fire Kotomi-chan|カジノファイヤーことみちゃん]]|[[Youhei Kimura|ARM]] feat. 山本椛 + Brasscapsule|230|-|4|8|11|4|8|12}}
{{IIDX Song|電波|[[Casino fire Kotomi-chan|カジノファイヤーことみちゃん]]|[[Youhei Kimura|ARM]] feat. 山本椛 + Brasscapsule|230|-|4|8|11|4|8|12}}
{{IIDX Song|PROGRESSIVE TRIBAL|[[Saturn]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Jun Wakita|Mr.Saturn]]|155|-|7|10|11|6|10|11}}
{{IIDX Songlist Category|Chapter 2 Boss and HEROIC GAUGE song}}
{{IIDX Song|HARDCORE|[[New Lights]]|[[Kosuke Saito|kors k]]|175|-|6|9|10|6|9|10}}
{{IIDX Song|HARDCORE|[[New Lights]]|[[Kosuke Saito|kors k]]|175|-|6|9|10|6|9|10}}
{{IIDX Song|CYBER PROGRESSIVE|[[Fractal]]|[[Sota Fujimori]]|175|-|6|9|11|8|10|12}}
{{IIDX Song|CYBER PROGRESSIVE|[[Fractal]]|[[Sota Fujimori]]|175|-|6|9|11|8|10|12}}
{{IIDX Song|AKIBA-POP|[[Sokuseki! Nouchoku music system|即席! 脳直★ミュージックシステム]]|[[MOSAIC.WAV]]|197|-|6|10|12|6|9|12}}
{{IIDX Song|AKIBA-POP|[[Sokuseki! Nouchoku music system|即席! 脳直★ミュージックシステム]]|[[MOSAIC.WAV]]|197|-|6|10|12|6|9|12}}
{{IIDX Song|BREAK CORE|[[Cookie Bouquets]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Toshiyuki Kakuta|L.E.D.]] vs [[Tomosuke Funaki|TOMOSUKE]] fw.[[crimm]]|205|-|5|9|11|7|10|11}}
{{IIDX Songlist Category|Final Chapter Boss}}
{{IIDX Song|Hi-ν BLEEP|[[Kyatorare koi wa mo~moku|キャトられ♥恋はモ~モク]]|[[Toshiyuki_Kakuta|ギュ~っとしたい]]♥[[Mayumi Morinaga|Prim]]|196|-|6|10|12|6|10|12}}
{{IIDX Song|Hi-ν BLEEP|[[Kyatorare koi wa mo~moku|キャトられ♥恋はモ~モク]]|[[Toshiyuki_Kakuta|ギュ~っとしたい]]♥[[Mayumi Morinaga|Prim]]|196|-|6|10|12|6|10|12}}
{{IIDX Songlist Category|CS Crossovers}}
{{IIDX Song|PROGRESSIVE TRIBAL|[[Saturn]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Jun Wakita|Mr.Saturn]]|155|-|7|10|11|6|10|11}}
{{IIDX Song|BREAK CORE|[[Cookie Bouquets]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Toshiyuki_Kakuta|L.E.D.]] vs [[Tomosuke_Funaki|TOMOSUKE]] fw.[[crimm]]|205|-|5|9|11|7|10|11}}
}}
}}


=== [[Cafe de Tran|Café de Tran]] ===
= Road to SPADA =
The following songs can be unlocked as part of [[Cafe de Tran|Café de Tran]], a crossover event with [[AC jb saucer|jubeat saucer]]. The event started on February 27th, 2013 and ended on March 3rd, 2014. For more information, please see [[Cafe de Tran|the event page]].
''Road to SPADA'' is the final event of tricoro. It started on September 12th, 2013 and ended on November 13th, 2013, when [[AC SPADA|beatmania IIDX 21 SPADA]] was released. The page was only visible to eAMUSEMENT players.
 
The objective is to obtain five blocks that make up the word "SPADA". Each one has its own hidden conditions to satisfy. When a block is obtained, it will light up on the event page.
 
By completing the sequence, you will unlock two Q-pro sets: the poster character of beatmania IIDX 21 SPADA, and ''Phoenix'' from [[Torikago no houou|トリカゴノ鳳凰]].
 
* S
** Graduate from STEP UP mode. If you have already graduated, you will need to play STEP UP once. Note that graduating in Single and Double are separate.
** This condition is also necessary to obtain the letter ''A'' (the first one).
 
* P
** Play ten songs in the beatmania IIDX folder in [[AC pnm Sunny Park|pop'n music Sunny Park]].
** It is possible to play the same song multiple times.
 
* A
** Your Q-pro avatar must be dressed with items whose initials make up the word "SPADA" by reading from the Hand part (i.e. reading upwards).
** The possible combination is shown in the following [https://twitter.com/mieya318/status/378071153958322176/photo/1 picture].
*** The Prince Body, Cuvele's Sword and the Aegis Face items must be bought. They cost 9000, 6000, and 38000 DELLAR respectively.
*** The Sport Festival 3 Head item can be obtained by completing the third year of STEP UP mode.
*** The Elpis Hair item can be obtained by unlocking all six custom BGM (i.e. playing all songs explicitly credited to [[Daichi Watanabe|PON]], [[Yasuhiro Taguchi|TAG]], [[Kiyoshi Murai|Seiya Murai]], [[Sota Fujimori]], [[Naoyuki Sato|猫叉Master]], and [[Toshiyuki Kakuta|L.E.D.]]. Buying them is not required.
 
* D
** Play two games in any game modes on Double.
 
* A
** Made available from September 18th, 2013. Unlock a ''colette Harvest'' song in [[AC RB colette Autumn|REFLEC BEAT colette -Autumn-]].


''All songs are crossovers from jubeat saucer with the exception of [[Rainbow after snow]] and [[Confiserie]], which co-debuted in both beatmania IIDX 20 tricoro and saucer.''
= Café de Tran =
''Café de Tran'' is a crossover event with [[AC jb saucer|jubeat saucer]], which began on February 27th, 2013 and ended on March 3rd, 2014. For more information, please see [[Cafe de Tran|its event page]].


''Songs are listed in order of unlocking.''
''Songs are listed in order of unlocking.''
Line 297: Line 482:
{{IIDX Song|Hi-CORE|[[Nagisa no koakuma lovely~radio|†渚の小悪魔ラヴリィ~レイディオ† (IIDX EDIT)]]|[[Toshiyuki Kakuta|夏色ビキニ]]の[[Mayumi Morinaga|Prim]]|190|-|3|9|12|3|9|12}}
{{IIDX Song|Hi-CORE|[[Nagisa no koakuma lovely~radio|†渚の小悪魔ラヴリィ~レイディオ† (IIDX EDIT)]]|[[Toshiyuki Kakuta|夏色ビキニ]]の[[Mayumi Morinaga|Prim]]|190|-|3|9|12|3|9|12}}
{{IIDX Song|CHRISTMAS SYMPHONY|[[Holy Snow]]|[[Mutsuhiko Izumi]]|130-160|-|4|8|10|6|10|12}}
{{IIDX Song|CHRISTMAS SYMPHONY|[[Holy Snow]]|[[Mutsuhiko Izumi]]|130-160|-|4|8|10|6|10|12}}
{{IIDX Song|ESSENTIALLY|[[True Blue]]|[[Takayuki Ishikawa|dj TAKA]] feat. [[Aimee Blackschleger|AiMEE]]|164|-|5|10|12|5|10|12}}
{{IIDX Song|ESSENTIALLY|[[True Blue]]|[[Takayuki Ishikawa|dj TAKA]] feat.[[Aimee Blackschleger|AiMEE]]|164|-|5|10|12|5|10|12}}
{{IIDX Song|HARD ELECTRIC POP|[[Confiserie]]|[[Toshiyuki Kakuta|L.E.D.]] vs [[Shigeharu Saeki|S-C-U]]|185|-|5|10|12|5|10|12}}
{{IIDX Song|HARD ELECTRIC POP|[[Confiserie]]|[[Toshiyuki Kakuta|L.E.D.]] vs [[Shigeharu Saeki|S-C-U]]|185|-|5|10|12|5|10|12}}
}}
}}


=== Shiritsu BEMANI gakuen (私立BEMANI学園) ===
= Shiritsu BEMANI gakuen (私立BEMANI学園) =
The Shiritsu BEMANI gakuen event consists on raising the Friendship between two artists to 100% in order to unlock a certain song. You need to check the [http://p.eagate.573.jp/game/bemani/academy/p/index.html Shiritsu BEMANI gakuen eAMUSEMENT site] after you've reached 100% to claim an unlock.
''私立BEMANI学園'' is a BEMANI-wide event that began on April 23rd, 2013 and ended on December 19th, 2013. For more information on the event, please see [[Shiritsu BEMANI gakuen|its event page]].
 
You can raise the Friendship degree by playing either beatmania IIDX 20 tricoro, [[AC DDR 2013|DanceDanceRevolution (2013)]], [[AC GD|GITADORA]], [[AC jb saucer|jubeat saucer]], [[AC pnm SP|pop'n music Sunny Park]] or [[AC RB colette Spring|REFLEC BEAT colette -Spring-]]. Depending of the game that you're playing, certain songs will raise the Friendship degree of two artists faster than on the other BEMANI games. For more information, please see [[Shiritsu BEMANI gakuen|its own page]].


'''NOTE:''' The Shiritsu BEMANI gakuen event ended on December 19th, 2013. The remaining songs can be unlocked by play count on [[AC SPADA|beatmania IIDX 21 SPADA]].
''Songlist is ordered from the songs that give you the most Friendship to the least. Elemental Creation will can only be unlocked once all other songs are, and then you raise the Friendship degree of dj TAKA and DJ YOSHITAKA to 100%.''
 
Songs are ordered from the one that gives you more Friendship (and as such, you can unlock it faster in beatmania IIDX 20 tricoro), to the one that gives you the least. To unlock Elemental Creation, you must have unlocked all the previous 9 Shiritsu BEMANI gakuen songs, then you need to raise the Friendship degree of dj TAKA and DJ YOSHITAKA to 100%.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
Line 324: Line 505:
}}
}}


=== Q-pro, Mimi, Nyami & Pastel-kun no minna de uchuu sensou!! (クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!!) ===
= Q-pro, Mimi, Nyami & Pastel-kun no minna de uchuu sensou!! (クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!!) =
The [[Q-pro, Mimi, Nyami & Pastel-kun no minna de uchuu sensou!!]] (クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!!) collaboration event with [[AC RB colette|REFLEC BEAT colette]] and [[AC pnm SP|pop'n music Sunny Park]] began on July 29th, 2013. It is based on the unlock system of ''OUR SPACE WAR (ぼくらの宇宙戦争)''; this time, songs are unlocked individually and not per-store.  
''クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!!'' is a collaboration event with [[AC RB colette|REFLEC BEAT colette]] and [[AC pnm Sunny Park|pop'n music Sunny Park]] that began on July 29th, 2013 and ended on May 14th, 2014. It is based on the unlock system of ''OUR SPACE WAR (ぼくらの宇宙戦争)''; this time, songs are unlocked individually and not per-store. For more information on the event, please see [[Q-pro, Mimi, Nyami & Pastel-kun no minna de uchuu sensou!!|its event page.]]
 
Playing more than one of the participating games in the same day will increase the progress speed for that day. It is not possible to unlock certain crossovers on other games if they're not unlocked yet in the ones where they originated from (like [[Proof of the existence]] or [[Valanga]]).
 
Unlocks depend on what enemy is attacked:
* Attacking the first form of Holster Mk.V unlocks beatmania IIDX crossovers on REFLEC BEAT and pop'n music.
* Attacking TENT-KANT unlocks pop'n music crossovers on beatmania IIDX and REFLEC BEAT.
* Attacking the evil Pastel-kun unlocks REFLEC BEAT crossovers on beatmania IIDX and pop'n music.
 
'''NOTE:''' The battle screen will not appear if two people play the game.
 
'''UPDATE:''' From October 31st, 2013 to November 25th, 2013, damage against the enemies was gradually increased. Only available to KONAMI Arcade Championship 2013 players.
 
From September 12th, 2013, [[Zirkfied]] can be unlocked once the crossovers on all three games have been unlocked.
 
From December 19th, 2013, the progress speed has been tripled for everyone to commerate the start of the [[Nettou! BEMANI Stadium]] (熱闘!BEMANIスタジアム) event. In addition, you can check the unlock progress through [http://p.eagate.573.jp/game/bemani/triwars/p/progress.html the event's eAMUSEMENT page].
 
From January 23rd, 2014, the unlock progress will be only shown on the event's eAMUSEMENT page and not anymore in the games.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|[[Q-pro, Mimi, Nyami & Pastel-kun no minna de uchuu sensou&#33;&#33;|{{span style color|blue|クプロ・ミミニャミ・パステルくんの}}{{span style color|red|み}}{{span style color|#e5007f;|ん}}{{span style color|skyblue|な}}{{span style color|green|で}}{{span style color|#004098;|宇}}{{span style color|#a50283;|宙}}{{span style color|#a50283;|戦}}{{span style color|red|争}}{{span style color|skyblue|!}}{{span style color|green|!}}]]|bg=rgb(240, 255, 61);}}
{{IIDX Songlist Category|[[Q-pro, Mimi, Nyami & Pastel-kun no minna de uchuu sensou&#33;&#33;|{{span style color|blue|クプロ・ミミニャミ・パステルくんの}}{{span style color|red|み}}{{span style color|#e5007f;|ん}}{{span style color|skyblue|な}}{{span style color|green|で}}{{span style color|#004098;|宇}}{{span style color|#a50283;|宙}}{{span style color|#a50283;|戦}}{{span style color|red|争}}{{span style color|skyblue|!}}{{span style color|green|!}}]]|bg=rgb(240, 255, 61);}}
{{IIDX Song|HI-SPEED FANTASY TUNE|[[SHION]]{{from|[[AC pnm 19|pop'n music 19 TUNE STREET]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]]|179|-|4|7|10|4|7|11}}
{{IIDX Song|HI-SPEED FANTASY TUNE|[[SHION]]{{from|[[AC pnm 19|pop'n music 19 TUNE STREET]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]]|179|-|4|7|10|4|7|11}}
{{IIDX Song|想歌 梅|[[Umeyukiyo|梅雪夜]]{{from|[[AC RB colette Winter|REFLEC BEAT colette -Winter-]]}}|[[Tatsuya Iyama|Qrispy Joybox]] feat. [[Chie Nakamaru|mao]]|167|-|5|7|10|5|8|10}}
{{IIDX Song|想歌 梅|[[Umeyukiyo|梅雪夜]]{{from|[[AC RB colette Winter|REFLEC BEAT colette -Winter-]]}}|[[Tatsuya Iyama|Qrispy Joybox]] feat.[[Chie Nakamaru|mao]]|167|-|5|7|10|5|8|10}}
{{IIDX Song|SILENT|[[Ongaku|音楽]]{{from|[[AC pnm 17|pop'n music 17 THE MOVIE]]}}|[[Jun Wakita|弁士カンタビレオ]]|210-360|-|5|10|12|5|10|12}}
{{IIDX Song|SILENT|[[Ongaku|音楽]]{{from|[[AC pnm 17|pop'n music 17 THE MOVIE]]}}|[[Jun Wakita|弁士カンタビレオ]]|210-360|-|5|10|12|5|10|12}}
{{IIDX Song|VACATION DANCE|[[examination leave]]{{from|[[AC RB colette Summer|REFLEC BEAT colette -Summer-]]}}|[[Takayuki Ishikawa|dj razzle dazzle]]|180|-|6|9|11|6|10|11}}
{{IIDX Song|VACATION DANCE|[[examination leave]]{{from|[[AC RB colette Summer|REFLEC BEAT colette -Summer-]]}}|[[Takayuki Ishikawa|dj razzle dazzle]]|180|-|6|9|11|6|10|11}}
{{IIDX Song|FASCINATION|[[Oboro|朧]]{{from|[[AC pnm 20|pop'n music 20 fantasia]]}}|[[HHH]]×[[Mayumi Morinaga|MM]]×[[Yusuke Ceo|ST]]|149|-|4|7|10|4|7|10}}
{{IIDX Song|FASCINATION|[[Oboro|朧]]{{from|[[AC pnm 20|pop'n music 20 fantasia]]}}|[[Ryutaro Nakahara|HHH]]×[[Mayumi Morinaga|MM]]×[[Yusuke Seo|ST]]|149|-|4|7|10|4|7|10}}
{{IIDX Song|TRANCE CORE|[[VALLIS-NERIA]]{{from|[[AC RB limelight|REFLEC BEAT limelight]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]]|185|-|6|10|11|7|10|11}}
{{IIDX Song|TRANCE CORE|[[VALLIS-NERIA]]{{from|[[AC RB limelight|REFLEC BEAT limelight]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]]|185|-|6|10|11|7|10|11}}
{{IIDX Song|TOY CONTEMPORARY|[[Schrodinger no neko|シュレーディンガーの猫]]{{from|[[AC pnm 16|pop'n music 16 PARTY♪]]}}|[[Tomosuke Funaki|Cait Sith]]|187|-|6|10|12|7|10|12}}
{{IIDX Song|TOY CONTEMPORARY|[[Schrodinger no neko|シュレーディンガーの猫]]{{from|[[AC pnm 16|pop'n music 16 PARTY♪]]}}|[[Tomosuke Funaki|Cait Sith]]|187|-|6|10|12|7|10|12}}
Line 356: Line 520:
{{IIDX Song|SPACE REQUIEM|[[Zirkfied]]|[[Takayuki Ishikawa|icono]][[Jun Wakita|clasm]]|210|-|5|10|12|5|10|12}}
{{IIDX Song|SPACE REQUIEM|[[Zirkfied]]|[[Takayuki Ishikawa|icono]][[Jun Wakita|clasm]]|210|-|5|10|12|5|10|12}}
}}
}}
== Ω-ATTACK (tricoro / BLUE) ==
The ''Ω-ATTACK'' unlock system, introduced on December 12th, 2012, is an after-play mini-game that involves clearing viruses in the network.
'''The last day of the Ω-ATTACK event (tricoro / BLUE) was on March 20th, 2013. Ω-ATTACK has ended.'''<br>
'''06/12/2013 UPDATE:''' To unlock the charts of the Ω-ATTACK songs in STANDARD mode, you need to buy ''Angel Cards'' using Dellars.<br>
Purchasing the cards requires an e-AMUSEMENT premium membership.<br>
'''NOTE:''' ''Angel Cards'' for [[Reflection Into the EDEN]] and [[Tamayura|たまゆら]] were made available on August 14th, 2013.
Ω-ATTACK songs (except CS Crossovers) have a blue background bar on the songwheel menu, instead of gray.
== ぼくらの宇宙戦争 (tricoro / YELLOW) ==
The ''ぼくらの宇宙戦争'' (OUR SPACE WAR) unlock system, introduced on March 21st, 2013, is an after-play, RPG-style mini-game that involves defeating alien bosses in order to unlock new songs.
'''The last day of the ぼくらの宇宙戦争 event (tricoro / YELLOW) was on August 14th, 2013. ぼくらの宇宙戦争 has ended.'''<br>
'''08/14/2013 UPDATE:''' To unlock the charts of the ぼくらの宇宙戦争 songs in STANDARD mode, including [[Saturn]] and [[Cookie Bouquets]], you need to buy ''Angel Cards'' using Dellars.<br>
Purchasing the cards requires an e-AMUSEMENT premium membership.<br>
ぼくらの宇宙戦争 songs (except CS Crossovers) have a background yellow bar on the songwheel menu, instead of gray.
== Road to SPADA ==
''Road to SPADA'' is a special event of beatmania IIDX 20 tricoro, and also the final event of tricoro. It was introduced on September 12th, 2013 and ended on November 13th, 2013, when [[AC SPADA|beatmania IIDX 21 SPADA]] was released.
The [http://p.eagate.573.jp/game/2dx/20/p/information/road_to_spada.html event page] of Road to SPADA is only visible to eAMUSEMENT players.<br>
The objective is to obtain the five blocks that make up the word "SPADA". Each one has its own hidden conditions to satisfy. When a block is obtained, it will light up in the event page.
By completing the sequence, you will unlock two Q-pro sets: the poster character of beatmania IIDX 21 SPADA and ''Phoenix'' from [[Torikago no houou|トリカゴノ鳳凰]].
=== Block Conditions ===
==== S ====
* Graduate from the STEP UP mode. If you have already graduated, you only need to play STEP UP once. Note that graduating in Single play and Double play are separate.
** It requires a minimum of 36 credits to reach graduation.
** This condition is also necessary to obtain the letter ''A'' (the first one).
==== P ====
* Play 10 [[AC pnm SP|pop'n music Sunny Park]] songs that also appear on beatmania IIDX (either remixed or not).
** The following songs can satisfy the condition: [[rottel-da-sun]], [[airflow]], [[memories (TAKA)|memories]], [[LOVE IS ORANGE]], [[REINCARNATION]], [[DIAMOND JEALOUSY]], [[Colors (radio edit)|Colors]], [[Pink Rose|Pink Rose(from KEYBOARDMANIA)]], [[SANA MOLLETE NE ENTE|サナ・モレッテ・ネ・エンテ]], [[Usual Days]], [[BEYOND THE EARTH]], [[Everyday lovelyday|エブリデイ・ラブリデイ]], [[Sayonara heaven|サヨナラ・ヘヴン ]], [[e-motion]], [[ULTRA HIGH-HEELS~I JUST WANNA TELL YOU|ウルトラハイヒール〜I JUST WANNA TELL YOU]], [[GLORIA]], [[321 STARS]], [[Linus]], [[STARS|STARS☆☆☆]], [[ABSOLUTE]], [[Secret tale]], [[Jack]], [[Raspberry Heart (English version)|Raspberry♡Heart (English version)]], [[Votum stellarum]], [[murmur twins(guitar pop ver.)]], [[GRADIUS -FULL SPEED-]], [[starmine (pop'n mixxx)]], [[MOON]], [[Nijiiro|虹色]], [[Fffff|ƒƒƒƒƒ]], [[Ubertreffen|Übertreffen]], [[High School Love]], [[Psyche Planet-V]], [[neu]], [[Apocalypse ~memento mori~|Apocalypse ~memento mori~]], [[Votum stellarum -forest 25 RMX-|Votum stellarum -forest #25 RMX-]], [[Rin to shite saku hana no gotoku|凛として咲く花の如く]], [[ZETA ~sosuu no sekai to chouetsusha~|ZETA〜素数の世界と超越者〜]], [[Schrodinger no neko|シュレーディンガーの猫]], [[Sorrows]], [[V]], [[Tamayura|たまゆら]], [[Blind Justice ~Torn souls, Hurt Faiths~|Blind Justice ~Torn souls, Hurt Faiths~]], [[SigSig]], [[Hana ranman -Flowers-|華爛漫 -Flowers-]], [[Fffff op.2|ƒƒƒƒƒ op.2]], [[Ongaku|音楽]], [[Hanafubuki ~ IIDX LIMITED ~|花吹雪 ~ IIDX LIMITED ~]], [[The Smile of You]], [[Second Heaven]], [[Fantasia]], [[Kagachi|蛇神]], [[Kurokami midareshi shura to narite|黒髪乱れし修羅となりて]], [[GOLD RUSH (pop'n GOLD MOUNTAIN rush)]], [[starmine -swallowtail mix-]], [[I'm Screaming LOVE]], [[Smooooch|smooooch・∀・]], [[SHION]], [[FLOWER]], [[Oboro|朧]], [[Piano kyousoukyoku dai 1 ban "Sasoribi"|ピアノ協奏曲第1番"蠍火"]], [[Mermaid girl]], [[Valanga]], [[Zirkfied]], [[Tenkuu no yoake|天空の夜明け]], [[Shakunetsu Beach Side Bunny|灼熱Beach Side Bunny]], [[Kyatorare koi wa mo~moku|キャトられ♥恋はモ~モク]], [[Meimetsu, fragments|メイメツ、フラグメンツ]], [[Umeyukiyo|梅雪夜]], [[True Blue]], [[JOMANDA]], [[Evans]], [[Nagisa no koakuma lovely~radio|†渚の小悪魔ラヴリィ~レイディオ†]], [[yellow head joe]], [[Concertino in Blue]], [[Koisuru Uchuu Sensou!!|恋する☆宇宙戦争っ!!]], [[quaver|quaver♪]], [[Far east nightbird]], [[Wuv U]], [[EVOLUTION|ЁVOLUTIΦN]], [[I'm so Happy]].
** Songs from the [[Shiritsu BEMANI gakuen]] (私立BEMANI学園) event can satisfy the condition.
** It is possible to play the same song multiple times (e.g. playing Evans ten times will satisfy the requirement).
==== A ====
* Your Q-pro avatar must be dressed with items whose initials make up the word "SPADA" by reading from the Hand part (i.e. reading upwards).
** The possible combination is shown in the following [https://twitter.com/mieya318/status/378071153958322176/photo/1 picture].
*** The Prince Body, Cuvele's Sword and the Aegis Face items must be bought. They cost 9000 dellars, 6000 dellars and 38000 dellars respectively.
*** The Sport Festival 3 Head item can be obtained by completing the third year of STEP UP mode.
*** The Elpis Hair item can be obtained by unlocking all six custom BGM (i.e. playing all songs explicitly credited to [[Daichi Watanabe|PON]], [[Yasuhiro Taguchi|TAG]], [[Kiyoshi Murai|Seiya Murai]], [[Sota Fujimori]], [[Naoyuki Sato|猫叉Master]], and [[Toshiyuki Kakuta|L.E.D.]]; does not include hidden event or LIMIT BURST songs); buying them is not required.
==== D ====
* Play two game sessions on Double play.
** Requires at least 2 credits.
** Any game mode can be chosen.
==== A ====
* Made available from September 18th, 2013.
** Unlock a ''colette Harvest'' song in [[AC RB colette Autumn|REFLEC BEAT colette -Autumn-]].


= Today's Featured Songs =
= Today's Featured Songs =
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{{hide text|# 11/14/2012 to 11/21/2012 - [[Shining World]] / [[Genki Hikota|DJ Genki]] feat. [[Yukacco]]
{{hide text|# 11/14/2012 to 11/21/2012 - [[Shining World]] / [[Genki Hikota|DJ Genki]] feat. [[Yukacco]]
# 11/21/2012 to 11/28/2012 - [[ZED]] / [[USAO]]
# 11/21/2012 to 11/28/2012 - [[ZED]] / [[Masaharu Kubota|USAO]]
# 11/28/2012 to 12/05/2012 - [[Neonlights]] / [[Kento Oizumi|DJ Noriken]]
# 11/28/2012 to 12/05/2012 - [[Neonlights]] / [[Kento Oizumi|DJ Noriken]]
# 12/05/2012 to 12/12/2012 - [[LUV CAN SAVE U]] / HIDEKI NAGANUMA
# 12/05/2012 to 12/12/2012 - [[LUV CAN SAVE U]] / HIDEKI NAGANUMA
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# 01/16/2013 to 01/23/2013 - [[connective]] / [[Naoyuki Sato|猫叉Master]] feat. [[*spiLa*]]
# 01/16/2013 to 01/23/2013 - [[connective]] / [[Naoyuki Sato|猫叉Master]] feat. [[*spiLa*]]
# 01/23/2013 to 01/30/2013 - [[Re:GENERATION]] / [[Yasuhiro Taguchi|TAG]] feat.[[ERi]]
# 01/23/2013 to 01/30/2013 - [[Re:GENERATION]] / [[Yasuhiro Taguchi|TAG]] feat.[[ERi]]
# 01/30/2013 to 02/06/2013 - [[Meimetsu, fragments|メイメツ、フラグメンツ]] / 中山真斗(Elements Garden) feat.桜川めぐ
# 01/30/2013 to 02/06/2013 - [[Meimetsu, fragments|メイメツ、フラグメンツ]] / [[Masato Nakayama|中山真斗]]([[Elements Garden]]) feat.[[Megu Sakuragawa|桜川めぐ]]
# 02/06/2013 to 02/13/2013 - [[405nm (Ryu mix)|405nm (Ryu☆mix)]] / [[Yusuke Ceo|Another]] [[Ryutaro Nakahara|Infinity]]
# 02/06/2013 to 02/13/2013 - [[405nm (Ryu mix)|405nm (Ryu☆mix)]] / [[Yusuke Seo|Another]] [[Ryutaro Nakahara|Infinity]]
# 02/13/2013 to 02/20/2013 - [[Howling]] / [[Daichi Watanabe|PON]]
# 02/13/2013 to 02/20/2013 - [[Howling]] / [[Daichi Watanabe|PON]]
# 02/20/2013 to 02/27/2013 - [[To my star]] / [[Kanako Watanabe|星野奏子]]
# 02/20/2013 to 02/27/2013 - [[To my star]] / [[Kanako Watanabe|星野奏子]]
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# 04/17/2013 to 04/24/2013 - [[Seijin no tou|聖人の塔]] / [[PRASTIK DANCEFLOOR|Beridzebeth]]
# 04/17/2013 to 04/24/2013 - [[Seijin no tou|聖人の塔]] / [[PRASTIK DANCEFLOOR|Beridzebeth]]
# 04/24/2013 to 05/01/2013 - [[Todestrieb]] / [[Tomosuke Funaki|Rche]]
# 04/24/2013 to 05/01/2013 - [[Todestrieb]] / [[Tomosuke Funaki|Rche]]
# 05/01/2013 to 05/08/2013 - [[NNRT]] / [[Ryutaro Nakahara|Leva]][[Yusuke Ceo|slater]]
# 05/01/2013 to 05/08/2013 - [[NNRT]] / [[Ryutaro Nakahara|Leva]][[Yusuke Seo|slater]]
# 05/08/2013 to 05/15/2013 - [[The Limbo]] / [[Tatsuya Shimizu|STN]]
# 05/08/2013 to 05/15/2013 - [[The Limbo]] / [[Tatsuya Shimizu|STN]]
# 05/15/2013 to 05/22/2013 - [[YAKSHA]] / [[Toshiyuki Kakuta|Neulakyussra]]
# 05/15/2013 to 05/22/2013 - [[YAKSHA]] / [[Toshiyuki Kakuta|Neulakyussra]]
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# 05/29/2013 to 06/05/2013 - [[Tenkuu no yoake|天空の夜明け]] / [[Takayuki Ishikawa|Cuvelia]]
# 05/29/2013 to 06/05/2013 - [[Tenkuu no yoake|天空の夜明け]] / [[Takayuki Ishikawa|Cuvelia]]
# 06/05/2013 to 06/12/2013 - [[Totsugeki! Glass no kneeso hime!|突撃!ガラスのニーソ姫!]] / 山本椛 (monotone)   
# 06/05/2013 to 06/12/2013 - [[Totsugeki! Glass no kneeso hime!|突撃!ガラスのニーソ姫!]] / 山本椛 (monotone)   
# 06/12/2013 to 06/19/2013 - [[Fly you to the star]] / [[Yusuke Ceo|Another]] [[Ryutaro Nakahara|Infinity]] feat. [[Mayumi Morinaga]]
# 06/12/2013 to 06/19/2013 - [[Fly you to the star]] / [[Yusuke Seo|Another]] [[Ryutaro Nakahara|Infinity]] feat. [[Mayumi Morinaga]]
# 06/19/2013 to 06/26/2013 - [[Illegal Function Call]] / [[Yuichi Asami|U1-ASAMi]]
# 06/19/2013 to 06/26/2013 - [[Illegal Function Call]] / [[Yuichi Asami|U1-ASAMi]]
# 06/26/2013 to 07/03/2013 - [[Ascalon]] / [[Tatsuya Iyama|Qrispy Joybox]]
# 06/26/2013 to 07/03/2013 - [[Ascalon]] / [[Tatsuya Iyama|Qrispy Joybox]]
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# 07/24/2013 to 07/31/2013 - [[GRADIUS 2012]] / [[Sota Fujimori]]
# 07/24/2013 to 07/31/2013 - [[GRADIUS 2012]] / [[Sota Fujimori]]
# 07/31/2013 to 08/07/2013 - [[Spinning Around]] / [[Daisuke Akitsu|Dirty Androids]]
# 07/31/2013 to 08/07/2013 - [[Spinning Around]] / [[Daisuke Akitsu|Dirty Androids]]
# 08/07/2013 to 08/14/2013 - [[Deceive Your Insight]] / Project B-
# 08/07/2013 to 08/14/2013 - [[Deceive Your Insight]] / [[Akhuta|Project B-]]
# 08/14/2013 to 08/21/2013 - [[Take My Life]] / [[Tetsuya Tamura|Y&Co.]]
# 08/14/2013 to 08/21/2013 - [[Take My Life]] / [[Tetsuya Tamura|Y&Co.]]
# 08/21/2013 to 08/28/2013 - [[Breaking Dawn feat. NO+CHIN, AYANO]] / [[Akira Uchibori|GUHROOVY]]
# 08/21/2013 to 08/28/2013 - [[Breaking Dawn feat. NO+CHIN, AYANO]] / [[Akira Uchibori|GUHROOVY]]
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= Revived Songs =
= Revived Songs =
All these revivals can be unlocked with Tran Medals:
All these revivals can be unlocked with Tran Medals. Every 30 unlocks a new song.


* [[STAR DREAM]] / [[Yuuki Kuromitsu|PINK PONG]] (30 Medals)
* [[STAR DREAM]] / [[Yuuki Kuromitsu|PINK PONG]]
* [[Ready To Rockit Blues]] / [[Takehiko Fujii|SLAKE]] - ''SPA and DPA charts have now Charge Notes'' (60 Medals)
* [[Ready To Rockit Blues]] / [[Takehiko Fujii|SLAKE]]
* [[More Move]] / [[Tomoaki Hirono|T-Hirono]] feat.PAULINHO (90 Medals)
* [[More Move]] / [[Tomoaki Hirono|T-Hirono]] feat.PAULINHO
* [[Leaving...]] / [[Kiyoshi Murai|SEIYA MURAI]] meets "[[eimy]]" - ''new SPN and SPA charts, added DPA chart'' (120 Medals)
* [[Leaving...]] / [[Kiyoshi Murai|SEIYA MURAI]] meets [[eimy]]
* [[GRID KNIGHT]] / [[Toshiyuki Kakuta|SAW WAVE SQUAD]] - ''new SPA chart'' (150 Medals)
* [[GRID KNIGHT]] / [[Toshiyuki Kakuta|SAW WAVE SQUAD]]


= New Charts =
= New Charts =
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{{RS Songlist Header|
{{RS Songlist Header|
{{RS Song|[[Spooky]]|[[Tatsuya Furukawa|good-cool]]|[[AC 7th style|beatmania IIDX 7th style]]}}
{{RS Song|[[Spooky]]|[[Tatsuya Furukawa|good-cool]]|[[AC 7th style|beatmania IIDX 7th style]]}}
{{RS Song|[[DANCER]]|[[Akira Yamaoka|DE VOL]]|[[AC 8th style|beatmania IIDX 8th style]]}}
{{RS Song|[[DANCER (DE VOL)|DANCER]]|[[Akira Yamaoka|DE VOL]]|[[AC 8th style|beatmania IIDX 8th style]]}}
{{RS Song|[[ADVANCE]]|[[Takehiko Fujii|SLAKE]]|[[AC 9th style|beatmania IIDX 9th style]]}}
{{RS Song|[[ADVANCE]]|[[Takehiko Fujii|SLAKE]]|[[AC 9th style|beatmania IIDX 9th style]]}}
{{RS Song|[[Prelude]]|[[Naoki Maeda|NAOKI underground]]|[[AC 9th style|beatmania IIDX 9th style]]}}
{{RS Song|[[Prelude]]|[[Naoki Maeda|NAOKI underground]]|[[AC 9th style|beatmania IIDX 9th style]]}}
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