Cheer Train: Difference between revisions

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== Song Information ==
== Song Information ==
Artist: Fuzita Blender<br>
Artist: Fuzita Blender<br>
Composition/Arrangement: [[Takeshi Fujita|Fuzita Blender]]<br>
BPM: 120<br>
BPM: 120<br>
Genre: Big Beat<br>
VJ: [[shiro]]<br>
First Appeared On: [[AC 7th style]]<br>
Length: 1:51<br>
Length: 1:51<br>
Genre: BIG BEAT<br>
Movie: [[Yoshiko Shiroki|shiro]]<br>
First Music Game Appearance: [[AC 7th style|beatmania IIDX 7th style]]<br>
Other Music Game Appearances: None.


== Lyrics ==
== Lyrics ==
<pre>Stand by to win! Wow!
None.
 
We have a winner!</pre>


==Song Connections/Remixes==
== Song Connections / Remixes ==
None.
None.


== Trivia ==
== Trivia ==
None.
{{Gallery}}
 
* Both Cheer Train and [[New York]] mark Takeshi Fujita's first and only appearance in BEMANI.
== Music Production Notes ==
* Cheer Train's video features shiroro.
 
* Cheer Train's Double ANOTHER chart is noted as being particularly difficult to play, because the player often has to scratch and press keys on both sides simultaneously.
Commentary by [[Tomoyuki Uchida|ucchie]]:
* Cheer Train also appears as one of the background music selectable to play during Accel Rave Time (アクセルレイブタイム) in ''SEVEN'S BEAT'' (セブンスビート), a KONAMI medal redemption game.


This is Cheer Train, with its cute piano.
== Song Production Information ==
=== [[Tomoyuki Uchida|ucchie]] ===
This is Cheer Train, with its cute piano.<br>
When I listen to Fuzita Blender's songs, it feels academic, even in his latest sounds.<br>
Even though the song is cute, the gameplay is perhaps surprisingly difficult. Actually, I think the first one certainly seemed harder, maybe.


When I listen to Fuzita Blender's songs, there's something academic even in the  
== Video Production Information ==
newest works.
=== shiro ===
At last we have (real) owls.<br>
Cheers to my grandmother, a design genius who simply grows rice in Niigata.<br>
The "Cheer Train" runs towards victory, and the owls work hard.


It may be cute, but you may find the gameplay for it surprisingly difficult. Actually, it seems like everything has gotten harder lately.
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated 1 to 7+ from 7th through 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards.


== Video Production Notes ==
{{IIDX Chart Header|
At last the owls have come out. The idea for this video came to my while I was
{{IIDX Chart Notecounts|252|470|623|880|-|468|623|1307|-}}
giving a simple toast to my grandmother in the middle of a rice crop in Niigata. The Cheer Train keeps on running towards victory, so the owls won't give up.
{{IIDX Chart|beatmania IIDX 7th style&rarr;10th style|-|3|5|N/A|-|3|5|N/A|-}}
{{IIDX Chart|beatmania IIDX 11 IIDX RED|-|&uarr;4|5|N/A|-|3|5|N/A|-}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY&rarr;14 GOLD|-|&uarr;5|&uarr;6|9|-|&uarr;4|5|12|-}}
{{IIDX Chart|beatmania IIDX 15 DJ TROOPERS&rarr;Present|-|5|6|9|-|4|&uarr;6|12|-}}
{{IIDX Chart|beatmania IIDX 7th style CS|'''2'''|3|5|5|-|3|5|5|-}}
}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs Never Removed]]