D: Difference between revisions

78 bytes added ,  23 July 2012
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==Song Information==
==Song Information==
Artist: [[Kosuke Saito|Eagle]]<br>
Artist: Eagle<br>
BPM: 30-240<br>
Composition/Arrangement: [[Kosuke Saito|Eagle]]<br>
Genre: Next Skool Breakbeats Hardcore<br>
BPM: 30-240 (120→130→140→150→160→170→180→190→200→210→220→240→50→175→170→160→150→140→130→30→120)<br>
Length: 2:02<br>
Genre: NEXT SKOOL BREAKBEATS HARDCORE<br>
VJ: [[alo]] (overlays by [[MAYA]])<br>
VJ: [[alo]] (overlays by [[MAYA]])<br>
First Appeared On: [[AC SIRIUS]]<br>
First Music Game Appearance: [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]<br>
Length: 2:02<br>
Other Music Game Appearances: None.


==Lyrics==
==Lyrics==
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==Song Connections/Remixes==
==Song Connections/Remixes==
* This song is a sequel to [[ICARUS]] from [[AC DJ TROOPERS|DJ TROOPERS]].
* D is a sequel of [[ICARUS]] from [[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]].
* A long version of this song appears on kors k album, ''Ways for Liberation,'' and features a full set of lyrics sung by vocalist Tim.
* A long version of D appears on kors k's album, ''Ways for Liberation,'' and features a full set of lyrics sung by vocalist Tim.


==Trivia==
==Trivia==


* This is the secret extra stage song in the Parallel Rotation [[CS DJ TROOPERS|DJ TROOPERS]] folder in [[AC SIRIUS]].
* D the secret extra stage song in the PARALLEL ROTATION DJ TROOPERS folder in beatmania IIDX 17 SIRIUS.
* This is the first song using a MILITARY SPLASH artist outside of DJ TROOPERS.
* D marks the first time when a song uses a MILITARY SPLASH artist outside of beatmania IIDX 15 DJ TROOPERS.
* This song may be a reference to Daedalus, [[ICARUS|Icarus]]'s father in Greek mythology.
* D's title may be a reference to Daedalus, Icarus's father in Greek mythology.
* In the song, the BPM changes are as follows: <br>
(120→130→140→150→160→170→180→190→200→210→220→240→50→175→170→160→150→140→130→30→120)


==Song Production Information==
==Song Production Information==
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beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://voiddd.com/wiki BemaniWIKI] and [http://textage.cc Textage.cc].)<br>
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://voiddd.com/wiki BemaniWIKI] and [http://textage.cc Textage.cc].)<br>


===beatmania IIDX===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="240px"|Game
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
|-
|-
!style="background:#9999ee; text-align: center;"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="60px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="60px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="60px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="60px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="60px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="60px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
|-
| Notes / Charge Notes || style="background:#00FF7F;"|- || style="background:#73C2FB;"|770/2 || style="background:#eeee77;"|1004/3 || style="background:#FB607F;"|1313/3 || style="background:#73C2FB;"|598/2 || style="background:#eeee77;"|1021/1 || style="background:#FB607F;"|1257/1
| Notecounts / Charge Notes || style="background:#00FF7F;"|- || style="background:#73C2FB;"|770/2 || style="background:#eeee77;"|1004/3 || style="background:#FB607F;"|1313/3 || style="background:#73C2FB;"|598/2 || style="background:#eeee77;"|1021/1 || style="background:#FB607F;"|1257/1
|-
|-
| IIDX 17 SIRIUS AC || style="background:#00FF7F;"|- || style="background:#73C2FB;"|7 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11
| beatmania IIDX 17 SIRIUS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|7 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11
|-
|-
| IIDX 18 Resort Anthem AC-Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|&uarr;8 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11
| beatmania IIDX 18 Resort Anthem&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|&uarr;8 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11
|}
|}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:IIDX Songs]]