Kita Saitama 2000: Difference between revisions

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{{SilentBlue}}
= きたさいたま2000 =
= きたさいたま2000 =


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* きたさいたま2000 is part of the 2000 series of songs in BANDAI NAMCO's ''Taiko no tatsujin'' (太鼓の達人) rhythm game series. It's the sixth song for the series, being introduced by the PlayStation Portable videogame ''Taiko no tatsujin Portable 2'' (太鼓の達人 ぽ〜たぶる2).
* きたさいたま2000 is part of the 2000 series of songs in BANDAI NAMCO's ''Taiko no tatsujin'' (太鼓の達人) rhythm game series. It's the sixth song for the series, being introduced by the PlayStation Portable videogame ''Taiko no tatsujin Portable 2'' (太鼓の達人 ぽ〜たぶる2).
** This is also reflected on きたさいたま2000's six-digit song identification label on Taiko no tatsujin games, which is "psplsb" (standing for "PlayStation Portable Last Boss").
** This is also reflected on きたさいたま2000's six-digit song identification label on Taiko no tatsujin games, which is "psplsb" (standing for "PlayStation Portable Last Boss").
** The title itself references the first song in the 2000 series, ''さいたま2000'' (Saitama 2000).
** The title itself references the first song in the 2000 series, ''さいたま2000''.
* A slower version of きたさいたま2000, titled ''きたさいたま200'' (Kita Saitama 200), can be found on later Taiko no tatsujin games, starting from ''Taiko no tatsujin 13'' (太鼓の達人13).
* A slower version of きたさいたま2000, titled ''きたさいたま200'', can be found on later Taiko no tatsujin games, starting from ''Taiko no tatsujin 13'' (太鼓の達人13).


== Trivia ==
== Trivia ==
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== Song Production Information ==
== Song Production Information ==
Untranslated.
=== LindaAI-CUE(BNGI) ===
Why?<br>
North Saitama County should have disappeared in 2010...<br>
...Ha, you're LindaAI-CUE!<br>
I always thought you weren't just a regular office worker, but...<br>
"Hahaha, yeah, I'm that 'but', Detective Audio. The truth about my identity is..."<br>
...Huh, you thought I didn't know about that, Plastic President 2000?<br>
Today is the day I'll hunt you down and punish you!
 
So, let's enter this unique world through our own entrances, and welcome.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
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