METAL GEAR SOLID Main Theme: Difference between revisions

→‎Trivia: Added trivia about origin of artist name.
(→‎Song Information: Corrected "First Music Game Appearance" to game with earliest known release date, and "Other Music Game Appearances" to game with later known release date.)
(→‎Trivia: Added trivia about origin of artist name.)
 
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* In the beatmania series, METAL GEAR SOLID Main Theme's title was '''METALGEAR SOLID ~Main Theme'''.
* In the beatmania series, METAL GEAR SOLID Main Theme's title was '''METALGEAR SOLID ~Main Theme'''.
** [[CS bm BEST HITS|beatmania BEST HITS]] shows its title as '''METALGEAR SOLID ~MAIN THEME'''.
** [[CS bm BEST HITS|beatmania BEST HITS]] shows its title as '''METALGEAR SOLID ~MAIN THEME'''.
** In [[CS bm EU|beatmania (Europe)]], METAL GEAR SOLID Main Theme's title and genre were '''METALGEAR SOLID ~Main Theme~''' and '''THEME TUNE''', respectively.
** In [[CS bm EU|beatmania European Edit]], METAL GEAR SOLID Main Theme's title and genre were '''METALGEAR SOLID ~Main Theme~''' and '''THEME TUNE''', respectively.
*** [[AC bm THE FINAL|beatmania THE FINAL]] also shows the title as METALGEAR SOLID ~Main Theme~.
*** [[AC bm THE FINAL|beatmania THE FINAL]] also shows the title as METALGEAR SOLID ~Main Theme~.
*** The [[CS bm EU/Prototype|April 20th, 1999 prototype]] of beatmania European Edit changed the genre to THEME TUNE, but kept the original title.
** The beatmania III series displays METAL GEAR SOLID Main Theme's title as '''METALGEAR SOLID -Main Theme-'''.
** The beatmania III series displays METAL GEAR SOLID Main Theme's title as '''METALGEAR SOLID -Main Theme-'''.
* In beatmania GB, METAL GEAR SOLID Main Theme runs at 149 BPM.
* In beatmania GB, METAL GEAR SOLID Main Theme runs at 149 BPM.
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* METALGEAR SOLID ~Main Theme received new charts in beatmania (2006).
* METALGEAR SOLID ~Main Theme received new charts in beatmania (2006).
* In the Nintendo Wii game ''Super Smash Bros. Brawl'', one of the unused songs was titled in the data "snd_bgm_S09_BEATMANIA", between other METAL GEAR SOLID songs. This suggests that METAL GEAR SOLID Main Theme was to be in ''Super Smash Bros. Brawl''.
* In the Nintendo Wii game ''Super Smash Bros. Brawl'', one of the unused songs was titled in the data "snd_bgm_S09_BEATMANIA", between other METAL GEAR SOLID songs. This suggests that METAL GEAR SOLID Main Theme was to be in ''Super Smash Bros. Brawl''.
* [https://youtu.be/mmpIJxwz8cc?t=2366 During a webcast interview held on May 21st, 2023], Hiroyuki Togo revealed that the artist name '''ESPACIO BROTHERS''' was inspired by a staff cafeteria in ''Yebisu Garden Place'' (恵比寿ガーデンプレイス) named [https://tabelog.com/tokyo/A1303/A130302/13009309/ ''ESPACIO'' (エスパシオ)].


== Song Production Information ==
== Song Production Information ==
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=== beatmania completeMIX English site ===
=== beatmania completeMIX English site ===
A must for Metal Gear fans, this song features a pulsing beat and funky synth vocals.
A must for Metal Gear fans, this song features a pulsing beat and funky synth vocals.
=== beatmania CS / APPEND YebisuMIX Music Column site ===
==== Hiroyuki Togo ====
Back when I created this track (which was only half a year ago), the genre name "big beat" wasn't really known outside of a segment of hardcore music fans; not having a clue about it, I said, "This is what it is, right?" and created the song. There's a similar kind of genre called "digi rock,", but that's only what it's called in Japan, while "big beat" is used worldwide... that's the information I heard, and being the simple-minded person I am said, "Alright, 'BIG BEAT' it is!" (How haphazard...)<br>
But right when YebisuMIX and 3rdMIX (which contain this song) initially came out, big beat was becoming quite the popular genre, and started being featured frequently on the radio. Muahaha... I knew it all along, you can call me "trendsetter"... or so I chuckled to myself with a mistakenly positive outlook.
The question of whether to let a trend go or to ride it isn't restricted to just to music genres; it's also an important one for things like one-liners, for example... say that someone at a banquet said something like "Dacchu- no!" The room would freeze over, and that person's class would most likely be questioned (I feel a little embarrassed even just writing that). ... if you understand that but can still go on to say such self-deprecating jokes, then I respect you, man! (← Big Brother Souta in ''Kita no kuni kara'') But on the contrary, very old things, for example tango and mambo in music, or "Gattchoo~n" for one-liners, can sometimes look cool and modern (or am I just biased?).
I got way off-track there, but if I were to list the sound characteristics of the currently popular big beat, they would probably be something like drum loops with boosted and distorted low frequencies, with rock and hip-hop tastes on top of them in a minimal form?<br>
An artist who is representative of the genre and is having a breakthrough right now (as of November 1998) is Fatboy Slim. That "dumb and rough" sound sense is almost like it's unintentionally laughing at "neat and tidy" sound creators (note: this includes me), which is invigorating and conversely cool.
Now then, the song with the genre "BIG BEAT MIX" is METALGEAR SOLID ~Main Theme; everyone reading this page probably knows that the original song is the main theme of KCEJ's action game ''Metal Gear Solid''. How would I remix it and make it fit beatmania? ... after much trial and error, the idea that came to me was a hardcore guitar sound. I recorded the song in the company studio as I thought about my days as a young, handsome boy (?) with glowing cheeks, while bending myself backward with heavily distorted guitar in hand. If someone had seen me, I probably would've looked like a real narcissist.<br>
I'd like to take this opportunity to deeply apologize to and congratulate: Director [Hideo] Kojima, who turned a blind eye to my destructive arrangement of the original song without saying anything (was he not sure on the inside???); "Metal Sound General" Chief [Kazumi] Muraoka; and the composer of the original song, TAPPY. Good day.
''(Hiroyuki Togo, Composer & Sound Director for ''beatmania'' on PlayStation)''


== Video Production Information ==
== Video Production Information ==
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{{bm Chart|beatmania 3rdMIX|'''4'''|'''4'''|-|'''4'''|'''4'''|-}}
{{bm Chart|beatmania 3rdMIX|'''4'''|'''4'''|-|'''4'''|'''4'''|-}}
{{bm Chart|beatmania completeMIX|-|4|-|-|4|-}}
{{bm Chart|beatmania completeMIX|-|4|-|-|4|-}}
{{bm Chart|beatmania III&rarr;THE FINAL|4|4|-|4|4|-}}
{{bm Chart|beatmania III&rarr;III THE FINAL|4|4|-|4|4|-}}
{{bm Chart|beatmania APPEND 3rdMIX|-|4|-|-|4|-}}
{{bm Chart|beatmania APPEND 3rdMIX|-|4|-|-|4|-}}
{{bm Chart|beatmania for WonderSwan|4|-|-|-|-|-}}
{{bm Chart|beatmania for WonderSwan|4|-|-|-|-|-}}
{{bm Chart|beatmania BEST HITS|5|-|-|5|-|-}}
{{bm Chart|beatmania BEST HITS|5|-|-|5|-|-}}
{{bm Chart|beatmania (Europe)|4|-|-|4|-|-}}
{{bm Chart|beatmania European Edit (prototype)|4|-|-|4|-|-}}
{{bm Chart|beatmania European Edit|4|-|-|4|-|-}}
}}
}}


=== GB Charts ===
=== GB Charts ===
{{bm Chart Header|
{{bm Chart Header|
{{bm Chart Notecounts|191|-|-|-|-|-}}
{{bm Chart Notecounts|191|-|-|-|-|-}}
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