S!ck: Difference between revisions

28 bytes removed ,  26 March 2020
no edit summary
No edit summary
Line 28: Line 28:
** As of [[AC PENDUAL|beatmania IIDX 22 PENDUAL]], it is available by default.
** As of [[AC PENDUAL|beatmania IIDX 22 PENDUAL]], it is available by default.
* When S!ck is played as a boss stage in LEGEND CROSS, the arcade LED ticker displays "RED BOSS 4" or "RED BOSS 9", depending if you're playing on ''Old Style x Newer Style'' or viceversa.
* When S!ck is played as a boss stage in LEGEND CROSS, the arcade LED ticker displays "RED BOSS 4" or "RED BOSS 9", depending if you're playing on ''Old Style x Newer Style'' or viceversa.
* Unlike Kosuke Saito's previous Eagle songs, ICARUS and [[D]], S!ck does not have any BPM changes in beatmania IIDX.
* S!ck is the first song credited to Eagle to not have any BPM changes in beatmania IIDX.
* S!ck marks XTC's first contribution to the beatmania IIDX series since [[AC SIRIUS|beatmania IIDX 17 SIRIUS]].
* S!ck marks XTC's first contribution to the beatmania IIDX series since [[AC SIRIUS|beatmania IIDX 17 SIRIUS]].
* The boss in S!ck's overlays and jacket appears as a grotesque, purple alien; it resembles the creature seen in XTC's overlays of ay carumba!!!!. Its name is ''S!ck'' and its element is Soil.
* The boss in S!ck's overlays and jacket appears as a grotesque, purple alien; it resembles the creature seen in XTC's overlays of ay carumba!!!!. Its name is ''S!ck'' and its element is Soil.