Talk:AC bm 5th

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Revision as of 00:32, 27 September 2021 by Calpisco (talk | contribs) (→‎Combo counter: Researched and presented findings in response to user inquiry.)

Combo counter

Here's what I can gather about the combo counter:

  • There are a number of videos of people playing the arcade game where it does not count combo.
  • There are also a number of videos of people running 5th in MAME where it does count combo.
    • This leads me to believe that there might be a DIP switch that controls the combo counter?
  • The PS1 port does not count combo.

I can't figure out what to make of this. --FSX (talk) 15:59, 16 March 2017 (UTC)

Findings

Hi! It appears that your last user contribution was in 2019, so I'm not sure whether you're still an active user on RemyWiki. Regardless, if you read this, here are my findings:

  • I could not find any videos hosted on YouTube that show a combo counter while someone is playing the arcade version of beatmania 5thMIX.
    • Are you sure that the videos you saw that had a combo counter were indeed for 5thMIX? Are you sure that they weren't for completeMIX 2, which has an almost identical interface but does have the combo counter?
      • If you are positive that it was indeed 5thMIX, can you provide a link to a video that definitively shows it to be 5thMIX and not completeMIX 2?
  • According to the page on Kani's beatmania website that lists the DIP switch settings for the arcade games, there is no setting related to combo in any of the games.
  • There does not appear to be any undumped, undocumented, or unreleased version of 5thMIX that contains a combo counter, nor DIP switch setting for it.
  • You are correct in that the PS1 port does not count combo.

I hope these findings help resolve your confusion. --Calpisco (talk) 00:32, 27 September 2021 (UTC)

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