Tohoku EVOLVED: Difference between revisions

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** Tohoku EVOLVED also has the widest BPM range in all BEMANI games, with a peak low BPM-peak high BPM difference of 977.5 BPM.
** Tohoku EVOLVED also has the widest BPM range in all BEMANI games, with a peak low BPM-peak high BPM difference of 977.5 BPM.
* Unlike most of the songs in the EVOLVED series, Tohoku EVOLVED has only one version. Instead, Tohoku EVOLVED has 4 different charts with only the last jump (during the speed-up to 1020 BPM) being in a different corner. This jump is random and affects all charts (except BEGINNER, which lacks the ending jump).
* Unlike most of the songs in the EVOLVED series, Tohoku EVOLVED has only one version. Instead, Tohoku EVOLVED has 4 different charts with only the last jump (during the speed-up to 1020 BPM) being in a different corner. This jump is random and affects all charts (except BEGINNER, which lacks the ending jump).
* During Tohoku EVOLVED, the announcer does not speak anything other than combo announcements. The only other songs to do this are [[PARANOiA Revolution]] and [[OurMemories|#OurMemories]].
* During Tohoku EVOLVED, the announcer does not speak anything other than combo announcements. The only other song to do this is [[PARANOiA Revolution]], while [[OurMemories|#OurMemories]] does not even have combo announcements.
** However, playing Tohoku EVOLVED in the EVOLVED course allows the announcer to speak like normal.
** However, playing Tohoku EVOLVED in the EVOLVED course allows the announcer to speak like normal.
** As of DanceDanceRevolution A, this has been changed and the announcer speaks normally.
** As of DanceDanceRevolution A, this has been changed and the announcer speaks normally.