G2

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G2

Song Information

G2's banner.

Artist: Aya
Composition/Arrangement: Aya Sakuma
BPM: 170
Length: 2:03
Genre: DRUM'N'BASS
Movie: VJ GYO
First Music Game Appearance: beatmania IIDX 6th style
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

None.

Trivia

Song Production Information

Aya

For me, the letter "G" has a Dark image. If I were to relate it to a color, it'd be dark blue mixed with black....

When you write it with a pen, doesn't it look like a nail inserted to block progress, as if it's trying to fit in a circle?

Wha-t...

Since I made an aggressive song, please play it aggressively!

Video Production Information

VJ GYO

The two impressive characters for "horror" (怪奇), which decided this song's personality, are suitable phrases repeated 4 times overall, twice in the first and second half.
This movie was conceived and created based on these phrases.
This horror-like video is prepared by phrase length, and has 4 repeating patterns matching its timing, such as being out of focus, radio interference, and progressively deteriorating video tapes.

Also, I tried to replace the high-speed rhythms unique to drum'n'bass with visual information by adding flickering light movements, noise, and light and dark graphics.

For this horror-like video, I initially wanted to take the challenge of using special effects, but it became practically difficult to be able to receive assistance from the other staff members as the location test was approaching, so I used CG for the live-action textures and camera work.
And I used an orthodox method for "changes in familiar beings" to appear "scary", and although it slightly felt violating, I tried to make a monster appear by basing it on IIDX's familiar TRAN.

In order to roughly explain that it's not TRAN, I remember thinking about very generic bio-horror settings like "TRAN was cloned to extract her many supernatural abilities as a base to develop a biological weapon, but the clone escaped while incomplete...".
However, as a movie concept, since I wanted to avoid a direction which feels like it has a specific background or clear intention, even the typography resulted in an unrelated and distinct video.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 7+ in 6th through 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 in 12 HAPPY SKY onward.
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2.

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER 黒ANOTHER NORMAL HYPER ANOTHER 黒ANOTHER
Notecounts 371 752 942 1188 1291 665 830 1377 -
beatmania IIDX 6th style→10th style - 6 7+ N/A - 6 7 N/A -
beatmania IIDX 11 IIDX RED - ↑7 8 N/A - 6 7 N/A -
beatmania IIDX 12 HAPPY SKY→Present - ↑8 ↑9 11 - 6 7 12 -
beatmania IIDX 6th style CS 3 6 7+ 7+ - 6 7 7 -
beatmania IIDX 8th style CS - 6 7+ 7+ - 6 7 7 -
beatmania IIDX 15 DJ TROOPERS CS 3 8 9 11 - 6 7 12 -
beatmania IIDX 16 EMPRESS + PREMIUM BEST ※3 8 9 11 12 6 7 12 -
beatmania IIDX INFINITAS - 8 9 11 - 6 7 12 -
beatmania IIDX ULTIMATE MOBILE - 8 9 11 - - - - -

※ Denotes chart has been revised from the older BEGINNER chart (total notes: 341).

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 180 / 7 328 / 28 402 / 64 536 / 48 - / - / - 306 / 6 339 / 10 512 / 11 - / - / -
DanceDanceRevolution ULTRAMIX2 / Dancing Stage Unleashed2 ⁂N/A 6 8 10 - 6 8 10 -
DanceDanceRevolution STR!KE 1 6 8 10 - 6 8 10 -

⁂ Denotes that no proper chart data actually exists.