Mare Nectaris: Difference between revisions

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** It is the final unlock of the Ninnin shichikenden event.
** It is the final unlock of the Ninnin shichikenden event.
** In [[AC CANNON BALLERS|beatmania IIDX 25 CANNON BALLERS]], its charts can be purchased via [[AC CANNON BALLERS/CBS License|CBSライセンス]] from March 29th, 2018.
** In [[AC CANNON BALLERS|beatmania IIDX 25 CANNON BALLERS]], its charts can be purchased via [[AC CANNON BALLERS/CBS License|CBSライセンス]] from March 29th, 2018.
** From [[AC Rootage|beatmania IIDX 26 Rootage]] onwards, it is available by default.
* "Mare Nectaris" is Latin for "sea of nectar". The song gets its name from a lunar mare located on the moon.
* "Mare Nectaris" is Latin for "sea of nectar". The song gets its name from a lunar mare located on the moon.
* Mare Nectaris marks Ryutaro Nakahara's first use of his 神楽 alias in BEMANI.
* Mare Nectaris marks Ryutaro Nakahara's first use of his 神楽 alias in BEMANI.

Revision as of 13:06, 9 November 2018

Mare Nectaris

Song Information

File:Mare Nectaris.png
Mare Nectaris' jacket.

Artist: 神楽
Composition/Arrangement: Kagura
BPM: 256
Length: 2:06
Genre: EXPERIMENTAL
VJ: GOLI
First Music Game Appearance: beatmania IIDX 24 SINOBUZ
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

None.

Trivia

  • Mare Nectaris can be unlocked in beatmania IIDX 24 SINOBUZ from July 20th, 2017 as the Shadow school (影月流) song of the Ninnin shichikenden (忍々七鍵伝) unlocking system. It can be unlocked only after all unlocks from the previous three schools have been unlocked.
  • "Mare Nectaris" is Latin for "sea of nectar". The song gets its name from a lunar mare located on the moon.
  • Mare Nectaris marks Ryutaro Nakahara's first use of his 神楽 alias in BEMANI.
  • The video for Mare Nectaris was done by re-editing a generic video from beatmania IIDX 23 copula.
    • The boss characters from the Ninnin shichikenden event, in all of their forms, appear in Mare Nectaris' video.

Song Production Information

Kagura

What is the human limit?
In 1997, the original beatmania was born, 20 years ago.
One button = one sound (sample).
The rule has not changed in 2017.
Playing an arpeggio of 32nd piano notes at BPM256.
I released it as a reaching point, but it was easily overcome.
I admire the players.

Video Production Information

Untranslated.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd and TexTage.)

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts / Backspin Scratches - 746 / 1 1116 / 1 2094 / 1 746 / 1 1081 / 1 1862 / 1 {{{8}}} {{{9}}}
beatmania IIDX 24 SINOBUZ - 7 10 12 7 10 12 {{{9}}} {{{10}}}
beatmania IIDX 25 CANNON BALLERS→Present - 7 ↑11 12 7 10 12 {{{9}}} {{{10}}}
忍々七鍵伝
炎雅流 GuNGNiR - HAPPY★RUSH - Honey Trap - Piano Samurai - ディッシュウォッシャー◎彡おいわちゃん - 月雪に舞う華のように
DORNWALD ~Junge~
雷振流 AO-∞ - BroGamer - FUZIN RIZIN - RISING FIRE HAWK - Shoot'Em All
Caterpillar
風巻流 Egret and Willow - Macuilxochitl - Summerlights(IIDX Edition) - Warrior
Quakes
影月流 Mare Nectaris