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This song, CaptivAte〜浄化〜, is based around the concept of following your heart until the very end. It ended up as a pretty raw mix with piano in the first half and synth in the second that brought out that sort of atmosphere of not-quite weakness very well. The lyrics start out with "Akaku somaru tsuki no shizuku namida sora ... "; the very important idea that lurks behind each of these seemingly unrelated phrases is "emotion". Please look forward to gradually brighter "CaptivAte"s. | This song, CaptivAte〜浄化〜, is based around the concept of following your heart until the very end. It ended up as a pretty raw mix with piano in the first half and synth in the second that brought out that sort of atmosphere of not-quite weakness very well. The lyrics start out with "Akaku somaru tsuki no shizuku namida sora ... "; the very important idea that lurks behind each of these seemingly unrelated phrases is "emotion". Please look forward to gradually brighter "CaptivAte"s. | ||
== Video Production Info == | == Video Production Info == | ||
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I really like the part that goes "Akaku somaru ... ". | I really like the part that goes "Akaku somaru ... ". | ||
Somehow it really conveys the feeling of delicateness you get standing in front of a piece of glass before it's broken. If it's broken, it can be brought back ... I suppose. I listened to this song over and over during production | Somehow it really conveys the feeling of delicateness you get standing in front of a piece of glass before it's broken. If it's broken, it can be brought back ... I suppose. I listened to this song over and over during production. | ||
==Difficulty== | |||
Beatmania IIDX difficulty rated from 1 to 12. | |||
===Beatmania IIDX=== | |||
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | |||
|- | |||
!style="background:#9999ee; text-align: center;" rowspan="2"|Game | |||
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty | |||
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty | |||
|- | |||
!style="background:#9999ee;"|Beginner | |||
!style="background:#9999ee;"|Normal | |||
!style="background:#9999ee;"|Hyper | |||
!style="background:#9999ee;"|Another | |||
!style="background:#9999ee;"|Normal | |||
!style="background:#9999ee;"|Hyper | |||
!style="background:#9999ee;"|Another | |||
|- | |||
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|541 || style="background:#eeee77;"|946 || style="background:#FB607F;"|1243 || style="background:#73C2FB;"|540 || style="background:#eeee77;"|936 || style="background:#FB607F;"|1235 | |||
|- | |||
| IIDX 12 HAPPY SKY AC || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|9 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|9 || style="background:#FB607F;"|11 | |||
|} | |||
[[Category:Songs]] | [[Category:Songs]] | ||
[[Category:IIDX Songs]] | [[Category:IIDX Songs]] |
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