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(→Egg) |
(→Gauge) |
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== Gauge == | == Gauge == | ||
[[Image:Gauge marker banner.png|right]] | [[Image:Gauge marker banner.png|right]] | ||
* Direction: | * Type: Gauge | ||
* Animation: | * Direction: From below | ||
* Speed: | * Animation: The gauge of yellow-green (though it may appear to be light blue for some people) rises | ||
* Timing: | * Speed: a little slow | ||
* Judgment animations: | * Timing: When the gauge is fully raised | ||
** Early/Late: | * Judgment animations: | ||
** Good: | ** Early/Late: red shutter | ||
** Great: | ** Good: light blue shutter, light blue lightning | ||
** Perfect: | ** Great: green shutter white thunder | ||
* Background with complementary color: | ** Perfect: iridescent shutter, iridescent explosion, white thunder | ||
* Background with complementary color: Blue | |||
The position that becomes PERFECT is not red, all gauges are yellow green. | |||
Suitable for practice of timing. | |||
BEMANI Players who have just moved from other games (especially ones that have bottom to top scrolling) should get used to this marker. | |||
Strong marker in the horizontal direction, but it becomes difficult to judge vertically. | |||
The animation is similar to the knit marker, so it may be good to try it when the person who started using knit decides to change the marker. | |||
== Ice == | == Ice == |
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