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* First DanceDanceRevolution game to show the FAST (if a note is hit earlier) or SLOW (if a note is hit later) message during gameplay when hitting a note on anything but MARVELOUS. | * First DanceDanceRevolution game to show the FAST (if a note is hit earlier) or SLOW (if a note is hit later) message during gameplay when hitting a note on anything but MARVELOUS. | ||
* First DanceDanceRevolution game to have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]]. | * First DanceDanceRevolution game to have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]]. | ||
* First DanceDanceRevolution game since [[AC DDR EXTREME|EXTREME]] to feature EX SCORE, although it can be enabled by a code | * First DanceDanceRevolution game since [[AC DDR EXTREME|EXTREME]] to feature EX SCORE, although it can be enabled by a code, and is only available for X cabinets. | ||
** The scoring scheme remains the same during Challenge Mode: both MARVELOUS!!! and O.K. judgements are worth 3 points, PERFECT!! gives 2, and GREAT! gives 1. The score increment will only appear when it is enabled. | ** The scoring scheme remains the same during Challenge Mode: both MARVELOUS!!! and O.K. judgements are worth 3 points, PERFECT!! gives 2, and GREAT! gives 1. The score increment will only appear when it is enabled. | ||
* [[e-amusement|eAMUSEMENT]] support for DanceDanceRevolution X2 ended on December 31st, 2011. | * [[e-amusement|eAMUSEMENT]] support for DanceDanceRevolution X2 ended on December 31st, 2011. |