AC DDR X2: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 45: Line 45:
* First DanceDanceRevolution game to show the FAST (if a note is hit earlier) or SLOW (if a note is hit later) message during gameplay when hitting a note on anything but MARVELOUS.
* First DanceDanceRevolution game to show the FAST (if a note is hit earlier) or SLOW (if a note is hit later) message during gameplay when hitting a note on anything but MARVELOUS.
* First DanceDanceRevolution game to have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]].
* First DanceDanceRevolution game to have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]].
* First DanceDanceRevolution game since [[AC DDR EXTREME|EXTREME]] to feature EX SCORE, although it can be enabled by a code (only for X cabinets).
* First DanceDanceRevolution game since [[AC DDR EXTREME|EXTREME]] to feature EX SCORE, although it can be enabled by a code, and is only available for X cabinets.
** The scoring scheme remains the same during Challenge Mode: both MARVELOUS!!! and O.K. judgements are worth 3 points, PERFECT!! gives 2, and GREAT! gives 1. The score increment will only appear when it is enabled.
** The scoring scheme remains the same during Challenge Mode: both MARVELOUS!!! and O.K. judgements are worth 3 points, PERFECT!! gives 2, and GREAT! gives 1. The score increment will only appear when it is enabled.
* [[e-amusement|eAMUSEMENT]] support for DanceDanceRevolution X2 ended on December 31st, 2011.
* [[e-amusement|eAMUSEMENT]] support for DanceDanceRevolution X2 ended on December 31st, 2011.

Navigation menu