AC DDR X2: Difference between revisions

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** Most older DanceDanceRevolution songs reuse their background image from the original songs, marking the first time these have been seen since [[AC DDR EXTREME|EXTREME]].
** Most older DanceDanceRevolution songs reuse their background image from the original songs, marking the first time these have been seen since [[AC DDR EXTREME|EXTREME]].
** Jackets for new songs from [[AC DDR SuperNOVA|SuperNOVA]] to [[AC DDR X|X]] are designed from their banners instead.
** Jackets for new songs from [[AC DDR SuperNOVA|SuperNOVA]] to [[AC DDR X|X]] are designed from their banners instead.
* First DanceDanceRevolution arcade game to feature special background dance stages that play special background videos for certain songs.
* First DanceDanceRevolution arcade game to feature special background dance stages that play special background videos for certain songs. Six stages with this trait are available: BIG SCREEN (used by songs like [[KIMONO PRINCESS|KIMONO♥PRINCESS]]); WHITE and DARK MOVIE (used by songs like [[roppongi EVOLVED|roppongi EVOLVED ver.D]] and [[VANESSA]], respectively); and teal, purple, and pink variants of the REPLICANT dance stage (used by the ''Replicant D-action'' songs).
* The CRYSTALDIUM background dance stage no longer changes background color, instead always being colored light blue.
* First time since 3rdMIX where no color labeling is used for songs. Instead, all songs have the same black font (with the exception of the current EXTRA STAGE and ENCORE EXTRA STAGE, which are presented in black font with a red shadow).
* First time since 3rdMIX where no color labeling is used for songs. Instead, all songs have the same black font (with the exception of the current EXTRA STAGE and ENCORE EXTRA STAGE, which are presented in black font with a red shadow).
* All X-Special charts were moved to the DanceDanceRevolution X folder instead of their original game's folder.
* All X-Special charts were moved to the DanceDanceRevolution X folder instead of their original game's folder.
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** Almost judgement is gone.
** Almost judgement is gone.
* Character selection screen is now exclusive to [[e-amusement|eAMUSEMENT]].
* Character selection screen is now exclusive to [[e-amusement|eAMUSEMENT]].
* The new choreography introduced in DanceDanceRevolution X have been slightly modified. One of three parts of the choreography is randomly and continually selected throughout the song.
* The new choreographies introduced in DanceDanceRevolution X from the HOTTEST PARTY series have been slightly modified. One of three parts of the choreography is randomly and continually selected throughout the song.
** The dancing characters' animation speed is also no longer affected by the song BPM.
** The dancing characters' animation speed, alongside the background dance stage animations and camera work, is also no longer affected by the song BPM or stops.
** [[Dance Celebration]]'s special choreography has been removed.
** [[Dance Celebration]]'s special choreography has been removed.
** Characters additionally no longer start in a standing idle pose before the song starts; instead, they immediately start dancing as soon as the song has loaded in.
* The system background music was composed by [[Jamie Thompson]] and [[Dave Phaneuf]].
* The system background music was composed by [[Jamie Thompson]] and [[Dave Phaneuf]].
* Last DanceDanceRevolution arcade release in North America and Europe until [[AC DDR A|DanceDanceRevolution A]].
* Last DanceDanceRevolution arcade release in North America and Europe until [[AC DDR A|DanceDanceRevolution A]].
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* First DanceDanceRevolution game to show the FAST (if a note is hit earlier) or SLOW (if a note is hit later) message during gameplay when hitting a note on anything but MARVELOUS.
* First DanceDanceRevolution game to show the FAST (if a note is hit earlier) or SLOW (if a note is hit later) message during gameplay when hitting a note on anything but MARVELOUS.
* First DanceDanceRevolution game to have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]].
* First DanceDanceRevolution game to have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]].
* First DanceDanceRevolution game since [[AC DDR EXTREME|EXTREME]] to feature EX SCORE, though it can be enabled by a code (only for X cabinets).
* First DanceDanceRevolution game since [[AC DDR EXTREME|EXTREME]] to feature EX SCORE, although it can be enabled by a code (only for X cabinets).
** The scoring scheme remains the same during Challenge Mode: A MARVELOUS!!! and O.K. judgements are worth 3 points, PERFECT!! with 2, and GREAT! with 1. The score increment will only appear when it is enabled.
** The scoring scheme remains the same during Challenge Mode: both MARVELOUS!!! and O.K. judgements are worth 3 points, PERFECT!! gives 2, and GREAT! gives 1. The score increment will only appear when it is enabled.
* [[e-amusement|eAMUSEMENT]] support for DanceDanceRevolution X2 ended on December 31st, 2011.
* [[e-amusement|eAMUSEMENT]] support for DanceDanceRevolution X2 ended on December 31st, 2011.
* New songs: 90 (Asia), 88 (North America/Europe) (including the 7 Chinese CHALLENGE songs)
* New songs: 90 (Asia), 88 (North America/Europe) (including the 7 Chinese CHALLENGE songs)
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