AC DDRMAX: Difference between revisions

(5thMIX was.)
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* Introduces a new announcer. This announcer would continue to appear in arcade DanceDanceRevolution games, up to [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]].
* Introduces a new announcer. This announcer would continue to appear in arcade DanceDanceRevolution games, up to [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]].
* The dancing characters were removed. They're replaced with background animations, stored as videos instead of sprites.
* The dancing characters were removed. They're replaced with background animations, stored as videos instead of sprites.
* Freeze Arrows are introduced. Unlike the regular arrows, you must hold the Freeze Arrow during its duration. Failure to do so will not dock Dance Points or break combo, but will result in a significant loss of the Dance Meter.
* Freeze Arrows are introduced. Unlike regular arrows, you must hold the Freeze Arrow during its duration. Failure to do so will not dock Dance Points or break combo, but will result in a significant loss of the Dance Meter.
** A screen demonstrating the usage of Freeze Arrows is shown before the game begins. This screen was used until [[AC DDR X|DanceDanceRevolution X]] (except SuperNOVA).
** A screen demonstrating the usage of Freeze Arrows is shown before the game begins. This screen was used until [[AC DDR X|DanceDanceRevolution X]] (except SuperNOVA).
** A screen demonstrating the usage of Freeze Arrows is shown only when LIGHT or STANDARD difficulty is selected before the game begins.
** A screen demonstrating the usage of Freeze Arrows is shown only when LIGHT or STANDARD difficulty is selected before the game begins.
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* First DanceDanceRevolution game wherein the song list can also be sorted by title (ABC), BPM, or TOP 30.
* First DanceDanceRevolution game wherein the song list can also be sorted by title (ABC), BPM, or TOP 30.
* First DanceDanceRevolution game with this behavior in song selection: when a folder is highlighted and 5 seconds of countdown timer remain, the first song under that folder will be highlighted and player can only select any songs under that folder and cannot switch to the next song list sort option. This same behavior was used until [[AC DDR EXTREME|EXTREME]].
* First DanceDanceRevolution game with this behavior in song selection: when a folder is highlighted and 5 seconds of countdown timer remain, the first song under that folder will be highlighted and player can only select any songs under that folder and cannot switch to the next song list sort option. This same behavior was used until [[AC DDR EXTREME|EXTREME]].
* First DanceDanceRevolution game where Premium Mode can be set to JOINT or DOUBLE aside from NONE.
* First DanceDanceRevolution game with Premium Mode. Double Premium allows you to play either Single or Double mode for only one credit, while Joint Premium lets you play any mode for one credit.
* First DanceDanceRevolution game to show a screen indicating the current stage (e.g., 1st STAGE, FINAL STAGE) before the song starts.
* First DanceDanceRevolution game to show a screen indicating the current stage (e.g., 1st STAGE, FINAL STAGE) before the song starts.
* First DanceDanceRevolution game to show list of songs in alphabetical order on the THANK YOU FOR PLAYING screen. Used until SuperNOVA2.
* First DanceDanceRevolution game to show list of songs in alphabetical order on the THANK YOU FOR PLAYING screen. Used until SuperNOVA2.
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