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* Freeze Arrows are introduced. Unlike regular arrows, you must hold the Freeze Arrow during its duration. Failure to do so will not dock Dance Points or break combo, but will result in a significant loss of the Dance Meter. | * Freeze Arrows are introduced. Unlike regular arrows, you must hold the Freeze Arrow during its duration. Failure to do so will not dock Dance Points or break combo, but will result in a significant loss of the Dance Meter. | ||
** A screen demonstrating the usage of Freeze Arrows is shown before the game begins. This screen was used until [[AC DDR X|DanceDanceRevolution X]] (except SuperNOVA). | ** A screen demonstrating the usage of Freeze Arrows is shown before the game begins. This screen was used until [[AC DDR X|DanceDanceRevolution X]] (except SuperNOVA). | ||
** A screen demonstrating the usage of Freeze Arrows is shown | ** A screen demonstrating the usage of Freeze Arrows is shown when LIGHT or STANDARD difficulty is selected before the game begins. | ||
* Unlike most previous DanceDanceRevolution games, scores now have a fixed maximum amount of points, regardless of step count: 50,000,000 points. | * Unlike most previous DanceDanceRevolution games, scores now have a fixed maximum amount of points, regardless of step count: 50,000,000 points. | ||
** Points are also worth more and more as the song nears its end. | ** Points are also worth more and more as the song nears its end. |