1,008
edits
No edit summary |
(Added Japanese names of most.) |
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|Notes are hidden at the top. | |Notes are hidden at the top. | ||
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| | |ミニポップ君 | ||
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|Pop-kuns are shrunk. | |Pop-kuns are shrunk. | ||
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| | |しろポップ君 | ||
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|Pop-kuns are colored white. | |Pop-kuns are colored white. | ||
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| | |パニック | ||
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|40 | |40 | ||
|60 | |60 | ||
| | |パニック generates random combos and judgments. | ||
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| | |ロスト | ||
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|"LOST?" hides judgement text and input highlights when a note is played, except BADs. | |"LOST?" hides judgement text and input highlights when a note is played, except BADs. | ||
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| | |ファット判定ライン | ||
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|Timing line becomes larger. | |Timing line becomes larger. | ||
|- | |- | ||
| | |ファットポップ君 | ||
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|Pop-kuns become enormous. | |Pop-kuns become enormous. | ||
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| | |キャラクターポップ君 | ||
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|50 | |50 | ||
|75 | |75 | ||
|Pop-kuns become Chara-pop noteskins. | |Pop-kuns become the rival character's Chara-pop noteskins. | ||
|- | |- | ||
| | |くるくるポップ君 | ||
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|Pop-kuns spin around their axis, as in aileron roll. | |Pop-kuns spin around their axis, as in aileron roll. | ||
|- | |- | ||
| | |ドキドキポップ君 | ||
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|Pop-kuns beat like a heartbeat. | |Pop-kuns beat like a heartbeat. | ||
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| | |爆走 (SPIRAL) | ||
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|Pop-kuns shake left and right. | |Pop-kuns shake left and right. | ||
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| | |ふわふわ判定ライン | ||
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|Timing line raises and lowers gradually. | |Timing line raises and lowers gradually. | ||
|- | |- | ||
| | |ダーク | ||
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|50 | |50 | ||
|75 | |75 | ||
|Dark modifier turns the theme into pitch-black, leaving characters, pop-kuns, scores and groove meter visible. | |Dark modifier turns the theme into pitch-black, leaving only the characters, pop-kuns, scores and groove meter visible. | ||
|- | |- | ||
| | |ズームポップ君 | ||
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|Pop-kuns squeeze and stretch. | |Pop-kuns squeeze and stretch. | ||
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| | |地震でぐらぐら | ||
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|Area shakes around. | |Area shakes around. | ||
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| | |爆走 (CIRCLE) | ||
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|Missing a note depletes the groove meter at 20% below than normal. | |Missing a note depletes the groove meter at 20% below than normal. | ||
|- | |- | ||
| | |ミクロポップ君 | ||
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|Pop-kuns become narrower. | |Pop-kuns become narrower. | ||
|- | |- | ||
| | |ダンス | ||
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|Rival character dances over the top part of the area. | |Rival character dances over the top part of the area. | ||
|- | |- | ||
| | |上下プレス | ||
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|[[UNCLE Jam]]'s feet compress the area on both top and bottom sides. | |[[UNCLE Jam]]'s feet compress the area on both top and bottom sides. | ||
|- | |- | ||
| | |縦分身 | ||
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|Pop-kuns leave "ghostly" tracks behind when descending. | |Pop-kuns leave "ghostly" tracks behind when descending. | ||
|- | |- | ||
| | |ラブリー | ||
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|Valentine theme overhauls the area, and turns pop-kuns into hearts | |Valentine theme overhauls the area, and turns pop-kuns into hearts | ||
|- | |- | ||
| | |カエルポップ君 | ||
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|Pop-kuns become salientian-skinned, and are hopping down like a frog. | |Pop-kuns become salientian-skinned, and are hopping down like a frog. | ||
|- | |- | ||
| | |ツインビー | ||
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|Twinbee theme overhauls the area with its gameplay, and turns pop-kuns into bells. | |Twinbee theme overhauls the area with its gameplay, and turns pop-kuns into bells. | ||
|- | |- | ||
| | |上下プレス&プレス | ||
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|UNCLE Jam's feet compress and relax the area on top and bottom sides. | |UNCLE Jam's feet compress and relax the area on top and bottom sides. | ||
|- | |- | ||
| | |バラバラポップ君 | ||
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|Pop-kuns' size and thicknesses are randomly generated. | |Pop-kuns' size and thicknesses are randomly generated. | ||
|- | |- | ||
| | |ボンバー | ||
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|90 | |90 | ||
|135 | |135 | ||
|Timing line raises and lowers highly, higher than | |Timing line raises and lowers highly, higher than ふわふわ判定ライン. | ||
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edits