Water frame: Difference between revisions

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!style="background:#9999ee;" width="55px"|Master
!style="background:#9999ee;" width="55px"|Master
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| Notecounts || style="background:#73C2FB;"|? || style="background:#eeee77;"|? || style="background:#FB607F;"|? || style="background:#9966CC;"|- || style="background:#73C2FB;"|? || style="background:#eeee77;"|? || style="background:#FB607F;"|? || style="background:#9966CC;"|- || style="background:#73C2FB;"|? || style="background:#eeee77;"|? || style="background:#FB607F;"|? || style="background:#9966CC;"|-  
| Notecounts || style="background:#73C2FB;"|294 || style="background:#eeee77;"|564 || style="background:#FB607F;"|836 || style="background:#9966CC;"|- || style="background:#73C2FB;"|279 || style="background:#eeee77;"|449 || style="background:#FB607F;"|449 || style="background:#9966CC;"|- || style="background:#73C2FB;"|331 || style="background:#eeee77;"|633 || style="background:#FB607F;"|633 || style="background:#9966CC;"|-  
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| GF/DM XG→XG2 || style="background:#73C2FB;"|1.70 || style="background:#eeee77;"|3.20 || style="background:#FB607F;"|5.90 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.70 || style="background:#eeee77;"|4.10 || style="background:#FB607F;"|5.60 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.80 || style="background:#eeee77;"|4.35 || style="background:#FB607F;"|6.10 || style="background:#9966CC;"|-
| GF/DM XG→XG2 || style="background:#73C2FB;"|1.70 || style="background:#eeee77;"|3.20 || style="background:#FB607F;"|5.90 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.70 || style="background:#eeee77;"|4.10 || style="background:#FB607F;"|5.60 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.80 || style="background:#eeee77;"|4.35 || style="background:#FB607F;"|6.10 || style="background:#9966CC;"|-
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| GF/DM XG3 || style="background:#73C2FB;"|1.70 || style="background:#eeee77;"|3.20 || style="background:#FB607F;"|↑6.20 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.70 || style="background:#eeee77;"|4.10 || style="background:#FB607F;"|5.60 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.80 || style="background:#eeee77;"|4.35 || style="background:#FB607F;"|6.10 || style="background:#9966CC;"|-
| GF/DM XG3 || style="background:#73C2FB;"|1.70 || style="background:#eeee77;"|3.20 || style="background:#FB607F;"|↑6.20 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.70 || style="background:#eeee77;"|4.10 || style="background:#FB607F;"|5.60 || style="background:#9966CC;"|- || style="background:#73C2FB;"|2.80 || style="background:#eeee77;"|4.35 || style="background:#FB607F;"|6.10 || style="background:#9966CC;"|-
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| GITADORA→Present || style="background:#73C2FB;"|↑2.55 || style="background:#eeee77;"|↑3.95 || style="background:#FB607F;"|↑6.65 || style="background:#9966CC;"|- || style="background:#73C2FB;"|↑3.65 || style="background:#eeee77;"|↑4.80 || style="background:#FB607F;"|↑6.10 || style="background:#9966CC;"|- || style="background:#73C2FB;"|↑3.70 || style="background:#eeee77;"|↑5.00 || style="background:#FB607F;"|↑6.60 || style="background:#9966CC;"|-
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Revision as of 02:02, 3 March 2014

Water frame

Song Information

Artist: Hemi-you
Composition/Arrangement: Ryo Matsui
Lyrics/Vocals: Hemi-you
BPM: 105
Length: 1:44
Movie: ?
First Music Game Appearance: GuitarFreaks V6 & DrumMania V6: BLAZING!!!!
Other Music Game Appearances:

Lyrics

Unknown.

Song Connections / Remixes

  • A long version of Water frame appears on the GuitarFreaksXG & DrumManiaXG Original Soundtrack beginning edition album.

Trivia

  • Hemi-you is a three-member group based in Japan. According to their website, "hemi" is meant to be taken as the prefix "hemi-," making the meaning of the name "half-you."
  • Hemi-you also performed a song for the KONAMI visual novel game Ookami kakushi (おおかみかくし), also composed by Ryo Matsui.
  • Water frame is available for play in GuitarFreaksXG & DrumManiaXG as an unlockable song in Jukebox #1 (3/10/2010). As of 4/23/2010, the song has been automatically unlocked into Standard mode.

Song Production Information

Untranslated.

Video Production Information

Untranslated.

Difficulty & Notecounts

GF/DM difficulty rated from 1 to 99.
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99. (Ratings obtained from BemaniWIKI.)

GuitarFreaks & DrumMania

Original Series

Game Drums Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
Notecounts ? ? ? ? ? ? ? ? - ? ? ?
GF/DM V6→V8 16 46 67 21 39 67 21 48 - 23 41 68

XG & GITADORA Series

Game Drums Guitar Bass
Novice Regular Expert Master Novice Regular Expert Master Novice Regular Expert Master
Notecounts 294 564 836 - 279 449 449 - 331 633 633 -
GF/DM XG→XG2 1.70 3.20 5.90 - 2.70 4.10 5.60 - 2.80 4.35 6.10 -
GF/DM XG3 1.70 3.20 ↑6.20 - 2.70 4.10 5.60 - 2.80 4.35 6.10 -
GITADORA→Present ↑2.55 ↑3.95 ↑6.65 - ↑3.65 ↑4.80 ↑6.10 - ↑3.70 ↑5.00 ↑6.60 -
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