Take It Easy: Difference between revisions

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Essentially, I've listened to this song ... definitely more than just a few times, but it feels like there's some sort of weird meaning or power to this song. I remade a Buddhist monk from the VJ material I drew in my student days - now presenting, Super Monk-san! He's struggling against something. Obviously I can't pass this song in IIDX. Well, maybe in Light 7! Ain't it great!? There's really no middle ground to this song ... *praying*
Essentially, I've listened to this song ... definitely more than just a few times, but it feels like there's some sort of weird meaning or power to this song. I remade a Buddhist monk from the VJ material I drew in my student days - now presenting, Super Monk-san! He's struggling against something. Obviously I can't pass this song in IIDX. Well, maybe in Light 7! Ain't it great!? There's really no middle ground to this song ... *praying*


{{stub}}
== Difficulty & Notecounts ==
beatmania IIDX to 10th style difficulty rated from 1 to 7+ (up to 9th style) or 8 (10th style), from 1 to 8+ in beatmania IIDX 11 IIDX RED, and from 1 to 12 from HAPPY SKY onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)
 
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|-
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|-
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[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:IIDX Songs]]

Revision as of 04:35, 16 June 2014

Take It Easy

Song Information

Artist: Aya
Composition/Arrangement: Aya Sakuma
BPM: 205
Length: 2:06
Genre: INSTRUMENTAL
VJ: shiro (overlays by GOLI)
First Music Game Appearance: beatmania IIDX 6th style
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

None.

Trivia

  • Take It Easy is one of the hidden songs in beatmania IIDX 6th style. To unlock it, you must play three songs with the HARD option on, and then play a song using the RANDOM selection (with the HARD option still on).
  • Take It Easy's overlays were removed in beatmania IIDX 9th style. However, these overlays are present in the beatmania IIDX 9th style data, just unused.

Song Production Information

Aya

I tried to even things up a bit. The original melody was pretty simple, but I was told that it would be more interesting with respect to its playability if there was more activity, so after a few retakes it became something like the song it is now. I hope you can enjoy the difference between the left and right channels.

Video Production Information

GOLI

Essentially, I've listened to this song ... definitely more than just a few times, but it feels like there's some sort of weird meaning or power to this song. I remade a Buddhist monk from the VJ material I drew in my student days - now presenting, Super Monk-san! He's struggling against something. Obviously I can't pass this song in IIDX. Well, maybe in Light 7! Ain't it great!? There's really no middle ground to this song ... *praying*

Difficulty & Notecounts

beatmania IIDX to 10th style difficulty rated from 1 to 7+ (up to 9th style) or 8 (10th style), from 1 to 8+ in beatmania IIDX 11 IIDX RED, and from 1 to 12 from HAPPY SKY onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts - 760 1229 1282 745 1356 -
beatmania IIDX 6th style - 6 7+ N/A 6 7+ -
beatmania IIDX 7th style - 6 7+ N/A 6 ↓7 -
beatmania IIDX 9th style - 6 7+ N/A 6 7 -
beatmania IIDX 10th style - 6 8 N/A 6 7 -