Do Back Burn: Difference between revisions
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=Do Back Burn= | = Do Back Burn = | ||
==Song Information== | == Song Information == | ||
Artist: [[PRASTIK DANCEFLOOR]]<br> | Artist: PRASTIK DANCEFLOOR<br> | ||
Composition/Arrangement: [[PRASTIK DANCEFLOOR]]<br> | |||
BPM: 136<br> | BPM: 136<br> | ||
Length: 1:42<br> | Length: 1:42<br> | ||
Genre: ELECTRO<br> | Genre: ELECTRO<br> | ||
VJ: [[Welz Animation Studios|Manabu | VJ: [[Welz Animation Studios|Manabu Komatsu (WelzAnimationStudios Co.,ltd.)]]<br> | ||
First Music Game Appearance: [[AC SIRIUS]]<br> | First Music Game Appearance: [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]<br> | ||
Other Music Game Appearances: None. | Other Music Game Appearances: None. | ||
==Lyrics== | == Lyrics == | ||
Soundbites are "Do back Burn" and "Tonikaku". | Soundbites are "Do back Burn" and "Tonikaku". | ||
==Song Connections/Remixes== | == Song Connections / Remixes == | ||
None. | |||
None | |||
None | == Trivia == | ||
None. | |||
==Song Production Information== | == Song Production Information == | ||
=== PRASTIK DANCEFLOOR === | |||
Hello, this is the first time that I PRASTIK DANCEFLOOR have participated for this.<br> | Hello, this is the first time that I PRASTIK DANCEFLOOR have participated for this.<br> | ||
I wanted to have something catchy for this song, so I decided to make the song have an underground atmosphere.<br> | I wanted to have something catchy for this song, so I decided to make the song have an underground atmosphere.<br> | ||
You may feel that the sound will have an impact on you, but I am pretty familiar with this type of music since I have worked with it before. | You may feel that the sound will have an impact on you, but I am pretty familiar with this type of music since I have worked with it before. | ||
The song has a bit of an 80s atmosphere to it, while having a bit of electronic mixed in a bit.<br> | The song has a bit of an 80s atmosphere to it, while having a bit of electronic mixed in a bit.<br> | ||
At first listen, you may feel that the song is a bit difficult as a gut feeling, but I feel that you will enjoy this song overall. | At first listen, you may feel that the song is a bit difficult as a gut feeling, but I feel that you will enjoy this song overall. | ||
== Video Production Information == | |||
=== Manabu Komatsu === | |||
The movie consists of changes of the color of lights and its gradients.<br> | The movie consists of changes of the color of lights and its gradients.<br> | ||
The shapes appear and change form according to the music.<br> | The shapes appear and change form according to the music.<br> | ||
It makes for a simple yet distinctive beauty.<br> | It makes for a simple yet distinctive beauty.<br> | ||
The floral decorations that are static rather than dynamic is a good example of video installation. | The floral decorations that are static rather than dynamic is a good example of video installation. | ||
==Difficulty== | ==Difficulty== |
Revision as of 03:52, 17 August 2014
Do Back Burn
Song Information
Artist: PRASTIK DANCEFLOOR
Composition/Arrangement: PRASTIK DANCEFLOOR
BPM: 136
Length: 1:42
Genre: ELECTRO
VJ: Manabu Komatsu (WelzAnimationStudios Co.,ltd.)
First Music Game Appearance: beatmania IIDX 17 SIRIUS
Other Music Game Appearances: None.
Lyrics
Soundbites are "Do back Burn" and "Tonikaku".
Song Connections / Remixes
None.
Trivia
None.
Song Production Information
PRASTIK DANCEFLOOR
Hello, this is the first time that I PRASTIK DANCEFLOOR have participated for this.
I wanted to have something catchy for this song, so I decided to make the song have an underground atmosphere.
You may feel that the sound will have an impact on you, but I am pretty familiar with this type of music since I have worked with it before.
The song has a bit of an 80s atmosphere to it, while having a bit of electronic mixed in a bit.
At first listen, you may feel that the song is a bit difficult as a gut feeling, but I feel that you will enjoy this song overall.
Video Production Information
Manabu Komatsu
The movie consists of changes of the color of lights and its gradients.
The shapes appear and change form according to the music.
It makes for a simple yet distinctive beauty.
The floral decorations that are static rather than dynamic is a good example of video installation.
Difficulty
Beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BemaniWIKI and Textage.cc.)
Beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | |
Notecounts | - | 342 | 711 | 1000 | 417 | 807 (28 CN) | 1085 (28 CN) |
IIDX 17 SIRIUS AC | - | 4 | 7 | 9 | 5 | 9 | 10 |