Rave*it!! Rave*it!!: Difference between revisions
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== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].) | beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd] and [http://textage.cc Textage.cc].) | ||
{{IIDX Chart Info | {{IIDX CN Chart Info | ||
| spn_notes = 517 | | spn_notes = 517 | ||
| sph_notes = 863 | | sph_notes = 863 | ||
| spa_notes = ? | | spa_notes = ? / ? | ||
| dpn_notes = | | dpn_notes = 497 | ||
| dph_notes = ? | | dph_notes = ? | ||
| dpa_notes = ? | | dpa_notes = ? | ||
Line 40: | Line 40: | ||
| sph_difficulty_1 = 9 | | sph_difficulty_1 = 9 | ||
| spa_difficulty_1 = 12 | | spa_difficulty_1 = 12 | ||
| dpn_difficulty_1 = | | dpn_difficulty_1 = 6 | ||
| dph_difficulty_1 = | | dph_difficulty_1 = 9 | ||
| dpa_difficulty_1 = | | dpa_difficulty_1 = 12 | ||
}} | }} | ||
Revision as of 11:17, 22 December 2014
Rave*it!! Rave*it!!
Song Information
Artist: 機龍
Composition/Arrangement: Kiryu
BPM: 282
Length: TBD
Genre: EDM SPEED
VJ: ? (overlays by ?)
First Music Game Appearance: beatmania IIDX 22 PENDUAL
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- Rave*it!! Rave*it!! was added to beatmania IIDX 22 PENDUAL as part of the Qpronicle Chord unlock system, unlockable in Qpronicle Chord phase 1.
Song Production Information
Untranslated.
Video Production Information
Untranslated.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd and Textage.cc.)
Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | |
Notecounts / Charge Notes | — | 517 | 863 | ? / ? | 497 | ? | ? |
beatmania IIDX 22 PENDUAL→Present | — | 6 | 9 | 12 | 6 | 9 | 12 |
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.