NO CRIME: Difference between revisions

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beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX BA Chart Info
|-
| beg_notes = 147
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
| spn_notes = 414
!style="background:#9999ee; text-align: center;" colspan="5"|SP Difficulty
| sph_notes = 736
!style="background:#9999ee; text-align: center;" colspan="4"|DP Difficulty
| spa_notes = 951
|-
| spk_notes = 1211
!style="background:#9999ee;" text-align: center;" width="70px"|Beginner
| dpn_notes = 526
!style="background:#9999ee;" text-align: center;" width="70px"|Normal
| dph_notes = 846
!style="background:#9999ee;" text-align: center;" width="70px"|Hyper
| dpa_notes = 1012
!style="background:#9999ee;" text-align: center;" width="70px"|Another
| dpk_notes = 1285
!style="background:#9999ee;" text-align: center;" width="70px"|黒 (Black)
| chart_version_1 = beatmania IIDX 16 EMPRESS→17 SIRIUS
!style="background:#9999ee;" text-align: center;" width="70px"|Normal
| beg_difficulty_1 = 2
!style="background:#9999ee;" text-align: center;" width="70px"|Hyper
| spn_difficulty_1 = 4
!style="background:#9999ee;" text-align: center;" width="70px"|Another
| sph_difficulty_1 = 7
!style="background:#9999ee;" text-align: center;" width="70px"|黒 (Black)
| spa_difficulty_1 = 9
|-
| dpn_difficulty_1 = 5
| Notecounts || style="background:#00FF7F;"|147 || style="background:#73C2FB;"|414 || style="background:#eeee77;"|736 || style="background:#FB607F;"|951 || style="background:#AA98A9;"|1211 || style="background:#73C2FB;"|526 || style="background:#eeee77;"|846 || style="background:#FB607F;"|1012 || style="background:#AA98A9;"|1285
| dph_difficulty_1 = 8
|-
| dpa_difficulty_1 = 9
| beatmania IIDX 16 EMPRESS→17 SIRIUS || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|4 || style="background:#eeee77;"|7 || style="background:#FB607F;"|9 || style="background:#AA98A9;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#AA98A9;"|-
| chart_version_2 = beatmania IIDX 18 Resort Anthem
|-
| spn_difficulty_2 = 4
| beatmania IIDX 18 Resort Anthem || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|7 || style="background:#FB607F;"|9 || style="background:#AA98A9;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#AA98A9;"|-
| sph_difficulty_2 = 7
|-
| spa_difficulty_2 = 9
| beatmania IIDX 19 Lincle→Present || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|4 || style="background:#eeee77;"|7 || style="background:#FB607F;"|9 || style="background:#AA98A9;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#AA98A9;"|-
| dpn_difficulty_2 = 5
|-
| dph_difficulty_2 = 8
| beatmania IIDX 16 EMPRESS + PREMIUM BEST || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|4 || style="background:#eeee77;"|7 || style="background:#FB607F;"|9 || style="background:#AA98A9;"|'''10''' || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#AA98A9;"|'''11'''
| dpa_difficulty_2 = 9
|}
| chart_version_3 = beatmania IIDX 19 Lincle→Present
| beg_difficulty_3 = 2
| spn_difficulty_3 = 4
| sph_difficulty_3 = 7
| spa_difficulty_3 = 9
| dpn_difficulty_3 = 5
| dph_difficulty_3 = 8
| dpa_difficulty_3 = 9
| chart_version_4 = beatmania IIDX 16 EMPRESS + PREMIUM BEST
| beg_difficulty_4 = 2
| spn_difficulty_4 = 4
| sph_difficulty_4 = 7
| spa_difficulty_4 = 9
| spk_difficulty_4 = '''10'''
| dpn_difficulty_4 = 5
| dph_difficulty_4 = 8
| dpa_difficulty_4 = 9
| dpk_difficulty_4 = '''11'''
}}


[[Category:Songs]]
[[Category:Songs]]

Revision as of 16:37, 4 January 2015

NΦ CRIME

Song Information

Artist: C×F
Composition/Arrangement: NAOKI MAEDA
Lyrics: MINA (Japanese version), Andy Littlewood (English version)
Vocals: TAYA
BPM: 160
Length: 1:51
Genre: DANCE MUSIC OF SORROW
VJ: 「クロスファイア」テーマムービー
First Music Game Appearance: beatmania IIDX 16 EMPRESS
Other Music Game Appearances: None.

Lyrics

English

She can make it happen
If there is good reason
All it takes is strong belief
She can make it go away
Through a state of mind she plays that game

Trial and retribution
It's the real solution
Following her destiny

And there's nowhere to go
When she's losing control
Watch the start of the show
It's gone beyond believing

Locked inside there's a spot that ignites
When the world is dark she will set it alight
Making a stand, taking the laws in these hands
Giving the power to command

And now they search high and low for the gift that she holds
And who's going to win when the story unfolds
This organization that stays underground
The police department won't rest till she's found
Go on a journey into this scene
Vigilante, doing her best to survive
Tonight, watch it ignite

We're caught up in the crossfire
Lost inside the atmosphere
Challenging your every fear
To find out if it's right or wrong

We'll journey into Tokyo
Travel through the danger zone
On the way to the unknown
Controlling this powers so strong

She can make it happen

Song Connections / Remixes

Trivia

Song Production Information

NAOKI MAEDA

This song can also be found as the theme song for the KONAMI Weekly mobile web site (http://w573.jp) webcomic, "Cross Fire".

J-POP + W-POP + dance + rock ... This is my style of sound, I think that it will sound better on a good sound system. (Royal Road will be the theme song for the anime). This was the theme song for the anime to this point.

C×F as the artist doesn't have any meaning, it was there to represent Cross Fire. Sorry.

Video Production Information

None.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another 黒 (Black) Normal Hyper Another 黒 (Black)
Notecounts 147 414 736 951 1211 526 846 1012 1285
beatmania IIDX 16 EMPRESS→17 SIRIUS 2 4 7 9 5 8 9
beatmania IIDX 18 Resort Anthem 4 7 9 5 8 9
beatmania IIDX 19 Lincle→Present 2 4 7 9 5 8 9
beatmania IIDX 16 EMPRESS + PREMIUM BEST 2 4 7 9 10 5 8 9 11