FORCE Interval Build: Difference between revisions

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=== GuitarFreaks & DrumMania ===
=== GuitarFreaks & DrumMania ===
==== Original Series ====
==== Original Series ====
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{GFDM Chart Header|
|-
{{GFDM Chart Notecounts|441|627|853|569|569|569|529|529|529|569|569|569}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{GFDM Chart|GF/DM V5|33|60|82|55|65|75|44|53|73|57|67|76}}
!style="background:#9999ee; text-align: center;" colspan="3"|Drums
{{GFDM Chart|GF/DM V6→V8|33|60|↑85|55|65|↑77|44|53|↑75|57|67|↑78}}
!style="background:#9999ee; text-align: center;" colspan="3"|Guitar
}}
!style="background:#9999ee; text-align: center;" colspan="3"|Bass
!style="background:#9999ee; text-align: center;" colspan="3"|Open
|-
!style="background:#9999ee;" width="55px"|Basic
!style="background:#9999ee;" width="55px"|Advanced
!style="background:#9999ee;" width="55px"|Extreme
!style="background:#9999ee;" width="55px"|Basic
!style="background:#9999ee;" width="55px"|Advanced
!style="background:#9999ee;" width="55px"|Extreme
!style="background:#9999ee;" width="55px"|Basic
!style="background:#9999ee;" width="55px"|Advanced
!style="background:#9999ee;" width="55px"|Extreme
!style="background:#9999ee;" width="55px"|Basic
!style="background:#9999ee;" width="55px"|Advanced
!style="background:#9999ee;" width="55px"|Extreme
|-
| Notecounts || style="background:#92dd44;"|441 || style="background:#eeee77;"|627 || style="background:#ee3fff;"|853 || style="background:#92dd44;"|569 || style="background:#eeee77;"|569 || style="background:#ee3fff;"|569 || style="background:#92dd44;"|529 || style="background:#eeee77;"|529 || style="background:#ee3fff;"|529 || style="background:#92dd44;"|569 || style="background:#eeee77;"|569 || style="background:#ee3fff;"|569
|-
| GF/DM V5 || style="background:#92dd44;"|33 || style="background:#eeee77;"|60 || style="background:#ee3fff;"|82 || style="background:#92dd44;"|55 || style="background:#eeee77;"|65 || style="background:#ee3fff;"|75 || style="background:#92dd44;"|44 || style="background:#eeee77;"|53 || style="background:#ee3fff;"|73 || style="background:#92dd44;"|57 || style="background:#eeee77;"|67 || style="background:#ee3fff;"|76
|-
| GF/DM V6→V8 || style="background:#92dd44;"|33 || style="background:#eeee77;"|60 || style="background:#ee3fff;"|↑85 || style="background:#92dd44;"|55 || style="background:#eeee77;"|65 || style="background:#ee3fff;"|↑77 || style="background:#92dd44;"|44 || style="background:#eeee77;"|53 || style="background:#ee3fff;"|↑75 || style="background:#92dd44;"|57 || style="background:#eeee77;"|67 || style="background:#ee3fff;"|↑78
|}


==== XG & GITADORA Series ====
==== XG & GITADORA Series ====
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{GFDM XG Chart Header|
|-
{{GFDM XG Chart Notecounts|441|627|724|971|296|569|569|569|301|529|529|529}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{GFDM XG Chart|GF/DM XG→XG2|4.00|5.70|7.20|8.90|2.80|6.40|8.80|9.40|2.90|6.60|7.80|8.90}}
!style="background:#9999ee; text-align: center;" colspan="4"|Drums
{{GFDM XG Chart|GF/DM XG3|4.00|5.70|7.20|8.90|2.80|6.40|↓8.70|↓9.10|2.90|6.60|7.80|↓8.60}}
!style="background:#9999ee; text-align: center;" colspan="4"|Guitar
{{GFDM XG Chart|GITADORA→Tri-Boost|↑4.70|↑6.20|↑7.55|↑9.10|↑3.70|↑6.85|↑8.95|↑9.30|↑3.80|↑7.10|↑8.10|↑8.85}}
!style="background:#9999ee; text-align: center;" colspan="4"|Bass
{{GFDM XG Chart|GITADORA Tri-Boost Re:EVOLVE→Present|↓4.65|↓6.05|↑7.60|9.10|↑3.95|↓6.40|↓8.80|↑9.40|↑3.95|↓7.00|↑8.15|↓8.80}}
|-
{{GFDM XG Chart|GITADORA (Mobile)|4.70|6.20|7.55|9.10|3.70|6.85|8.95|9.30|3.80|7.10|8.10|8.85}}
!style="background:#9999ee;" width="55px"|Novice
}}
!style="background:#9999ee;" width="55px"|Regular
!style="background:#9999ee;" width="55px"|Expert
!style="background:#9999ee;" width="55px"|Master
!style="background:#9999ee;" width="55px"|Novice
!style="background:#9999ee;" width="55px"|Regular
!style="background:#9999ee;" width="55px"|Expert
!style="background:#9999ee;" width="55px"|Master
!style="background:#9999ee;" width="55px"|Novice
!style="background:#9999ee;" width="55px"|Regular
!style="background:#9999ee;" width="55px"|Expert
!style="background:#9999ee;" width="55px"|Master
|-
| Notecounts || style="background:#73C2FB;"|441 || style="background:#eeee77;"|627 || style="background:#FB607F;"|724 || style="background:#9966CC;"|971 || style="background:#73C2FB;"|296 || style="background:#eeee77;"|569 || style="background:#FB607F;"|569 || style="background:#9966CC;"|569 || style="background:#73C2FB;"|301 || style="background:#eeee77;"|529 || style="background:#FB607F;"|529 || style="background:#9966CC;"|529  
|-
| GF/DM XG→XG2 || style="background:#73C2FB;"|4.00 || style="background:#eeee77;"|5.70 || style="background:#FB607F;"|7.20 || style="background:#9966CC;"|8.90 || style="background:#73C2FB;"|2.80 || style="background:#eeee77;"|6.40 || style="background:#FB607F;"|8.80 || style="background:#9966CC;"|9.40 || style="background:#73C2FB;"|2.90 || style="background:#eeee77;"|6.60 || style="background:#FB607F;"|7.80 || style="background:#9966CC;"|8.90
|-
| GF/DM XG3 || style="background:#73C2FB;"|4.00 || style="background:#eeee77;"|5.70 || style="background:#FB607F;"|7.20 || style="background:#9966CC;"|8.90 || style="background:#73C2FB;"|2.80 || style="background:#eeee77;"|6.40 || style="background:#FB607F;"|↓8.70 || style="background:#9966CC;"|↓9.10 || style="background:#73C2FB;"|2.90 || style="background:#eeee77;"|6.60 || style="background:#FB607F;"|7.80 || style="background:#9966CC;"|↓8.60
|-
| GITADORA→Present || style="background:#73C2FB;"|↑4.70 || style="background:#eeee77;"|↑6.20 || style="background:#FB607F;"|↑7.55 || style="background:#9966CC;"|↑9.10 || style="background:#73C2FB;"|↑3.70 || style="background:#eeee77;"|↑6.85 || style="background:#FB607F;"|↑8.95 || style="background:#9966CC;"|↑9.30 || style="background:#73C2FB;"|↑3.80 || style="background:#eeee77;"|↑7.10 || style="background:#FB607F;"|↑8.10 || style="background:#9966CC;"|↑8.85
|-
| GITADORA (Mobile) || style="background:#73C2FB;"|4.70 || style="background:#eeee77;"|6.20 || style="background:#FB607F;"|7.55 || style="background:#9966CC;"|9.10 || style="background:#73C2FB;"|3.70 || style="background:#eeee77;"|6.85 || style="background:#FB607F;"|8.95 || style="background:#9966CC;"|9.30 || style="background:#73C2FB;"|3.80 || style="background:#eeee77;"|7.10 || style="background:#FB607F;"|8.10 || style="background:#9966CC;"|8.85
|}


[[Category:Songs]]
[[Category:Songs]]

Revision as of 15:59, 9 January 2017

FORCE Interval Build

Song Information

FORCE Interval Build's jacket.

Artist: 96
Composition/Arrangement/7string Guitar/5string Bass/Organ & Other Programmings: 96-chan
BPM: 132
Length: 1:27
Movie: Satoru Yoshizumi (WelzAnimationStudios)
First Music Game Appearance: GuitarFreaks V5 & DrumMania V5: Rock to Infinity
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

  • A long version of FORCE Interval Build appears on 96's first album, BLACK ALBUM.

Trivia

FORCE Interval Build's banner.
  • FORCE Interval Build is GuitarFreaks V5 & DrumMania V5's ENCORE STAGE at Extra Level 1.
    • At Extra Level 3, FORCE Interval Build was moved down to EXTRA STAGE.
    • At Extra Level 7, FORCE Interval Build became playable on all stages.
  • FORCE Interval Build is available in GuitarFreaksXG & DrumManiaXG as an unlockable song in Jukebox #3 (September 29th, 2010). As of November 26th, 2010, the song has been automatically unlocked for play in Standard mode.
  • FORCE Interval Build's jacket was updated in GITADORA, with the song and artist name added.

Song Production Information

Untranslated.

Video Production Information

Untranslated.

Difficulty & Notecounts

GF/DM difficulty rated from 1 to 99.
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

GuitarFreaks & DrumMania

Original Series

Game Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
Notecounts 441 627 853 569 569 569 529 529 529 569 569 569
GF/DM V5 33 60 82 55 65 75 44 53 73 57 67 76
GF/DM V6→V8 33 60 ↑85 55 65 ↑77 44 53 ↑75 57 67 ↑78

XG & GITADORA Series

Game Drum Guitar Bass
Basic Advanced Extreme Master Basic Advanced Extreme Master Basic Advanced Extreme Master
Notecounts 441 627 724 971 296 569 569 569 301 529 529 529
GF/DM XG→XG2 4.00 5.70 7.20 8.90 2.80 6.40 8.80 9.40 2.90 6.60 7.80 8.90
GF/DM XG3 4.00 5.70 7.20 8.90 2.80 6.40 ↓8.70 ↓9.10 2.90 6.60 7.80 ↓8.60
GITADORA→Tri-Boost ↑4.70 ↑6.20 ↑7.55 ↑9.10 ↑3.70 ↑6.85 ↑8.95 ↑9.30 ↑3.80 ↑7.10 ↑8.10 ↑8.85
GITADORA Tri-Boost Re:EVOLVE→Present ↓4.65 ↓6.05 ↑7.60 9.10 ↑3.95 ↓6.40 ↓8.80 ↑9.40 ↑3.95 ↓7.00 ↑8.15 ↓8.80
GITADORA (Mobile) 4.70 6.20 7.55 9.10 3.70 6.85 8.95 9.30 3.80 7.10 8.10 8.85