Come Back Alive: Difference between revisions
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Length: 1:45<br> | Length: 1:45<br> | ||
Movie: Unknown<br> | Movie: Unknown<br> | ||
First Music Game Appearance: [[AC GFDM XG2|GuitarFreaksXG2 & DrumManiaXG2 | First Music Game Appearance: [[AC GFDM XG2|GuitarFreaksXG2 & DrumManiaXG2 Groove to Live]]<br> | ||
Other Music Game Appearances: | Other Music Game Appearances: | ||
* [[GITADORA (Mobile)]] | * [[GITADORA (Mobile)]] |
Revision as of 02:45, 17 January 2017
Not to be confused with Come Back.
Come Back Alive
Song Information
Artist: AIKO OI
Composition/Arrangement: AIKO OI
Guitars: Satoshi Kuno, Hiroshi Fukutomi
Recording Engineer: Atsushi Sato
BPM: 270
Length: 1:45
Movie: Unknown
First Music Game Appearance: GuitarFreaksXG2 & DrumManiaXG2 Groove to Live
Other Music Game Appearances:
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- As of 8/23/2011, Come Back Alive is available as an unlock during the GuitarFreaksXG2 & DrumManiaXG2 SUMMER FESTA event by collecting 36000 Live Points as of the start of the event (8/15/2011).
Song Production Information
Untranslated.
Video Production Information
None.
Difficulty & Notecounts
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
Game | Drum | Guitar | Bass | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | |
Notecounts | 278 | 447 | 1001 | - | 151 | 223 | 276 | - | 206 | 274 | 365 | - |
GF/DM XG2 | 2.60 | 4.40 | 9.40 | - | 2.20 | 3.50 | 4.90 | - | 2.30 | 3.40 | 6.60 | - |
GF/DM XG3 | 2.80 | 4.30 | ↑9.50 | - | 2.60 | 4.20 | 4.90 | - | 2.80 | 4.80 | 6.60 | - |
GITADORA→Tri-Boost | ↑3.45 | ↑5.05 | ↑9.65 | - | ↑3.10 | ↑4.25 | ↑5.50 | - | ↑3.15 | ↑4.15 | ↑7.05 | - |
GITADORA Tri-Boost Re:EVOLVE→Present | ↑3.50 | ↓4.70 | 9.65 | - | 3.10 | ↓3.75 | ↓5.30 | - | 3.15 | ↓3.70 | 7.05 | - |
GITADORA (Mobile) | 3.45 | 5.05 | 9.65 | - | 3.10 | 4.25 | 5.50 | - | 3.15 | 4.15 | 7.05 | - |