Muishiki no philosophia: Difference between revisions
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=== pop'n music === | === pop'n music === | ||
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{{pnm Chart|pop'n music UniLab→Present|12|30|40|46|?|?}} | {{pnm Chart|pop'n music UniLab→Present|12|30|40|46|?|?}} | ||
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Revision as of 19:03, 19 September 2022
無意識のフィロソフィア
Song Information
Artist: BEMANI Sound Team "TAG"
Composition: ZUN
Arrangement: Konami Amusement (TAG)
Album: BEMANI presents 東方ULTIMATE WEAPON (2021)
BPM: 160
Length: 2:08
Genre: HARD TRANCE
VJ: 板垣聖一
pop'n music Character: 博麗霊夢 [LT]
First Music Game Appearance: beatmania IIDX 28 BISTROVER
Other Music Game Appearances:
Lyrics
None.
Song Connections / Remixes
- 無意識のフィロソフィア is a remix of ハルトマンの妖怪少女, extra boss theme of the Touhou Project game 東方地霊殿 ~ Subterranean Animism.
Trivia
- 無意識のフィロソフィア is the ULTIMATE WEAPON TOURISM unlock of beatmania IIDX 28 BISTROVER's event, WORLD TOURISM. Its charts can be unlocked from June 17th, 2021.
- From February 14th, 2022, it can be purchased in beatmania IIDX 29 CastHour with アーカイブリンク.
- When 無意識のフィロソフィア is played on beatmania IIDX, the arcade LED ticker displays "UNCONSCIOUS PHILOSOPHY".
- In pop'n music, instead of displaying its character's portrait, 無意識のフィロソフィア displays its jacket on the songwheel.
Music Comment
None.
Song Production Information
BEMANI Sound Team "TAG"
Hi, I'm TAG.
I've always wanted to try my hand at making a Touhou arrangement!
I wanted to make a name for myself in the "BEMANI×Touhou Project Ultimate MasterPieces" album, but I had to give it up in tears because I was overwhelmingly busy with other duties, and there would be no Touhou arrangements in the BEMANI framework for a while. But then I heard about this project, so I was the first one to apply.
There are so many good songs in Touhou Project that I had a hard time deciding which song to arrange. The melodies are especially good, aren't they? All of them are catchy and memorable to the ear.
After much deliberation, I decided on this song, which I think is the most emotional song in Touhou, as I love emotional melodies. I feel sympathy for the story and characters of the original song!
I personally feel that the best part of the original song is the catharsis that comes from the frustration that builds up during the droll first half of the song, and is released during the super catchy chorus in the second half, so I tried to make it even more powerful in the arranged version.
The most important part of the song is the chorus melody, so I tried to make it shine. Please give it a listen.
Video Production Information
None.
Character Information
None.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | - | 571 | 1136 | 1682 | - | 574 | 1136 | 1658 | - |
beatmania IIDX 28 BISTROVER→Present | - | 5 | 9 | 11 | - | 5 | 9 | 11 | - |
pop'n music
Game | Normal Mode | Battle Mode | ||||
---|---|---|---|---|---|---|
EASY | NORMAL | HYPER | EX | NORMAL | HYPER | |
Notecounts / Long pop-kun | 207 / ? | 612 / ? | 888 / ? | 1275 / 3 | ? | ? |
pop'n music UniLab→Present | 12 | 30 | 40 | 46 | ? | ? |
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