Take It Easy: Difference between revisions
Angryjoe1111 (talk | contribs) (Fixed English translations) |
|||
Line 18: | Line 18: | ||
== Trivia == | == Trivia == | ||
* Take It Easy is one of the hidden songs in beatmania IIDX 6th style. To unlock it, | * Take It Easy is one of the hidden songs in beatmania IIDX 6th style. To unlock it, play three songs with the HARD option on, then play a song using the RANDOM selection (with the HARD option still on). | ||
* At the time of its release, Take It Easy had the most notes of any LIGHT7 chart in beatmania IIDX, with 760 notes. | * At the time of its release, Take It Easy had the most notes of any LIGHT7 chart in beatmania IIDX, with 760 notes. | ||
** This record was beaten by [[stoic]] | ** This record was beaten by [[stoic]] in [[AC 7th style|beatmania IIDX 7th style]]. | ||
* Take It Easy's overlays were removed in [[AC 9th style|beatmania IIDX 9th style]]. However, these overlays are present in the beatmania IIDX 9th style data, just unused. | * Take It Easy's overlays were removed in [[AC 9th style|beatmania IIDX 9th style]]. However, these overlays are present in the beatmania IIDX 9th style data, just unused. | ||
* Take It Easy is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from January 8th, 2020, after purchasing its | * Take It Easy is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from January 8th, 2020, after purchasing its charts with [[CS INFINITAS/BIT unlocks|BITs]]. | ||
== Song Production Information == | == Song Production Information == | ||
=== Aya === | === Aya === | ||
I tried to | I tried to mess around a bit.<br> | ||
Although the original melody was extremely simple, from a gameplay perspective, I was told that it's more interesting to have more movements in the song's composition, and after several retakes, it finally turned out like this. I'd be happy if you can experience the gap between the left and right sounds. | |||
== Video Production Information == | == Video Production Information == | ||
=== GOLI === | === GOLI === | ||
Although I don't really listen to these kinds of songs often, I felt a strange power in this song in a way. A super monk appears here as a remake of a monk I drew as VJ material during my student years. It's difficult. Of course, I can't clear this song. If I could clear it, it'd be in LIGHT 7, after all! It's interesting! But I can't look at it in the middle section, as expected.... yours truly. Ding. | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
beatmania IIDX difficulty rated 1 to 7+ from 6th through 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards.(Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].) | beatmania IIDX difficulty rated 1 to 7+ from 6th through 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].) | ||
{{IIDX Chart Header| | {{IIDX Chart Header| |
Revision as of 09:36, 2 May 2024
Take It Easy
Song Information
Artist: Aya
Composition/Arrangement: Aya Sakuma
BPM: 205
Length: 2:06
Genre: INSTRUMENTAL
Movie: shiro (overlays by GOLI)
First Music Game Appearance: beatmania IIDX 6th style
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- Take It Easy is one of the hidden songs in beatmania IIDX 6th style. To unlock it, play three songs with the HARD option on, then play a song using the RANDOM selection (with the HARD option still on).
- At the time of its release, Take It Easy had the most notes of any LIGHT7 chart in beatmania IIDX, with 760 notes.
- This record was beaten by stoic in beatmania IIDX 7th style.
- Take It Easy's overlays were removed in beatmania IIDX 9th style. However, these overlays are present in the beatmania IIDX 9th style data, just unused.
- Take It Easy is unlockable in beatmania IIDX INFINITAS from January 8th, 2020, after purchasing its charts with BITs.
Song Production Information
Aya
I tried to mess around a bit.
Although the original melody was extremely simple, from a gameplay perspective, I was told that it's more interesting to have more movements in the song's composition, and after several retakes, it finally turned out like this. I'd be happy if you can experience the gap between the left and right sounds.
Video Production Information
GOLI
Although I don't really listen to these kinds of songs often, I felt a strange power in this song in a way. A super monk appears here as a remake of a monk I drew as VJ material during my student years. It's difficult. Of course, I can't clear this song. If I could clear it, it'd be in LIGHT 7, after all! It's interesting! But I can't look at it in the middle section, as expected.... yours truly. Ding.
Difficulty & Notecounts
beatmania IIDX difficulty rated 1 to 7+ from 6th through 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | 517 | 760 | 1229 | 1282 | - | 745 | 1356 | - | - |
beatmania IIDX 6th style | - | 6 | 7+ | N/A | - | 6 | 7+ | - | - |
beatmania IIDX 7th style | - | 6 | 7+ | N/A | - | 6 | ↓7 | - | - |
beatmania IIDX 9th style | - | 6 | 7+ | N/A | - | 6 | 7 | - | - |
beatmania IIDX 10th style | - | 6 | 8 | N/A | - | 6 | 7 | - | - |
beatmania IIDX 11 IIDX RED | - | 6 | ↑8+ | N/A | - | 6 | ↑8+ | - | - |
beatmania IIDX 12 HAPPY SKY→Present | - | ↑7 | ↑10 | 11 | - | 6 | ↑11 | - | - |
beatmania IIDX 6th style CS | 3 | 6 | 7+ | 7+ | - | 6 | 7+ | - | - |
beatmania IIDX 10th style CS | - | 7 | 8 | 8 | - | 6 | 8 | - | - |
beatmania IIDX INFINITAS | - | 7 | 10 | 11 | - | 6 | 11 | - | - |
beatmania IIDX ULTIMATE MOBILE | - | 7 | 10 | 11 | - | - | - | - | - |