Talk:AC DDR WORLD: Difference between revisions
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Some ridiculous trivia...I noticed that WORLD doesn't say "Here We Go" when gameplay starts. Is this the very first version of the game with this behavior? My recollection is that literally all previous versions say "Here We Go," except during stage 2+ of courses. But I didn't want to post it without other users verifying this. --[[User:Yyr|Yyr]] ([[User talk:Yyr|talk]]) 02:25, 13 June 2024 (UTC) | Some ridiculous trivia...I noticed that WORLD doesn't say "Here We Go" when gameplay starts. Is this the very first version of the game with this behavior? My recollection is that literally all previous versions say "Here We Go," except during stage 2+ of courses. But I didn't want to post it without other users verifying this. --[[User:Yyr|Yyr]] ([[User talk:Yyr|talk]]) 02:25, 13 June 2024 (UTC) | ||
:* Seems you're correct. I watched gameplay videos from all games and yeah, this is the very first to not say "Here we Go". It only says "READY". | :* Seems you're correct. I watched gameplay videos from all games and yeah, this is the very first to not say "Here we Go". It only says "READY". --[[User:Wanny|Wanny]] ([[User talk:Wanny|talk]]) 02:49, 13 June 2024 (UTC) | ||
:* I actually dug up footage of Dancing Stage: Dreams Come True and I can see that it doesn't display either "Here We Go" or "Ready," lol. So unless someone else can prove otherwise, the thing to say is probably "First mainline version that does not display "Here We Go" when gameplay begins." --[[User:Yyr|Yyr]] ([[User talk:Yyr|talk]]) 12:42, 14 June 2024 (UTC) | |||
::* Ohhh you're right, didn't think aboug the spinoff series. Just checked more footage, and the other Jaapanese DS games (True Kiss Destination and Disney's Rave) don't as well. --[[User:Wanny|Wanny]] ([[User talk:Wanny|talk]]) 16:49, 14 June 2024 (UTC) | |||
It seems that there is no longer any functional difference between the 20th anniversary cabinet and other cabinets; the data migration screen hints at this. It shows both the blue/gold versions of A3 on the left side but only the single "DDR WORLD" logo on the right. Is this notable enough to add to the list of info/changes? Or are we waiting a bit longer to post this just in case they change course on it? --[[User:Yyr|Yyr]] ([[User talk:Yyr|talk]]) 03:01, 13 June 2024 (UTC) | |||
* From what I've been told, the Triple Tribe songs are still exclusive to the 20th anniversary cab, so that would be the only difference for now. --[[User:GlaringRadiokid|GlaringRadiokid]] ([[User talk:GlaringRadiokid|talk]]) 03:24, 13 June 2024 (UTC) | |||
Talking about first time for stuff... isn't this the very first Arcade DDR game that lacks any kind of HOW TO PLAY? <br> | |||
The attract sequence is Warning -> Logos (Konami, Bemani, E-amusement, RSA) -> Licenses/credits -> Title Screen -> demonstration -> rinse and repeat | |||
--[[User:Wanny|Wanny]] ([[User talk:Wanny|talk]]) 06:59, 13 June 2024 (UTC) | |||
* Believe it or not, DDRMAX2 didn't have any sort of tutorial either. It was cut after DDRMAX, but returned in EXTREME. Also, I'm not as familiar with the 2013/2014 versions, so I can't recall whether they had one. --[[User:Yyr|Yyr]] ([[User talk:Yyr|talk]]) 12:40, 13 June 2024 (UTC) | |||
:* OMG you're right, I had completely forgotten about DDRMAX2's case. --[[User:Wanny|Wanny]] ([[User talk:Wanny|talk]]) 17:45, 13 June 2024 (UTC) | |||
:* Thank you to the person that confirmed that DDR 2014 didn't have a tutorial either --[[User:Yyr|Yyr]] ([[User talk:Yyr|talk]]) 17:10, 27 June 2024 (UTC) |
Latest revision as of 17:10, 27 June 2024
LCD-based cabinet requirement
First DanceDanceRevolution arcade game to require an LCD-based cabinet, shipped with DanceDanceRevolution X or newer, as CRT-based cabinets are unsupported.
- Where was this mentioned or stated? As far as I know, the main website for DDR WORLD has not mentioned any information about cabinet specs. / Edit: Obviously, the old cabinets (CRT models) won't run the upcoming game since they're discontinued, but still where was it stated that it requires an LCD-based cabinet? - Sweets (talk) 10:55, 5 June 2024 (UTC)
- The problem with the bm CastHour comment is that in the case of DDR, DDR World doesn't just discontinue the SD resolution, but also CRT cabinets as a whole. It is possible to remove the CRT monitor on a DDR cabinet, replace it with a proper widescreen LCD monitor, and then set DDR A3 (and possibly other versions from X to A20+) to run in widescreen 720p. Even in that case, however, Konami does not support these cabinets with World or online A3.
I updated the article with the best wording possible. Please let me know if you have any concerns. --LABcrab (talk) 07:28, 12 June 2024 (UTC)
Other
Some ridiculous trivia...I noticed that WORLD doesn't say "Here We Go" when gameplay starts. Is this the very first version of the game with this behavior? My recollection is that literally all previous versions say "Here We Go," except during stage 2+ of courses. But I didn't want to post it without other users verifying this. --Yyr (talk) 02:25, 13 June 2024 (UTC)
- I actually dug up footage of Dancing Stage: Dreams Come True and I can see that it doesn't display either "Here We Go" or "Ready," lol. So unless someone else can prove otherwise, the thing to say is probably "First mainline version that does not display "Here We Go" when gameplay begins." --Yyr (talk) 12:42, 14 June 2024 (UTC)
It seems that there is no longer any functional difference between the 20th anniversary cabinet and other cabinets; the data migration screen hints at this. It shows both the blue/gold versions of A3 on the left side but only the single "DDR WORLD" logo on the right. Is this notable enough to add to the list of info/changes? Or are we waiting a bit longer to post this just in case they change course on it? --Yyr (talk) 03:01, 13 June 2024 (UTC)
- From what I've been told, the Triple Tribe songs are still exclusive to the 20th anniversary cab, so that would be the only difference for now. --GlaringRadiokid (talk) 03:24, 13 June 2024 (UTC)
Talking about first time for stuff... isn't this the very first Arcade DDR game that lacks any kind of HOW TO PLAY?
The attract sequence is Warning -> Logos (Konami, Bemani, E-amusement, RSA) -> Licenses/credits -> Title Screen -> demonstration -> rinse and repeat
--Wanny (talk) 06:59, 13 June 2024 (UTC)