SWEET BREEZE: Difference between revisions
(English translations for Song and Video Production Information (original Japanese source: beatmania ClubMIX official website)) |
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== Song Connections / Remixes == | == Song Connections / Remixes == | ||
* SWEET BREEZE's vocals are sampled from ''Sweet Breeze'' by Ogden Edsl Wahalia Blues Ensemble Mondo Bizzario Band. | |||
* The full version of SWEET BREEZE, titled ''SWEET BREEZE 1234'', also appears on the ''beatmania ClubMIX Original Soundtrack'' album. | * The full version of SWEET BREEZE, titled ''SWEET BREEZE 1234'', also appears on the ''beatmania ClubMIX Original Soundtrack'' album. | ||
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== Video Production Information == | == Video Production Information == | ||
I got a little carried away with coloring things really crazily, but I think it's OK to do every so often (?) to contrast with yaku-kun's chic coloring style. Let's groovy! | I got a little carried away with coloring things really crazily, but I think it's OK to do every so often (?) to contrast with [[Yaku Hiranabe|yaku]]-kun's chic coloring style. Let's groovy! | ||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
Latest revision as of 05:08, 21 September 2020
SWEET BREEZE
Song Information
Artist: ESCALATOR TEAM
Composition/Arrangement: Masashi Naka, Takeji Matsuda
Album: ?
BPM: 150
Length: 1:24
Genre: BIG BEAT
Movie: KAERU
First Music Game Appearance: beatmania ClubMIX
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
- SWEET BREEZE's vocals are sampled from Sweet Breeze by Ogden Edsl Wahalia Blues Ensemble Mondo Bizzario Band.
- The full version of SWEET BREEZE, titled SWEET BREEZE 1234, also appears on the beatmania ClubMIX Original Soundtrack album.
Trivia
- The game size cut of SWEET BREEZE can't be found on any original soundtrack.
- Much like the other beatmania ClubMIX licensed songs, SWEET BREEZE never appeared on the beatmania III series.
Song Production Information
The group ESCALATOR TEAM consists of MATSUJI GAKUDA (of NEIL & IRAIZA) and MASASHI NAKA (producer at ESCALATOR RECORDS).
As usual, when putting the song in the game, we sadly had to cut it down due to storage capacity reasons.
We were experimenting by bringing the guitar-shredding section to the later half of the song, but we thought it made gameplay interesting.
Even though the song is kind of hard, it lets you keep hitting the keys.
Video Production Information
I got a little carried away with coloring things really crazily, but I think it's OK to do every so often (?) to contrast with yaku-kun's chic coloring style. Let's groovy!
Difficulty & Notecounts
beatmania difficulty rated from 1 to 9. (Ratings and notecounts obtained from KANI KANI CRAB.)
Game | SP Difficulty | DP Difficulty | ||||
---|---|---|---|---|---|---|
Normal | Hard | Another | Normal | Hard | Another | |
Notecounts | 306 | 424 | - | 359 | 477 | - |
beatmania ClubMIX | 5 | 8 | - | 5 | 8 | - |
beatmania APPEND ClubMIX | 5 | 8 | - | 5 | 8 | - |